Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
SASQUATCH_OZ
Members-
Content Count
52 -
Joined
-
Last visited
Everything posted by SASQUATCH_OZ
-
I agree, this needs to be implemented. +1
-
I'm quite conflicted with this... It is realistic, and usually I would be for something like this, but the inventory system as it is now is pretty basic. (as it should be) If the inventory got a major overhaul, then I am all for it. Though I think you can't really eff with the inventory due to the engine, but who knows.
-
My suggestions to add new gameplay elements
SASQUATCH_OZ replied to herd's topic in DayZ Mod Suggestions
I admire your suggestions, even if some aren't the greatest. Suggestions are suggestions, and sometimes the not so good ones spur other ideas. It is how brainstorming works. With that said, I like suggestions # 6 and # 12. When you make suggestions, think if it just makes the game easier, or if it actually adds to the gameplay. Either way, keep 'em coming! -
[1.7.1.4/1.7.1.5] Direct Communication does not work.
SASQUATCH_OZ replied to Skaterkidd92's topic in DayZ Mod Troubleshooting
I had this happen too when I was playing with a friend; we had to use steam just to voice chat. It might be server-side, but I really have no clue what is causing this to happen. -
-
YES YES YES YES! Anytime there can be player made story elements inside this sandbox, I am all for it. The only problem with things like this is that some players abuse this by putting abuisve/disgusting URLS or people just trolling and putting obscene language for no reason.
-
I support this change as it makes more sense.
-
A walk/run icon, is this possible
SASQUATCH_OZ replied to DAMP (DayZ)'s topic in DayZ Mod Suggestions
When I play, I use toggle walk or run. I really dont hold down my shift key that much. This feature would help me not fucking up and agrroing every zombie near me. -
This is the best and worst game I have ever played.
SASQUATCH_OZ replied to SineDeviance's topic in DayZ Mod General Discussion
Thank you for the mature explanation for why you are taking a break. I can understand why you are taking a break. -
This is an alpha, and things will be changed. Play or don't play. Use prone and crouch walk to bypass zombies so that you can get loot from the towns.
-
The Second DayZ Survey|Final results| Over 700 participants
SASQUATCH_OZ replied to eel's topic in DayZ Mod General Discussion
I like these surveys, they make me reflect on my in-game actions. -
You're fucked if you ever have to go on a week long vacation or bussiness trip.
-
Oh shit, I wanna prestige first! No.
-
No starter weapon removes survival instinct, and respect for zeds
SASQUATCH_OZ replied to breetai3's topic in DayZ Mod General Discussion
-
I think you meant this for the gallery. Either way. LOL
-
What if DayZ added a single player mode? Hear me out.
SASQUATCH_OZ replied to SystemiK's topic in DayZ Mod Suggestions
This game is meant for multiplayer. With that said, I would like to see a single player,but not like the multiplayer mode. If there were a single player, it should set up the story or such ( of course this would be down the road in the dev. cycle, if it becomes a standalone.) The Mainstream players that you speak of will always whine about something or another and I don't think a single player mode that is identical to the multiplayer mode ( excpet a few changes) would be for the best. Multiplayer should be the main attraction to this mod, noobs and mainstream players included. They either adapt, or GTFO. No EASY mode should be included. They can scream all they want, but rocket will just enjoy it more... -
This has happened to me on multiple occasions... it is very sad and frustrating when this happens.
-
No starter weapon removes survival instinct, and respect for zeds
SASQUATCH_OZ replied to breetai3's topic in DayZ Mod General Discussion
It's not the lack of a starting weapon that is making you not wanting to live, its the fact that the zombies are kinda wonky right now with their super hearing and sight. The zombie AI is, like someone else said, a WIP. You should be putting this blame on the zombie AI, (which I would partially agree) yet you put the blame on starting weapons, which really shouldn't affect how you start, as you should be stealthy -
I would love to see more actions between players. I have a few thoughts oin my own. -Sharing food and water with others ( you would get half benefits, but it would be useful in emergencies) - body warmth for more heating. -player carrying ( for those with broken bones and such.) -Gun tossing/giving ( for when your buddy is fucked up and is about to die, he can toss his weapon to a healthy survive so that he may live) These kind of interactions will help people utilize teamplay, and let teams have nice advantages. Keep making suggestions!
-
I agree with OP, removing it would be great. It would add some more atmosphere into this game, in which I'm always for.
-
He could have been surviving for days... or he could have been server hopping exploiting the loot. Either way, it is ok. I would've done the same.
-
Carebear Detection Alarm! *Alarm Sounds*
SASQUATCH_OZ replied to Shrapnel (DayZ)'s topic in DayZ Mod General Discussion
YES! Label them with names and curse at them! This will make them stop... -
Broken leg? No morphine? Very good
SASQUATCH_OZ replied to GodOfGrain's topic in DayZ Mod General Discussion
The random bugs with breaking bones on random objects will be ironed out. But I like that you don't spawn with morphine, it adds to the despair when you do break a bone and you have no morphine. The only thing that makes me mad is when a SINGLE zombie breaks a bone of yours and then you're fucked. Then again, this is alpha, and changes are going to be made. -
People spawning anywhere destroys tactical play
SASQUATCH_OZ replied to betabob's topic in DayZ Mod General Discussion
Well, at least the guy killed himself in the process... But I do agree with what you are saying, player spawning needs to be worked on. It is easily exploitable.