A small percentage of zombies with guns would be totally realistic. The zombies in this mod are after all infected people' date=' in a world with guns. And sickness is a gradual proces. So why not have some zombies who are 'half way'. Personally, i thought it worked great in STALKER. I know its a inconventional idea, but it is 'realistic', in a way. [/quote'] How you can put 'Zombies' and 'realistic' in the same sentence is beyond me. Even if we were talking about traditional zombies/infected, they don't have the capacity to use hand-eye coordination so seeing a zombie use a gun in any sense just seems too ridiculous. Urgh, the STALKER Zombies were terrible shots that hip-fired in your general direction. Considering in Arma II most of the military and police-men have years of training I would assume they'd have a well-enough instinct as a zed to understand, 'I squeeze, gun fires.' The real-issue is that the game won't meet everyone's expectations. 'Real-Ghoul fanatics' want slow-moving invincible walkers that can only die when the brain is completely destroyed as well as screw anyone over if they manage to give a living human so much as a paper-cut. The average zombie lover wants a challenge where the zombies aren't slow as bricks but aren't the teleporting speed-racers that they are. Stalker fans want something rather unique in zombies where they're actually capable of remembering skills they've spent years acquiring (I swear a Romero-movie had a ghoul fire a gun.) For me personally I want slow-walkers with the combination of assault rifle hip-firing zeds :S