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Everything posted by Hendrix (DayZ)
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NEW PLAYER GUIDE v 1.0.2 Updated with Dethrone this video...Clan suggestions/classifications,clarification edits,community stories,... I. FAST AND EASY THE GENERAL SOLO GAMEPLAY PATH..... These first 6 steps are a Quick start guide for players who want to read quickly and get right into the game. I suggest reading sections 2 and 5 for clarity on what you need for survival....I go into detail on game mechanics in the sections that follow it, incuding offering links to loot maps and the references that inspired the presented theories..... 1. You spawn....run to a major coast city or an airport whichever is closer to you search any loot spawns you encounter on the way as residential spawns drop the rare matchbooks...Airports have rare spawn weapons and items in the hangers and the main tower...cities have match books, larger backpacks, maps, axes hunting knives,handguns rifles ect check all the lootable houses sheds and outhouses you find the fire station has rare loot the industrial areas have barbwire and toolkits and the houses with wells and pumps can refill canteens..... 2. Before you leave a major city you should have a bigger pack, an hatchet a handgun a rifle a hunting knife and a box of matches at the very least....avoid other players like the plague...low crawl or crouch walk past zombies never shoot them in a city and get the gear you need then run for your life..... make sure you search the major cities hospital for 5 morphine and 5 painkillers and some spare bandages ....the boxes of supplies drop them infinitely if they are near empty take the items out from them or around them they will repop more medical loot.... 3. If you don't have a canteen by now you can find them on the road in the smaller cities get multiple canteens not just one getting one is a mistake noobs make....if you have multiple canteens you can go longer without needing to risk your life finding water and refilling them and when you do see water you can refill them all to full and take a drink I usually roll with a minimum of 4 canteens thus allowing me to avoid needing to get water for entire play sessions.... 4. Know how to conseve supplies....YOU NEVER EAT OR DRINK WHEN THE COLOR CHANGES only noobs do that...you are a survivalist you need food when your food or water flashes a deep red color...this indicates that within 15 minutes or so you will begin to bleed out till you die if you don't eat or drink...once your an ultra pro you can time it down to the second and take a swig of water or eat some food right before the timer ends thus conseving any food you have and spending hours of game time without needing food.....scrubs complain about food predominantly because they do not know this now you do...use that advantage....also every time you find a can of beans or soda immediately consume it keeping you at max hunger or thirst you will never carry beans or soda on you you max out your pack with meat steaks (see section V.) and your canteens only leaving room for other loot and ammo... 5. Now go hunt kill an animal take it's raw meat and cook it for infinite food to go with your infinite water.... 6. Decide your playstyle ....go live in the woods or the debug forest only coming out to hunt meat and refill water ....or, go shoot people to steal their loot...or, go help others to survive and combat bandits....you are officially now not a noob and only your decisions, hackers,game bugs and bandits can kill you..... I do most of this in the first hour of any game I died on with a week of practice you will too....go read the Day Z wiki memorize what buildings spawn what loot in cities and rural towns...profit... http://dayzmap.info/...p.info/�������� http://dayzdb.com/ma...9.053���������� http://www.wasder.ne...zor-d515453.png http://picacid.com/arma2/loot_en.html II. ITEMIZATION THE D0'S AND DON'TS FOR SOLO PLAYERS... Here are the only things you will ever NEED to pick up as a solo player... 1. a larger backpack - I suggest the 16,20 or 24 sloters 2. box of matches 3. hatchet 4. hunting knife 5. handgun- any calibur is ok but 45 prefered as 45 rounds can be converted for revolver or cartriges from the menu 6. rifle- (starter lee enfield).....anything you get past that should hold the most rounds possible to limit the ammount of ammo clips you need to carry and be ranged....shotguns are useless never pick them up except untill you can get a rifle they have no range and in a sniper situation your a deadman.... http://dayzwiki.com/....php?title=Loot 7. canteen- for infinite water 4 prefered less ok... http://dayzwiki.com/...p?title=Canteen 8. cooked meat steaks- for infinite food as many as you can carry after 3-4 main weapon ammo clips, 8 bandages 5 morhine and 5 painkillers and your canteens are in your inventory .... 9. morphine- 5 http://dayzwiki.com/...e_Auto_Injector 10. painkillers- 5 http://dayzwiki.com/...tle=Painkillers 11. bandages- 8 fewer if your using your handgun alot which I don't suggest. http://dayzwiki.com/...p?title=Bandage As a solo player these 11 items and the appropriate ammo are the only things you will ever need to carry consistently.... This is the final count in your non weapon inventory slots ... 