Andro ID Gaming
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Hey, can you set PlayerSpawnPoints.xml in the original so that you spawn in the coordinates directly when you respawn and not somewhere nearby? <?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <playerspawnpoints> <fresh> <spawn_params> <min_dist_infected>0</min_dist_infected> <max_dist_infected>0</max_dist_infected> <min_dist_player>0</min_dist_player> <max_dist_player>0</max_dist_player> <min_dist_static>0</min_dist_static> <max_dist_static>0</max_dist_static> </spawn_params> <generator_params> <grid_density>0</grid_density> <grid_width>0</grid_width> <grid_height>0</grid_height> <min_dist_static>0</min_dist_static> <max_dist_static>0</max_dist_static> <min_steepness>0</min_steepness> <max_steepness>0</max_steepness> </generator_params> <group_params> <enablegroups>true</enablegroups> <lifetime>360</lifetime> <counter>-1</counter> </group_params> <generator_posbubbles> <group name="Chernogorsk" lifetime="240" counter="-1"> <pos x="7047.60" z="3356.28" /> <pos x="8441.40" z="3029.71" /> <pos x="6049.97" z="1988.41" /> </group>
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H ey, maybe Let's take a quick look, etc. I missed something. I have 19 loot points and a maximum of 15 gift boxes should appear there. There should only be Christmas loot in the gift boxes. cfglimitsdefinition.xml https://pastebin.com/ZMpn1CFH New category: <category name="christmas"/> events.xmlhttps://pastebin.com/AeJdiMVP 15/10: <child lootmax="15" lootmin="10" max="13" min="13" type="ChristmasTree"/> mapgroupproto.xml https://pastebin.com/DL5Hjb4b <group name="ChristmasTree" lootmax="19"> <usage name="SeasonalEvent" /> <container name="lootFloor" lootmax="19"> <category name="christmas" /> Gleiche Kategorie: <category name="christmas" /> cfgspawnabletypes.xml https://pastebin.com/6bc5u5sW Newly created for the loot content: <cargo preset="mixChristmasTree" /> cfgrandompresets.xml https://pastebin.com/eNKXB169 Same category with loot: <cargo chance="1.0" name="mixChristmasTree"> types.xml https://pastebin.com/3GneTLxj like in the: cfglimitsdefinition.xml <category name="christmas"/> <usage name="SeasonalEvent"/> GiftBoxes and bottles (<type name="Bottle\_Cola">) are currently being released. I've adapted it to the original and changed a little bit, but it stays the same
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[CE][Estimate] :: !!! Avoidance system overloaded :: The amount of events currently on the map exceeds the maximum supported= 1024 :: Cars= 43 :: Wrecks= 778 :: Objects= 203 :: 😞 I have too many events active, can I increase this somehow? Thanks
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Hello, I created an init.c, when I respawn the game selects one of twelve players, it works but I still have the following problem: - Equipment is all flawless, how can I set it to only have 50% - how can I get weapons with attachments, I currently have the attachments placed under the weapon, which works, only the magazine is in the inventory. - Silencer or bayonet, currently I have a silencer equipped and the bayonet is supposed to be in a backpack, 1. Bayonet he holds in his hand, 2. is not there. - Glow stick is attached to the backpack, but walkie talkie is not. Maybe someone could change the init.c for me (this is just the beginning of the init.c) paste.bin: https://pastebin.com/kGXfGMZ3