Tested 1.7.1.4 last night on the whole its good, zombies are not stood in buildings any more certain other probs seem to have been solved. But Zombies awareness levels is too high crouch walk is unusable atm, and im not going to be spending all my time in prone to get to a building 200m away, zombies were aggroing for no reason and just running through the hedges and buildings to attack even though they seemed to be way beyond whats possible away from you. About the only way to enter town now is run at full speed through the town into a building kill dozens of zombies, loot said building. Full speed to next building, repeat etc etc We need to be able to sneak around them maybe make them hyper only when facing you if you move. Axes not good, id asume the same for crowbars, can it exist in 2 places at the same time? So its available for chopping wood but if you have no primary weapon it is in both slots? But when you have a primary gun it disappears from the main slot. Or just have crowbars as an aggro weapon and return axes where they were? Can we have random encounters in the forest with zeds or nasty animals, the amount of time we spend in forests and its like a completly safe zone unless a sniper is nearby As a footnote rarely do i compliment games but this has the making of a great game and we spend hours in it. Top marks to rocket for bringing the gaming market back to reality. Keep up the good work