1 morphine in main menu 1 painkiller in main menu 3-4 main weapon mags in main menu 4 canteens the rest of the slots are meat steaks in main menu The handgun menu has 4 bandages and 4 handgun clips or more clips if you need them minimal 2 bandages.... There are many packs in the game. You start with the Coyote Patrol Pack 8 slots, and can find larger and even a smaller pack depending on what your trying to accomplish. If your a sniper and your gears in your tent doning a Czech vest Pouch would help alot to lower your profile....but for the purposes of this guide I will assume you are a lone survivor with the bare essentials and describe the amount of extra blood you can carry in the 3 largest packs in the form of meat steaks.... The czech backpack has 16 slots, the alice backpack 20, and the coyote backpack 24 ... http://dayzwiki.com/...?title=Backpack Your items in these packs are the same regardless with just more room for meat in the larger ones... 4morphine, 4painkillers, 4bandages, the rest is cooked meat steaks .... a czech backpack............6-7 800 blood cooked meat = 4800 - 5600 blood the alce pack.......10-11 800 blood cooked meat = 8000 - 8800 blood the coyote backpack....14-15 800 blood cooked meat = 11,200 - 12,000 blood all of said blood is gained instantly on consumption..... http://dayzwiki.com/...php?title=Blood You can technically carry less emergency supplies and have even more instant blood available but the current ratio of gear is perfectly balanced and better for overal survival situations..... http://dayzwiki.com/...=Status_Effects III. ITEMS A SOLO PLAYER WILL NEVER CARRY...... 1. roadflares....you are a single survivor calling attention to your location with a road flare is about the dumbest thing you could possibly do never pick these up... 2. chem lights...see number one.... 3. heatpacks...they are absolutely useless....the only way you could get cold is... a.) playing at night when it turns 32 instead of the common 42 degrees...that said you can at any time go into a forest drop 2 meat steaks, gather wood from a tree, light a fire pick up the meat steaks and sit and warm yourself... b.) it starts raining....you can enter a building and you will regain your warmth automatically.... if you run in the rain use trees to break the rain fall and you will not lose temp as rapidly...also if you do stay in rain to long collect wood and start a fire indoors again...you will gain heat no use for heatpack taking space.... c.) go swimming for a long time...which is currently bugged...in deep water you will likely lose your pack and everything in it and if you do this for some stupid reason you deserved it....go heat yourself at a fire....dum dum d.) wind... negligible loss http://dayzwiki.com/...tle=Temperature 4. vehicle parts...you as a solo player have zero use for any vehicle drawing attention to yourself is the last thing you ever want to do...stay off of all vehcles bikes included you are just a snipers wet dream in a vehcle stay far from them they are for teams not you lone survivor... 5. anything else....nothing is needed for a lone survivor other then medical supplies and the food and drink items...you will only need to occassionally get pistol ammo cause it should be the only thing you use to shoot zombies, you should perdominetly stealth every town you enter...and your rifle ammo is saved for any bandits or snipers that target you at range....EPIPENS AND BLOODBAGS ARE FOR TEAM USE ONLY AND NEED ANOTHER TEAMMATE TO ADMINISTER THEM TO YOU NEVER WASTE INVENTORY SLOTS FOR THEM.....if you follow the above guide you are 100% self sufficient only a bad zombie pull or a random sniper headshot or hacker has any chance of killing you outright..... IV. LUXURY ITEMS.... There are cosmetic items in the game such as the camo and ghillie suit that are super rare and offer a slight site advantage which is largely negated by your name popping up in your enemies crosshairs and also a recent patch 1.7.2 addition the bear trap, as well as a plethora of vehicles and parts to said vehicles that you can find on the wiki, but none of these is essential for survival although they may make life easier or more fun....... The first 5 listed here are nice past that it is only needed if you want to build defences around your tent if you have a toolbox available, or in the case of the watch if you want to know what time it is on the server.... 1.Tent http://dayzwiki.com/....php?title=Tent 2.Map http://dayzwiki.com/...x.php?title=Map 3.GPS http://dayzwiki.com/...x.php?title=GPS 4.Compass http://dayzwiki.com/...p?title=Compass 5.Toolbox http://dayzwiki.com/...p?title=Toolbox 6.Wire fencing kit http://dayzwiki.com/...ire_Fencing_Kit 7.Sandbags http://dayzwiki.com/...?title=Sandbags 8.Entrenching tool http://dayzwiki.com/...ntrenching_Tool 9.Watch http://dayzwiki.com/...php?title=Watch 10.Bear Trap http://dayzwiki.com/...title=Bear_Trap V. HUNTING HOW TO AND ALTERNATIVE FOOD SOURCES.... 1. Get the following 3 items from a multitude of spawns in the game.... hatchet http://dayzwiki.com/...p?title=Hatchet hunting knife http://dayzwiki.com/...e=Hunting_Knife box of matches http://dayzwiki.com/...