mexnomercy
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Just concerned about improvised shelters on Sakhal
mexnomercy replied to Booger Balls's topic in Suggestions
And I'll add: Why The Suck are camo nets on SAKHAL green?!🤯 What camouflage does it provide like this...? It has no use here. @Kyiara; is it possible to revise improvise shelters (made of sticks) and camo netting colour scheme similar way as ghillies are? It makes no sense as it is right now... Thanx for consideration -
Good idea, complex leaflet 🙂 I like it, kinda enjoy dried shrimps as a survival food right now. Crab tins are easy to find, so specie's present in some way at least...but this is way better implementation. And it's not impossible to add, there's just no model for crab/meat and it's states (or is there? O.o)
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mexnomercy changed their profile photo
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This situation around the Frostline on PSN... There's not a single SAKHAL map based server to join (not even that - non other is joinable right now). We've payed for it! It's 2nd day since release and it's still not working?? Not even "SORRY GUYS, WE'VE MESSED IT UP"...? No fcng nothing? I want my money back. This is way to scatchy... Right tomorrow, I'm asking moneyback straight from SONY PLAYSTATION. I highly recommand everybody to do the same! You just stay quiet, no response, no updates on the problem, nothing...well done. It's been a pleasure, now it's time to leave
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BIOS Error (0x0005000F) & (0x00050009)
mexnomercy replied to WOLVERlNES's topic in General Discussion
Hey Kiara, sorry brother, but this is not true - ALL PSN servers were down from the beginning. I've tryied this morning and situation is still the same. -
PS5 / PSN Store - no FROSTLINE for pre-order whatsoever...why? I could pre-order, let PS5 download/install it automaticaly and come back home from work ready to dive into SAKHAL. This is pure sadness...
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100% support for this one! (implementation of VIGOR flora physics = solution?)
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Dragging bodies is "píčovina"🙃. It's (nearly) impossible to combine: (body = transportable container) + (body = several different hit-points with overall decay system implemented). I totaly get what You calling for guys, I like the idea partially, but...this call is allready hung up... Cya in Zeleno🤘
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It's no ARMA simulator, it's just its derivate set in postapo world infested with zombies (how realistic is that, huh?). WTH are You talking about...? 😄 We can carry small game (chickens/rabbits/foxes) now...it took several years to implement this change. Drag bodies...? Welcome in year NEVER/EVER. There're problems through entire game, some not fixed for years, some unfixable at all and You want to add more complexity? This will mess with so many mechanics You can't even imagine brav. I'm not defending current state, I'm not judging your play-style, I'm just realistic enough IRL that I can see no future for your request. Wana be a DRAG-QUEEN?🍆Find a different club... I'm happy for any/every new little feature/fix...don't get me wrong. I hope You'll get yours, I really do. Question is - for what price...
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Bumping this brilliant idea, probably not that hard to implement...🤩
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As far as I know, everytime You open your inventory/vicinity, your movement is slowed down. You meen "vicinity photoshooting", right? - just a double tap inventory while running around. I think that's perfectly fine and mostly it will force U to get back and check that thing some more... Paradox is that You guys cry for immersion, but the only thing this will do is making your playstyle more easy to U. example: "You'll hear gunfight nearby, You'll just find strategic position and wait till winner loots looser. Bang! You've had your perfectly static target and now You have both of them for free..." U can't take something out of your backpack while on the move IRL? Cause I do :D
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Deconstructing ghillies & sea chest repair & camo-net shelter
mexnomercy replied to mexnomercy's topic in Suggestions
I've tryied again yesterday and You're right...it's working. It had to be patched recently, because it dint't work for sure. Thanx -
100% support for this IDEA from my site as well... (and what would be absolutely perfect imho - Having the HUD off and be able to see it when touchpad is hold...🤯) Also, toggle walking by double-pressing L3 would make long distance traveling much more effective 😁
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Deconstructing ghillies & sea chest repair & camo-net shelter
mexnomercy posted a topic in Suggestions
Hello guys, just few ideas : 1. When deconstructing ghillies, they allways drop plain non-coloured variant of burlap. It makes no sense...when I find 3 same ghillie suits, it would be awesome to have an option to make some other ghillie part in the same colour scheme (hat, rifle ghillie...) 2. Sea chests should be repairable...IDK, maybee by combining them with planks or so. I've tryied everything if I'm not missing something, but no...it can't be repaired at all and it's PURE SADNESS 3. Improvised camo-net shelter - it should be a thing, just shelter-kit, four long sticks & camo-net. It shouldn't be rain-proof, but as an emergency storage option, it would be awesome. Or as a low profile cover that could be used as an observation post, IDK, camo-nets are just not utilized as much as they deserve IMHO Have a nice day all -
Character wipe when switching official servers
mexnomercy replied to Jared Martin's topic in Suggestions
Hey guys, I'm a total fan of server-hopping put to the end. Where do I sign/vote for this? 🙂 On the other hand, I affraid it will break IGW economics - all the gear on characters will stay there till the wipe. If You go to any other server, all gear on you has no interaction period - these things will just disappear from server for a looooong time... -
I'd much rather pay more for a base game and/or expansions with no PS+ subscription required. Gimme SAKHAL and every other map for 1200Kč/each and put DAYZ on free2play console lists. Everyone will be happy...and I mean EVERY FCNG ONE😍