Stooby
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Bullshit. Rocket works for BI. They could do something about it if they wanted to dedicate the time to it. They should be dedicated to it since I am fairly certain Arma 2 sold many more copies as a result of DayZ than it did as a result of itself. However, they probably don't care because DayZ is going standalone and Arma 2 will be obsolesced in a few months when Arma 3 comes out. I am just annoyed, now. This is one of my favorite multiplayer games ever, but it is unplayable now if you want to PvP since you have to join a full server and that is the same thing that attracts the hackers. As much as I would like to spend my entire weekend poopsocking DayZ, I am going to have to find something else to do. Fuck off SadPanda. There will be new threads about this issue until it isn't the defining issue of the game anymore. Just skip over them if you don't give a shit.
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After playing for almost 2 months, I am done for now. Hackers have completely destroyed this game. My friends and I spent about 8 hours today trying to play, and we were able to enjoy roughly 1 hour of actual gaming. If we joined any server over 30 players there was a hacker ripping shit up. You successfully made one of the most addictive, engrossing, and fun multiplayer games ever. Right now the only priority should be stopping hacks or the game is in serious trouble. Good luck to all the legit players out there. Hopefully the cheating kiddies will get bored before too long.
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[DayZMod] The Dayz Statistics thread!
Stooby replied to Ander (DayZ)'s topic in Mod Announcements & Info
Another thing that would be interesting on our profile page is the average life expectancy of players we have killed. -
I can't see anything in some areas due to graphical glitches. It isn't on my end. Never had the problem before, all my drivers are up to date. I tried switching texture memory to all the various options it didn't fix the issue. In Balota, for instance, if I look in roughly 180 out of the 360 degrees I can see absolutely nothing. Additionally, the removal of the ability to respawn has killed grouping. At least if we get Kamenka we can climb the lighthouse and jump to our death. However, when our group was killed we all pretty much are playing solo for the last several hours now as we restock and plan to meet up. In the past we would just respawn until we hit nearby eachother then group up and move out. If only one of us dies we used to respawn until we got nearby then would run up and gear out by pvping in military areas. Now, we spawn halfway across the map and just revert to solo play. Solo play was good the first few weeks, but at this point it just isn't fun. There is no stressful action anymore as we all know how to sneak by zombies or lose aggro like it is nothing. We are competent enough to avoid other players, or get the drop on them and kill them. It just isn't fun. The fun thing to do is group up then find other groups to get into skirmishes with. Adding something that reduces that element has removed the fun for us. Really, that is the current problem with the game. There isn't really any end game content other than group pvp. Once you have the game figured out there isn't any challenge to anything else.
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Alright, this change list is starting to look pretty damn good. Can't wait to play it.
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He said ending your session normally is logged in a different way than alt f4 or network dropping. So, it sounds like changing servers repeatedly and only staying for a few minutes won't affect your hive reputation.
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Camonets would be awesome. They should be super rare, though. Don't need vehicle hoarders being able to hide their stuff too well.
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@Rocket 2 questions/suggestions: I know you have been actively trying to remove side chat from all servers. My question is why? This doesn't provide an unfair advantage to players on one server over another. If players don't like side chat they can go to a different server. Also, if people are talking in side chat you can turn VON down in the audio options and still hear people that talk to you in direct comms. If anything, I think you should let server hosts decide and see what people like. I know that my home server had side chat enabled and was incredibly popular. They got in trouble and had to remove it, and now the server isn't always full it is usually half full as people moved elsewhere. That server used to be a hotbed of activity mainly because it was noob friendly. They could ask questions while they were learning to play. They could coordinate with each other to meet up and scavenge together. They could even set up things like bus rides from Cherno to Stary Sobor and NW Airfield for noobs. And bandits liked it too because they could attempt to attack the groups as they formed. As a result of being able to communicate before you ran into each other face to face people were much less likely to shoot first as well. I wouldn't want every server to have side chat, but I think this is one thing that could be left up to server admins. I'm sure this has probably been discussed ad nauseum, but I just wanted to throw my 2 cents in there as well. I think some variation in rulesets is nice. First/Third person for instance is a nice bit of diversity. Nameplates, obviously, do need to go. They make sniping way too simple and they also make it too easy to find players. I also think servers shouldn't be able to turn on map markers that allow you to see exactly where you are on the map without a GPS. I think it would be nice if map markers could be made local only as well. Maybe squad/party only when that system is implemented in the standalone game. My second question is this: would it be possible (I understand not within the mod itself) for BI to update arma 2 to have servers report a little more information when they are queried for refreshing? For instance, it would be absolutely awesome if the query would return the current time for the server. Then six launcher or DayZ Commander could show the current time of the server. This would be great, as it can be very difficult to find servers that are at night and have more than a dozen players in them. I LOVE playing at night in full servers (even though I don't have NVG). It can take forever to find a night server with 20+ players in it, though. Another thing that could be useful would be the time that has elapsed since the last server restart. I'm sure there are more things that can be useful, but right now these are the two things I would love to see before joining a server. And, finally, I just want to reiterate how much I want players to emit a noise when they first join a server. Any noise would be fine, I like the idea of snoring like they are waking up. I can't tell you how many times I have died to someone logging in shooting me in the ass. Thanks!
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Really, you think someone appearing from the ether behind you to shoot you in the back isn't "quite bad for imersion," but someone making a snoring noise as if they woke up is bad for "imersion". If you log out somewhere where players are likely to be, you deserve to be shot. If you are a new player, learn to not log out in populated areas. Plus, it sort of evens the playing field. When you are logging in, you can see the players in front of where you are logging in during the receiving data load screen. If you are standing there, you have no indication a player is logging in around you. And, sorry, I would love to be able to sit in my boxers all day and read 60 pages of dayz bickering, but I have to work.
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@Rocket: Can we get an audible noise when someone logs in. Like they make a snoring sound or something that is distinct and is audible out to 30 meters or so. This will help prevent people server hopping to shoot you in the ass. The barracks are incredibly dangerous because even after you clear them, there are so many server hoppers that you can get shot in the back frequently.
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This is definitely needed. It is virtually impossible to find a night server with people in it. My friend and I spent a few hours one night joining servers trying to find a night server that had more than 10 people in it. And, no, the timezone in the name doesn't work because admins will reset the server and change the time so it stays daylight. Night is the most fun time to play because it is the most intense in my opinion. Nothing is quite as exciting as sneaking through Cherno and then a flare or chem light lights up right next to you when you didn't even know a player was there. The server list needs to have the server time.
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Out of bounds item/vehicles cleanup [2012-07-06]
Stooby replied to Ander (DayZ)'s topic in Mod Announcements & Info
They should just modify the map and turn it into an island. -
Armchair lawyers attack! I'm sure HFB is shaking in their boots.