=Box_of_Matches 2. Go to a cluster of trees in a forest open your menu and select harvest wood (wood takes 2 slots in your inventory) 3. Go find a wild animal cows are great when you kill them they drop 8 meat steaks raw.... http://dayzwiki.com/...tle=Cooked_Meat 4. After you kill the animal walk up and select gut animal....collect the raw meat... 5.Go to a safe area and select your matchbook in your inventory and select create fireplace.... then walk up to it and scroll mouse wheel select light fire ....then walk to it again and select cook meat... 6. All the raw meat in your main inventory will be cooked backpack meat will not be cooked you have to have it in your main inventory. Comparing beans to cooked meat steaks a can of beans gives 200 blood a cooked meat steak give 800 blood and you can eat them one after the other and hunt down as many animals as you want. In fact once you have the 3 tools needed you should never ever have beans pasta or sardines in your inventory they are officially a waste of space you should stock up on meat steaks by hunting in safe pastures or hunt pigs in woods if too many bandits are about.... For further tips on where to get a box of matches which are the rarest of the three items follow the link to the official day Z wiki.... If for some reason you cannot get a box of matches and need food be aware of these two things..... 1. Supermarkets in game have a high rate of food spawn look in major cities for them and gather the food.. 2. Zombies have a decent chance to drop beans and soda ....lure them out of the city so they cant spawn help then shoot them in the head out of sound aggro range and check their bodies for loot.... you can stay healthy like this too make sure first that you visit a hospital and grab morphine pain pills and bandages just in case you get swiped unluckily and break a leg...note that patch 1.7.2 decreased the leg break chance but it is still a danger... http://dayzwiki.com/...p?title=Zombies VI. SURVIVAL THEORY.... ......Risk/Reward....... This is the number one theory in the game it is the basis of every move you make in the game. Whatever move you decide upon should be based on this theory if your goal is to maximize your play time. How do you enact this? I will give you a practical example... You spawn....what is your first move? I offered a general guide with basic principals but that is for beginers to have a basic answer to the question I just asked. If your an advanced player you need to think on the fly. When you spawn you have the least to lose, you have nothing of value to anyone and if you die you lose nothing this is your best time in the game. Your most advantageous move is to gain the most deadly weapon available as fast as possible. If you spawn in the vacinity of the costal airstrip it should be your first stop... Weaponless? Yes weaponless, what do you have to lose? If you die you respawn on the coast again you lost nothing if you get to a rare weapon first you gained everything. A rare weapon would be nice but law of averages denotes you are more likely to get an ak or an assult rifle...if you are very lucky you can come upon dead players that just battled it out and end up collecting an almost complete kit ...that said you have zero to lose. Do not walk run full speed to the main weapon spawn in the controll tower.... search each hanger in the back left corners there will sometimes be unique pistol spawned....also check the hospital camp infront of the airstrip... Your next risk reward decision is the value of your new weapon vs the chance of losing it to the noobs in the coastal towns...observe chat ask where people are dying and avoid that city...you want the opportuity to farm the most loot unhindered....try to always farm in a circular pattern looting the outside of the city inwards only moving further in if there are no gunshots suggesting a sniper or open conflict or possible zombie aggro that could be dumped on you.... These are the basic principals you will use the entire game....is what I have worth risking for a can of soda...9 out of 10 times the answer is no....your main game lasts only the first 1-3 hours that is when you make your most risky decisions because you have little if anything to lose... After you aquire a box of matches, hatchet, and hunting knife I would reevaluate my risk....with those 3 items the matchbook being the rarest you can make food infinitely with the cooking mechanic....there is far more risk involved in staying in a major city at that point and losing that key trifecta of items then in going into the interior and finding your canteen but the need to carry a good quantity of medical supplies is also a factor.....is there a lot of gunfire? How many people are dying and where. Was it pistol or sniper fire? Scan the rooftops the treeline and stay in a safe position.... You can ask people who died where they think the shot came from pinpoint the danger and avoid it... If the risk is too high take 3 morphine and 3 painkillers in your small pack and head inland...a larger pack and a few scattered medical supplies can be found along the way in residential areas...you can also take 6 morphine alternatively as painkillers are a far more common spawn inland then morphine... These are the key decisions for hours 1-3 past that after you have a new pack and have balanced it according to the guide above you have very little chance of death through game mecanics...your risk is now shifted to personal error and pvp.... Since the risk is largely determined by your desired playstyle I will end the guide there and offer a few suggestions. VII. SUGGESTIONS BASED ON INDIVIDUAL PLAYSTYLE... It is very easy to be very successful in this game I find the most risky activity in this game ultimately is the players desire to have fun. Once you can create infinite food and water anyone could easily live like a hermit in the woods but do you want to simply log on day after day hunting and refilling a canteen to gain leaderboard fame?.... If so, avoid all