Jump to content

TFletch

Members
  • Content Count

    4
  • Joined

  • Last visited

Community Reputation

0 Neutral

About TFletch

  • Rank
    On the Coast
  1. Yes, can a feature be added for console players to remap the keys for keyboard and mouse?
  2. This would be a very small feature request, but I think a great one to add. Sometime I notice when opening the launcher it doesn't accurately see updates to mods, which will mean you have to 1. Constantly restart until the launcher notice these changes 2. Load into a server and see which mod is not updated and mainly repair. Doing it this way it seems to instantly close the launcher sometimes after doing it. 3. Just go through each mod manually and try to repair. It it just an annoying process and I even have the option to keep things up to date. Is there a way to just have a "check for updates" or "repair all mods" button that will just automate this entire process to check for workshop updates. I have tried my hand at making a little script to manually do this but I have friends that experience the same thing. So it could be just a small issue that no one really has shined light on.
  3. TFletch

    Console Update 1.22

    Feature Request: Is it possible to port over the grid inventory system to console? Give players the option to use that system or the basic through settings.
  4. Before the patch comes out to console, is it possible to give the console players the ability to configure keybindings? I notice on PC they have this luxury and I know we aren't close to that performance but being able to change the bindings would be nice. Like for instance, PC can open doors and interact with the left mouse button OR F, whereas the console guys gotta just use F if you are using a keyboard. Its a bit annoying and being able to reconfigure the lean buttons would be nice. I use the mouse that has those 2 buttons beside the thumb, forget what its called, but being able to reconfigure the bindings and have those in use would be nice as well.
×