floomoo
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floomoo started following PC Experimental Updates
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A few thoughts on.. (Difficulty, Modding, etc)
floomoo replied to Hicks_206 (DayZ)'s topic in News & Announcements
That's definitely not a ramble. That looks to me like a transcript from one of the nightly discussions about DayZ I engage in with my buddies and twitch viewers. My personal preference (that is entirely my own and I'm not forcing it on anyone else) is to keep the game punishing. Make the game a difficult layered survival game where patience and careful logical thinking will allow players to survive the longest and gain the best loot, either crafted or found. Balance all of those core survival pillars of the game (eating/drinking, keeping warm, not getting sick, treating sickness, avoiding/engaging infected) more towards the difficult side but not impossible. Then once the game has robust modding support after v1.0, the community will tailor the game into what they want and the player base will go with what suits their preference. There will be easy mods with thermal AS50's on the coast and golden guns galore, as there will be even more difficult ones that will remove guns all together and make infected extremely dangerous beings. Yes, this will split the player base but I find that argument trivial. Players will go where they want and play what they want at any given time. If tomorrow some huge amazing polished zombie survival game that was pretty much a 'Walking Dead' simulator with all the bells and whistles dropped in outta nowhere then you could likely lose a fair chunk of the player base to that. The next craze that all the kids wanna do could be cheese making, who knows? I'd argue that with mod support the game will sprout out in many different directions and take it's various forms to cater for what people want, but at least they will still be in the DayZ player base and community. Under the DayZ umbrella, not somewhere else. I think you're on the right path Brian (and the DayZ dev team). Dean wouldn't have singled you out as the future lead if you weren't. And if all else fails, go with your gut feeling. It's an amazing and underused tool. If you ever want a good ol' chin wag, healthy debate and/or robust feedback on DayZ, I'd be quite keen to have a casual yarn with you sometime. Just look up floomoo, on the forums here, Steam, Twitch, Youtube, Twitter and even on Facebook. Cheers! -
floomoo changed their profile photo
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Watch out for this stream sniper and confessed hacker...
floomoo posted a topic in General Discussion
Hey survivors! Doing a stream on twitch today with quite frankly no-one watching, until someone did start watching and thought it would be great fun to stream snipe me. He also admitted to hacking in my stream chat. Here's a couple of screenshots on the chat from my tablet that I use while streaming. I spoke with him afterwards through the stream while he typed replies. My main question was "What's the point in stream sniping? I don't get it." His reply, "because it's funny". I'm not asking for any official action to be taken, as far as I'm aware stream sniping is not bannable and I also have no in-game information or in-game proof on his hacking apart from his word here in the twitch chat. Just want him to be known. So if you stream, keep an eye out for twitch username "Lionsssss". He's bad news. And I've learnt my lesson to have a different in-game name to my twitch username from now on. Never thought it would be an issue seeing as I stream very little and I'm a nobody. Take care out there! floomoo -
floomoo started following News & Announcements
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September Round-up: DevBlog, #DayZDaily, PAX, GDC China
floomoo replied to SmashT's topic in Mod Announcements & Info
Oh shit guys it's going down... In the Blue (cyan) corner we have the honourable, the faithful, the razzle dazzle Fraggle! And in the red corner we have... Why Zed Two-Fifty... Yup. FIGHT! #BrownNosing -
Where does this entitlement come from? *SLAP!* No, once isn't enough... *SLAP!* ...Still not really enough *slapslapslapslapslapslapslapslapslapslapslapslapslapslapslapslapslapslapslapslapslapslapslapslapslapslapslapslapslapslap*
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Well I was just meaning gear on the player, not so much the vehicles/tents side of it otherwise the list is endless lol. Yeah I agree that NVGs, Rangefinders, and GPS is missing from the loadout, but in Breaking Point they do seem very rare, if even in the mod at all. I've come across a GPS in a barracks but only once.
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Hey guys, While playing Breaking Point over the past few nights, I've gone full bandit (not something I usually do). And it's paid off, in gear. So I thought I'd post up these screenies to both brag, and start a discussion. So, here's the most geared up I believe I've ever been. http://sphotos-h.ak....518204501_n.jpg http://sphotos-b.ak....590713785_n.jpg That's my current loadout, likely to be lost when I next change skin. I invite other players to either type out or post screenies of the most geared-up you've ever been! Cheers guys, floomoo P.S Couldn't get the photo's to embed in the topic, so I gave up lol. NOTE: This is the Breaking Point mod of DayZ which has many weapons and additions. Calm your tits, the gear is allowed.
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So does anyone else ever have that instant feeling of regret when they kill someone?
floomoo replied to LeastDionysus's topic in DayZ Mod General Discussion
I had that feeling the first 2-3 times I murdered someone. Then it just got easier and easier. Then I went to court, and it got in the media and got messy. Now I just play DayZ all day. -
DayZ Alpha won't launch until launched !
floomoo replied to willey.erd@oundleschool.org.uk's topic in Mod Announcements & Info
I wish I had it in me to beat down the keys of my keyboard and thrash about complaining and whining endlessly like some people here can, because it really does help and further contribute to the big picture... But I can't. Just happy that somethings being made at all, and behind the curtains are people working very hard on this project for little/no beans. :beans: Happy-fucking-chappy :) -
i like turt-leZ
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Much like some others I hope that some servers remain 1.7.6 so I can play there.
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Just sitting back watching and reading some of the comments and arguments people are having with one another. It's sad to see what is usually a friendly and helpful community turn like this over (in my opinion) something that isn't a huge deal. I can see it really does mean something to some people here and means nothing to others, but my point is don't throw your beans at each other over it.
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Just downloading now, and the media behind it seems great. Perhaps a good map to tie me through till SA. One question, what DayZ Code is it running? The latest 1.7.5.1?
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So happy! This was LONG overdue!
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This. Is. Amazing. Exactly what needs to happen.
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Devblog update: Where is the Standalone?
floomoo replied to rocket's topic in Mod Announcements & Info
And I think I like it!