towns and cities, stay in a wooded area near water rarely traveled by people and you have basically beaten the game. Your only enemy are deadly terrain bugs, server glitches and server wide bombs from hackers so avoid any server plagued by hackers before attempting a leaderboard run and if you see many people dying in rapid succession for no apparent reason alt F 4 it is likely a server bomb also log out of severs before the day night cycle changes I have been killed several times by this change I believe it to be an unknown bug. If you desire action that is when I would highly recommend considering joining a clan or a trustworthy group if your going to play as a bandit increasing your odds of success and joining a clan is the least risky proposition. Alternatively you could decide you will be a solo bandit which is probably the most dangerous thing you can do in game.....currently each kill will cause people that slide their cross hairs on you to have an increased heart rate you are basically telling anyone that gets a bead on you that you can't see to shoot you on sight because you will kill them if you get the chance....the further you go into the interior the better loot but the more organized groups you find so farming the starter cities (or griefing depending on what camp your in) is probably the safest bet for a bandit, camping the coastal airport is also a good alternative. The last option is being a helpful player or a medic....I heard Rocket discuss a player in an interview that has 2 body guards that travels from server to server offering medical aid....obviously playing nice... is about as risky in this game as being a solo bandit....if you don't care about your safety you can trust people...alternatively you would be much safer joining a clan and healing your trusted friends..... The most important thing to remember when playing this game is you will die.....the best weapon you have will run dry....the ghillie suit will be lost....but your gonna have the time of your life getting it all back and learning from each and every mistake along the way.....good luck VIII. CLAN SUGGESTIONS.... Many players new and old are eager to join others in an attempt to survive the horrors of the zed apocalypse... In order to have a more centeralized location for that to happen I want to add a section in this guide where clans can be evaluated by the community and posted here for player convenience and listed based on their specific merrits/playstye. If you are in a clan of 20 or more active players please post a note in the reply section that details what your clan is interested in finding in prospective recruits and links to your webpage or play sessions on youtube or twitch.tv. I will classify add or remove clans from the main post based on community feedback. However I do not want this to degenerate into a flame war so keep any negative commentary brief and to the point or your post will be refered to a moderator for deletion or action... In the Clan section are a few Clans I found online browsing, I will add to the list as more are submited, I will rank them on the following values ... High Production Values (HPV ) = a website or forums availabe to the public or they produce entertaining webisodes on youtube or twitch.tv Legion (L) = 100 or more members Youtube (Y) = a presence on youtube Twitch.TV (TTV) = they stream gameplay on Twitch.TV Server (S) = they run their own Day Z server Professional (P) = they are sponsored or partake in national or international tounament scene, obviously this will be for other games atm but who knows what the future holds once Day Z launches in stand alone form note the clans are listed in no particular order also if any of the previous qualifiers are unknown to me I will not include them next to the clan links, if they become available in the future, or if I left an appropriate tag off, notify me for edit... (without quoting the entire initial post please) CLANS 1. {SAS} Clan HPV,L,S http://www.thesasclan.co.uk/ 2. New World Order / Synthetic Gaming HPV,Y,T nwogaming.com (note their site was down for maintenance when I attempted to view it but their youtube states they are recruiting) Feel free to evaluate them and their recruitment process and offer feedback as well as promote your own clan in the comment section....be aware only actively recruiting clans will be posted in the main section as this is ment as a resource for players looking for others to enjoy the game with...( I might add a video of the week section after the next update for funny vids and machinima let me know what you think...) IX. Dethrone this Video... 2 Videos enter one video leaves.....vote for the funniest in the poll and post your challenger for the funniest fan video in the comment section.... http://youtu.be/s8i-EG1P_fA Continue to post your stories of survival and give me your beans ....lol...... I will edit this post continualy for clarity and as changes are made in the game in future patches.....
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1.0.2 up with dethrone this video and new polls...please add your comments and suggstions and support the clan and video sections. I will update the guide content with the next major patch, nothing worth talking about was in last one..... Who belongs in the throne? Lube or No Lube or Robot Zombie vote in the Poll... http://youtu.be/1_dHs8KIVTU
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Sanity system...New animals, pets and more intersting hunting mechanic...
