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Antfan

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About Antfan

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    On the Coast
  1. Antfan

    [DayZMod] The Dayz Statistics thread!

    I am on 40 days and I really want to have the leader board back so I can see if I have made it yet through my hours played. Once it's up and I can screenshot it I'll be happy.
  2. Antfan

    L85 needs to be changed

    I've played 126 hours and I have seen 2. I don't know where other people are seeing these weapons. I don't d/c I don't server hop and I don't duplicate, maybe this has some bearing, I visit downed helis a lot. It is a good gun, it might be overpowered but since when did every gun have to be equal? I think there should be way more guns not less and I don't quite get the whole "this gun is too powerful", some guns are better some are worse. Maybe we should all run around with makarovs? I say more guns more variety in the guns but as long as the issue of spawn % and duping is fixed so one powerful gun can't predominate. Also the L85 does have limitations, but tbh if he got rid of it it wouldn't ruin the game for me, its a great game with or without it.
  3. tbh I would like to think there is room for both types of gameplay, isn't that what a sandbox is? Choosing your own style of play and the game allowing you to indulge in that, theres no reason the two cant coexist. PvP is another element to survive.
  4. I find morphine regularly in supermarkets and deer stands, and deer stands are literally everywhere on the map. I have had no trouble finding morphine but I will accept that I havent had to respawn since the changes.
  5. Antfan

    No sir, I do not like the PDW

    Sorry but the TMP was awesome if you went in their face and for headshots. I think the PDW better equates to the UMP from CSS.
  6. I think spawning without a weapon is fine for older players but for newer players it just puts them off the game, it was easy to get people into the game initially now its much harder. If possible it would be great to try out varying your spawning gear tied to your play time, so a player with say 50+ hours of DayZ play spawns with the poorer gear but a new player spawns with the older set of gear or something similar.
  7. Antfan

    IF this was an actual game...

    I would pay any form if the content keeps me coming back, my ideal would be an eve style tranquility server with game mechanics that allows you to explore and take control of buildings around the map. I'm assuming this would come with a monthly fee which I would be happy to pay if it was good enough. Also Kickstarter would be awesome whichever model you decide to take I would happily bung you more money for it.
  8. Antfan

    From an Eve-Online Player...

    Registered just to post in this thread :) I have been going on to friends about the similarity between the two for a while, there's obviously big differences but it certain respects they are very similar. One thing Dayz has over Eve is the level playing field and relatively quick pace of being able to go and find some pvp action, its not hard to pick up a rifle and head to the nearest town looking for a kill. As stated earlier anyone with a makarov can kill even the most highly geared player, that is not true in eve remotely. Dayz has a much higher risk, I know its relatively easy to get decent gear again but in eve you have ship insurance, completely safe gear stashed away in a station, and all your accumalted skillpoints to fall back on, you currently can never have completely safe gear in Dayz. In Eve the level of content and scope for exploring are obviously huge in comparison to Dayz and also the player impact on the environment is much greater. I am sure there are plans to add more content into Dayz over time, My hope is they can keep creating larger maps and more players per server as they continue to introduce new content, being able to take and hold buildings would be amazing although I dont want this to head down the mmo grind route. Of the two I have had a lot more fun playing Dayz than Eve but obviously thats just a personal preference thing. I did play eve over a few years.
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