jetlinerx
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2 NeutralAbout jetlinerx
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Helicopter Hunter
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Allow me to start by saying, do your research. And with that, I will debunk all the points you brought across: 1.Safezones will exsist indeed, you must have stopped reading there, because PVP is allowed inside the safezones. SOURCE: (Game Dev)Eric Nordin: PVP IS allowed in safe settlements, but by killing somebody you will not only receive an immediate bad reputation, but also will be attacked by NPC sentries guarding the settlement. -- 2. It will be a one time fee. No buying upgrades, or pay to win crap. SOURCE: (Game Dev)Sergey Titov: When we thought about how the game will operate, we first asked ourselves – what we as players want. We don’t want to pay a subscription, because what if I don’t have time to play the game regularly? We don’t want to be forced into buying every single upgrade, like new maps just in order to play the game with friends. We don’t want a “pay to win” model. So we said, "OK, we’ll go with a one time fee, that should be lower than $60." So we settled at a $29.99 price point, and we’ll offer a discount to those that pre-order the game. So Mr. Disgruntled Game Industry Pro, try again?
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@Zeds - Wow, you really think I thought I was gona go play it now? I mean when it comes out. I've ditched this mod, and I will be changing to that game when it comes out. You really are more stupid than your first post lead on.
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Looks like this type of gameplay has also destroyed the community. Its such a shame what this mod has come to. The WarZ here I come!
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Do you guys consider this survival, or just killing? This crap has definately ruined the mod for me, you be the judge: http://www.youtube.com/watch?v=rQd--t01EUI&feature=g-u-u
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This can't be serious... must be a hormonal child, and for that, I can PM you some of my favorite free porn sites. "EYE WUNT BEWBS ON MAI PLAIYORZ!" Wow...
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Your first few sentences, describing the situation was so bone chilling (no pun intended). It was so cool to be honest, making me support this idea 100% no matter how much work we need to put into it... Unfortunately, I am throwing my money at the screen, and nothing is happening...
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I agree with the blunt object more. I mean really, in real life, everyone has a zombie killing object near by. Baseball bat, two by four, lead piple, hell, I would even pickup my dining room chair if I had to!
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They spawn back in, because they aren't meant to be wiped out! So the game code panics, and adds more zombies because it needs to fill the gaps. If you only shoot when you have to (which is what you would do in real life) you wont have a spawning problem. Day Z =/= Left 4 Dead 25.
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OPTION 2: Play a simulator realistically, Rambo.
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Yes, scary. OH! And did I mention, the reward for killing it, is a few tin cans? ..... .... ... .. . You can't be serious... ALSO! Zombies can already 1 hit you, so double the damage, and if you don't see this "zombie survivor" at the right time, you end up as a human satellite in the shape of a pancake I imagine... WAIT! Theres more! You also have to shoot it with 2 extra clips, because it has extra health as well! [::SARCASTIC::] Seems well balanced, fair, and totally stable... [::/SARCASTIC::]
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The game was not designed to go around trying to kill all zombies. I mean, think about this realistically, if you were in a town surrounded by brain seeking psychopaths, would you WANT to try to take them all on?!
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Agreed, there are far more important things than this. But a decent idea.
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Abandoned trucks, ambulances and military supply vehicles.
jetlinerx replied to pvt_ammo@hotmail.com's topic in DayZ Mod Suggestions
I give my stamp of approval for this! -
Ya'know. It was a lot to read, so I am sorry if I missed something, but what about the implementation of PvE servers? Everyone would be on the same team, with friendly fire turned off so it's just You v.s. World + Zeds. Granted, some of us may not find it as fun, which is why we have the normal servers, but it couldn't hurt to try.
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Rocket - The creator of the mod. Contacting him - You can do 1 of two things. (Or both if you wish). The contact form on the main site, and/or his profile on the forum.