Hendrix (DayZ) posted a topic in DayZ Mod Suggestions
I was thinking about the movie Castaway with Tom Hanks and the way he got so lonely on the island that he eventually created an imaginary friend from a vollyball called wilson and it struck me a sanity meter that would be affected by your social interaction would be an intersting mecanic. I also started thinking about pets and how they provide a certain degree of companionship and combining the two would actually be very natural in a way. Also the many non domestic animals we have and don't have in game and how they play into hunting was also batting around in my head. I find it ironic that we now have many deer stands and no deer and bear traps and no bear. Boars are docile creatures when in real life they would attempt to goar you and there are no bulls in the land of the zeds but plenty of cows also where are the cats and dogs which you would think would be the most rampant of animal since they are the domestic variety. Also why so many stables and no horses roaming? I am aware that Rocket wants to get dogs into the game. I think having an intense pet system that could include horses (ridable horses) and dogs and cats as pets along with needing to care for them or train them to do things would be really cool and interesting.... Here are some suggestions I brainstormed. Sanity system..... Sanity could require you to either interact with other humans and talk with them in a specially designes proximity based chat system or have a companion in the form of a pet...cats, dogs, rabbits, horses ect. that you feed, train and care for. As sanity degrades you would begin to halucinate...you would see zombies running at you ghosts of your dead family and children chasing after you and a mysterious man in black that would mercilessly hunt you from time to time complete with his own creepy chase music....the catch would be that even though this was only in your mind you would have to use your ammo to kill the apparitions simulating your mind supressing the complete loss of sanity. If you didnt they would catch up and attack causing non bleed sanity damage to a meter that when empty would cause a total psycotic break where you would just start talking to yourself while wandering aimlessly being moved around randomly....for a few second then colapse mentally exhausted... while in this state you would randomly lose controll of your character for a few seconds at a time and begin wandering till you removed the effect with human interaction...a player could slap you or shake you to bring you out of the effect or a pet could nuzzle you and bring you back. If you stayed in the effect for too long you would just swallow your own gun or slit your wrists or break your own kneck with your bare hands depending on what equipment you currently had on you.... Pet system..... Not only having an animal that you would have to feed and nurture but also having a pet that you could train to do a variety of tasks would be cool. The Sanity meter function would give them a duel purpose as well. I was imagining that say a dog could be trained to fetch items from inside houses...when you activated him you could take control of him and have him run into an area , zombie aggro free and retrieve one item in his mouth...the rub would be your character would be vulnerable in the world so there would still be risk involved is someone found your character prone in the grass somewhere but it could still pay off... cats could have chem lights affixed to them at night or a bell then sent to walk in a pattern in a certain directon they would pull zombie aggro their direction without ever being attacked themselves. Rabbits could be used as bate for some of the newer predatory animals to chase and thus would help in your hunting efforts by leading an animal into your gun sights....Horses could be found tamed and eventually rideable....each animal would have it's own care needs training requirements and special skills,a pet dying would cause a dent in your sanity meter based on how long you had them. Predatory/Wild animals.... Wolves, Bear, Mountain Lion, Bulls,Coyote animals that will attack alone or in packs and would make night travel in the woods far from the safety net it seems to be at the moment. You could even have an extreme taming feature that would allow said animals to be trapped and tamed with a lengthy process and used to do attacks on zombies or other players.Certain animals could even be tranquilized and put inbetween the barbed wire adding to bunker or base defenses. Wild animals like deer could be gutted and have their pelts turned into clothing or custom bags and water sacks as well as trophies. Wild animals could also bite and cause infection requiring antibiotics or a rabies shot and even a fever mechanic that would add to the temp meters current useage in game. Hunting revised.... With more in depth animal behavior hunting could be a much more naturallly chalenging task....knowing that non domiesticated animals will run and dart about as well as even attack it would make the whole affair far more fun and interactive....you would need bate... say truffles for example to lure boar and there would be risk involved which is a far cry from the current system Those are my ideas feel free to spin them off and discuss further..... -
Sanity system...New animals, pets and more intersting hunting mechanic...
Hendrix (DayZ) replied to Hendrix (DayZ)'s topic in DayZ Mod Suggestions
I never asked you word one about yourself you volunteered that info, if your done volunteering then fine no problem for me but if you want to lead off a post with "I am a sociopathic introvert" I am bound by the Hippocratic Oath to send you in the right direction once I determine your not some troll making shit up on a forum.... -
Sanity system...New animals, pets and more intersting hunting mechanic...
