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J_ii_N_X

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Everything posted by J_ii_N_X

  1. Hey all. I'm trying to identify and separate the assets i've used in DayZEditor from certain asset packs (with permission from pack owners) to reduce the file size when I repack them for my server. The class names used in DayZEditor are often different from the actual file names and the model files often need specific texture files yet theres no obvious way to tell what goes with what. - What is the best way to match the class names with the correct files? - How do I match these files with the correct texture files? - What other files from the asset pack need to be included for it to function correctly when I repack them? - Are there any apps available that can assist in doing this? Any help is greatly appreciated. Cheers
  2. J_ii_N_X

    Questions about assets...

    Thank you Sid. Yes it was quite helpful. Cheers
  3. Hey all. I've built a military base (using DayZEditor) over the ocean and want to have Ai and zombies spawn on it. I've tried getting the Ai to spawn using the object patrols option and by setting patrol coordinates in AIPatrolSettings.json but they always spawn under the base or on the shoreline. For the zombies I've used a couple of different spawner mods that allow the "Y" coordinate to be set but when they spawn they remain static and don't react to sound or movement until i'm only a metre or two away. I'm guessing the problem is due to the spawn locations being on a structure placed in water rather than on land, but is there any way to get them to spawn and function correctly in their current location? FYI - Its a windows PC based local server running DayZ 1.23 on Chernarus map with the expansion bundle + mods Any help would be much appreciated. Update: Ive reviewed the log files and found that the Ai are spawning now but the "Y" coordinate for each AI Patrol has been altered to include a minus before it. e.g. "11:09:42.804 [AI Patrol] Spawning 5 Mercenaries bots at <8922.502930, -37.906296, 1614.902710>". I'm assuming this means they're spawning underwater or under the map. Unsure why this coordinate is being changed. Again, any help is appreciated.
  4. J_ii_N_X

    Spawn Ai and zombies on a base built in water...

    Appreciate the response. What i couldnt work out is why the coordinates that i took from a placed object in the DayzEditor to use in AiPatrolSettings.json eg. 8922.502930, 8.906296, 1614.902710, was showing in the log as 8922.502930, -37.906296, 1614.902710. I hadnt missed the "-". I was trying to understand why the middle coordinate was different to how i had set it.
  5. J_ii_N_X

    Spawn Ai and zombies on a base built in water...

    bump... guessing nobody knows...?
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