Salvatore Spampinato
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Everything posted by Salvatore Spampinato
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Additional colors for the combat backpack
Salvatore Spampinato replied to Brock54's topic in Suggestions
good idea but I don't think they will pay close attention to this -
did you experienced real life shots around you?
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preventing other players from locking your gate
Salvatore Spampinato replied to damca's topic in Suggestions
good idea but can't you find another way? -
you Say it like 1000€ is nothing
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well, I just wanted to say that I would like to see new things in the game, i played dayz for 2 years and now it's starting to get boring, and as a ps5 player I can't install mods,I'd like to change game but there is no game like dayz on ps5 and arma reforger is only on Xbox and pc, so I'm bored
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then we can have more things, like in 2010 we still have goofy ahh attachments and snipers? we don't have lmg's, we don't have modern dmr's or snipers
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what do you expect from lazy people? there are players that creates mods for pc that are way better than dayz updates
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i meant the year dayz is(1991), the game was a mod created in 2010 and became a game in 2012 I think,btw thanks
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Armor is way too weak
Salvatore Spampinato replied to Chippy-186a4b6affa4eeda's topic in Suggestions
in real life you drop more quickly than dayz, and you want that vests are more resistant? man this is not escape from tarkov, we can't take 25 bullets and being still alive -
The loud trip wire is made out of 2 sticks and a rope,it can be positioned almost to the top of a door, we can attach only empty cans to it, so when a player walk and hits it with his chest, the empty cans will drop to make noise.
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I agree with you, I'd like to put a t-shirt and some other clothing
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dear dayz developers, please read this: Wind is the only thing that doesn't have any sense, it creates some atmosphere in the game but, after that is useless. my suggestion is that wind could affect the projectile trajectory, giving sense to some sights in the guns that have wind measurements, and I can see the force of the wind by the animation of licking my finger and point it up seeing where the wind goes and how strong it is, it can be measured with another gadget, I think that this is a good suggestion and that it will make the game better in the realistic point of view, I hope some day the game will have this improvement, because there are almost no games with this function of wind, thanks for reading my suggestion.