Hendrix (DayZ) replied to Hendrix (DayZ)'s topic in DayZ Mod Suggestions
1. fuck off 2. fuck you 3. ever heard of MASH... a show about a bunch of military doctors that made fun of life while knee deep in the war...sometimes making fun of shit is how you cope with the absurdity of life..... P.S. posting a picture of yourself in green camo holding that weapon leads me to believe you were in the rear with the gear and only saw the inside of an armory....you probably went in and left a pfc...respect your NCO's shithead. I would add gomer pile that if you actualy knew how to read the fucking english language you would know that from the point this guy made it clear he was not joking the only thing I gave him was sound medical advice,and even before that I only slightly ribbed him, but apparently you enjoy jumping to conclusions and tossing your small dick around where it can get stomped on....stay in your lane junior... -
Sanity system...New animals, pets and more intersting hunting mechanic...
Hendrix (DayZ) replied to Hendrix (DayZ)'s topic in DayZ Mod Suggestions
Problem is insane people don't know they are crazy in most cases they think they are perfectly normal... and mental health is a much bigger issues then most people think about it being. I'm sure you could name a half dozen people you know on various medications to help them cope with depression anxiety and other mental health related conditions...that should tell you something about the state of mental health. Now imagine if there was a zombie apocalypse and all those wonder drugs got cut off......the crazy would be in full effect......also coping with lonliness for brief periods is perfectly normal...If you lived alone in the woods for months at a time however there would be a sharp change in how you interacted with others and even the levels of certain chemicals in your body. Mental condition is not just an emotional desire it is a physical and chemical reaction that happens in the body and has very scientifically verifiable traits that occur and can be quantified.... I feel that if that could be translated into a horror game like this it could add to the entire affair. There was an old N64 horror game that had a similar style of sytem and the result was a very acid trippy like enjoyable horror experience where you began not just doubting what you could physically accomplish but what reality itself was within the realm of the world...I think that added layer of horror would really add alot to the game. -
Sanity system...New animals, pets and more intersting hunting mechanic...
Hendrix (DayZ) replied to Hendrix (DayZ)'s topic in DayZ Mod Suggestions
I am not going to argue over your mental health with you I will however suggest you follow the link to the world renowned mayo clinic and try to draw some paralells between whatever you feel and their diagnosis and the suggestions they offer as to what might be most helpful to you in the way of treatment.....a self diagnosis is not a good one.... http://www.mayoclini...sorder/DS00829/ I would add that having never met you, I know far too much about your personal life this is an indication that you are lonely and want human interaction not that you are somehow immune to it's needs. In about 3 internet posts you have shared a good portion of your life story and with very little to no hesitation that is usually a factor in most peoples dealings over the internet. I personally think you need someone to talk to. Maybe you havn't realized it but your actions indicate it. Often times our actions subconciously betray our needs, look into it bro. -
Sanity system...New animals, pets and more intersting hunting mechanic...
Hendrix (DayZ) replied to Hendrix (DayZ)'s topic in DayZ Mod Suggestions
The reason the word disorder is a part of the word Anti-Social Personality Disorder is because it is a condition. It should be treated with couciling and possibly even medication. If you had to leave your job because of something you did or couldn't handle that is called a warning sign. Botling up emotions till they explode or living with feelings of inadiquacy or hatred toward the world around you is not the picture of a normal psycological profile. If you had been honest about said condition on the mental health screaning I know they legaly were required to do before you started carrying a gun as a correctional officer then you would have been excluded from that line of work and for a very good reason. The fact you are intelligent enough to know that you have a "problem" is not a sign of insanity but the fact you so readily share it on an online forum with zero thought towards how you are seen in the world is indicative of a more serious issue. I would strongly suggest psychiatric counciling and meeting with a primary care physician, there is nothing wrong with that I did it after every tour I did in Iraq and if anyone has a problem with that fuck em, the goal is not to prove there is something wrong with you or lower your self esteem but rather to raise your social awareness and personal health making you feel better is not a bad thing....best of luck to you. -
Sanity system...New animals, pets and more intersting hunting mechanic...
Hendrix (DayZ) replied to Hendrix (DayZ)'s topic in DayZ Mod Suggestions
The first line of his post is "I am an introverted sociopath"..... I did not insult him I gave him some advice in a joking manner. You may not be aware of this but commonly when people point out things like I have thoughts of hurting myself or I hate myself or I have such and such mental condition it is usually a cry for help.....The dude in the post should seek mental counciling and get it sorted out all joking aside....and playing a game about killing others isnt the way to do it. -
Sanity system...New animals, pets and more intersting hunting mechanic...
Hendrix (DayZ) replied to Hendrix (DayZ)'s topic in DayZ Mod Suggestions
I did not put a date on it of two weeks that is your own assumption. I merely suggested having the meter not the time frame of how it would be enacted....also being a military man myself and serving in the va hospital I have seen what killing people and seeing people die can do to you. I have seen several people that survived an IED and watched someone they know die and there is not a time frame involved in how it affects them ....If you saw a loved one get hit by a car you telling me you need 2 weeks or more for a reaction? Your speaking from the place of someone doing virtual killing real life killing is a whole other ballgame and although this game is not real life as Rocket himself has said it is a simulated version so having a pseudo way to express mental health is a good way to add more pseudo realism....it is a game but the more real it feels the better. -
Sanity system...New animals, pets and more intersting hunting mechanic...
Hendrix (DayZ) replied to Hendrix (DayZ)'s topic in DayZ Mod Suggestions
ooookkkk.....Take these beans and soda and have a nice day sir......if your a diagnosed sociopath you should sincerely seek some mental health counciling, you should also not be playing a game about murdering other people it is not helping your condition.....just remember I offered you beans and soda...it was all those other fools that were laughing at you......seriously take my beans put the knife down..... -
Sanity system...New animals, pets and more intersting hunting mechanic...
Hendrix (DayZ) replied to Hendrix (DayZ)'s topic in DayZ Mod Suggestions
Well sanity is a human trait it is not a matter of being down with it, we have a certain degree of mental anguish or physical pain that we all can take before we break...I don't imagine most people when faced with undead humans trying to hunt you down mercilessly day after day and eat your face off while seeing frined after friend die would be chipper and lively and having fun in the world like we tend to do when we play...I think adding an artificial means to simulate the artificial tragedy of a zombie apocalypse in the game is needed to spice things up and give our character new dimensions...perhaps not in the ways I described but something more is needed to simulate emotional attachment in game.....anyone got any idea's -
Sanity system...New animals, pets and more intersting hunting mechanic...
Hendrix (DayZ) replied to Hendrix (DayZ)'s topic in DayZ Mod Suggestions
yeah I said as much in my first paragraph, what I was suggesting was taking an evolved pet system and how people consider pets and human interaction as vital and having it affect your sanity based on your level of human/pet interaction and if pets you drew close too or even people died what effect that would have on your mental health in a real quantifiable way....I think it would be a very interesting thing to explore sanity as the next big meter for the game.... :) -
Ok so my guy became a cow... what now?
Hendrix (DayZ) replied to HenryK788's topic in New Player Discussion
3 quick questions to anyone polymorphed.... 1. Did you lose all your gear when you relogged? 2. Did a relog fix it or did you have to do a bug report? 3. Has anyone died as an animal and do you know if ti causes gear reset? -
Before you play most online games you get a 3-12 page user agreement that pop up that details everything you can and can't do....you see this in most games you play online these days...that doesn't exist for this game because it is not a game it is a mod. You could howerver atribute the Arma 2 user agreement and I'm sure it would detail any and all banable onine offenses that may have happened to people playing Arma 2 in the day zed mod. The fact is there are resources that exist out there that inform you wrong from right. Even if there were not, I don't know what country you live in but in most not knowing something is criminal doesn't excuse you from prosecution based on your actions so the I didn't know I was a haxor argument doesn't wash in real life so why would it wash in the game? I can't fly to Ireland and drunk drive, then when the cop stops me claim that I thought that wouldn't be frowned upon based on the stereotypes I grew up with? Can I go to Japan and cut someone up with a samuri sword because I said I saw it in a ninja movie? What intrinsic right do you assume you have to do whatever you want? If you don't read the user agreement to Arma 2 or the forums of Day Z and you do a bannable offense you deserve said ban. It's up to the devs to determine if they let you back in the game you don't have any intrinsic right to special treatment outside the paramiters of the UA or the established forum guidelines. I could make your argument right here in the forums and make a bunch of sarcastic curses against you then claim I didn't know what I was allowed to write in a forum post that wouldn't however make it a logical or defensible argument. It would make me lazy and idiotic. If you join any online social experience it is your personal responsibility to learn what is socialy acceptable within it and to behave to the social norms in that environment not for it to bend to your own personal moral compass. I wouldn't fly to some temple in India and ask if the guy could take the cow out back shoot it and make it into a cheeseburger. Why? Beacause I would take the time to investigate the culture and know that was insulting the same can be said for this issue anyone not taking the time but doing the crime is not exempt from punishement in any government I am aware of so please get your head back into the real world and treat this issue with the same gravity and admit personal culpability if in fact you did something bannable people. If it was a bug, or you were accidently banned and did nothing there is a bug forum and a specific section for disputing bans if you guys read the forums you would know that. Use the provided resources, but the I'm innocent Rocket stop developing the game and talk to me personally about it threads are laughable nonsense....keep dreaming
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Every other post in this topic...... "So I was running around Chernarus yesterday and I found the Starship Enterprise at the downed chopper." "I asked scotty to beam me up then I ordered him to activate the warp drive and I sling shotted around the sun and went back in time to patch 1.7.1.5 so I could still wear a Ghillie suit without losing my gear ....I then launched a photon torpedo and killed half the server...after many warnings from the devs I powered down the drive landed the ole girl and then it swept over me like a mountain of tribbles....what if.... what If I had just picked up a hacked weapon?!?....I'm a total noob and have no idea what this game is about despite the myriad of guides, online maps, wiki and youtube and twitch tv streams so I figured I'd ask in the forums cause I don't want to get banned. I'm doing the right thing man not like those hackers" 2 days later...... "WTF Rocket, I got perma banned what the heck?" It's not like I go and read the internet to figure stuff out how was I supposed to know what weapons were in this mod?" "It's not like it has a wiki or a forum page ear marked announcements or like Arma 2 has a user agrement that is quite extensive that I could have read" 3 days later....... "So I totaly HAD to buy another copy of Arma 2 as a work around to this false banning situation." " Now I totaly see why the devs in this game suck, I might have to sell both my preused copies of arma 2 on ebay under false pretenses to some sucker cause if the state of this game doesn't improve it's bound to die" Every day Rocket reads the forums..... (facepalm.....facepalm...facepalm.......)
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Apparently video of the week is a go and pizza beat pie and cake......as far as the next addition to the guide outside of the video of the week section I wil wait till the tie is broken seems to be a 5 vote tie for all the new content but I will do incrimental additions so each can be special....also please input clan info if you read this so I can add more clans into the clan section the criteria is in the sections description and several of my posts ttyl...
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I edited the text under the numerical list of items you need for clarity.....
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Actually the pack you start with is called a Coyote Patrol Pack it has 8 slots ,the largest pack in the game is called a Coyote Backpack and has 24. There are also 2 Czech bags and the Assult and Alice bags. I can see your confusion with the way it was written but I also provided the link to the wiki for quick reference... and names and sizes in the line above them....I will however reformat the section to be less confusing to newer players when I have the chance.... http://dayzwiki.com/...?title=Backpack please refrain from quoting the entire post if you have an editing qualm point it out in your own words. I will read it and fix it, if in fact it is an issue, when I have the free time to do so....* (*post has been edited in relation to the repliers concerns)
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umm...I don't know what you were reading but in section 2 Itemization do's and dont's, number 5 is clearly a handgun.....there are 11 total items listed..... perhaps my writing was not clear enough, I do intend on re-editing the guide when I have time* and making additions here and there like the new clan section but please don't troll here it isn't necessary or welcome..... (*edit complete in original post)
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Calling all clans..... due to the moderators desire to keep the constant proliferation of play with me plox threads in check.... http://dayzmod.com/f...clan-read-this/ I have decided to add a clan suggestion section to this thread so if you are in a persistent clan with 20 or more regular memebers please post here with a link to your clan and share some info as to what it is your looking for in prospective recruits.... If you have been in one of the clans presented feel free to offer feedback however I don't want this to turn into a flame war because your clanmate stole your girlfriend, so all troll posts will be reported to moderators, keep it civil even if you have negative feedback... I will start it off with a few clans I found that seem to have decent websites around the web ( I am currently editing the main post they will be in shortly )....I will regularly add to and take away listings based on community feedback...also pls continue to post your survival stories in the reply section and like/follow the thread ....I see this thread evolving into a one stop shop for beginners containing hints and tips, social avenues if they want to meet or play with friends and general feedback /survival stories of things that went bump and splat in the night......
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Looking to play with new players
Hendrix (DayZ) replied to pumbas's topic in DayZ Mod General Discussion
http://dayzmod.com/forum/index.php?/topic/29019-are-you-looking-for-others-to-team-up-with-want-to-announce-clan-read-this/ devs don't want topics like this sir... however I will be adding clan suggestions to my guide here.... http://dayzmod.com/forum/index.php?/topic/22434-new-player-guide-v10/ so in future check there for some info.... -
Are like half the houses inaccessible?
Hendrix (DayZ) replied to DarkFireTorch's topic in New Player Discussion
stand alone day Z is the future....see my most recent post linking an interview with rocket hall.. http://dayzmod.com/forum/index.php?/topic/22434-new-player-guide-v10/ -
here you will find some helpful hints at gameplay.... http://dayzmod.com/f...ayer-guide-v10/ here are a few clan suggestions.... http://dayzgamers.bl...ting-apply.html http://www.thesasclan.co.uk/ just be careful because this post seems to contradict this.... http://dayzmod.com/forum/index.php?/topic/29019-are-you-looking-for-others-to-team-up-with-want-to-announce-clan-read-this/
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and here is a tutorial for you once you get the game installed... http://dayzmod.com/forum/index.php?/topic/22434-new-player-guide-v10/