x_vovka
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Everything posted by x_vovka
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Can Rocket enable respawn button activated in some timeout after reborn? There are many bugs and glitches that sometimes prevent playing, only respawn helps.
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useless, ppl wuill find new hacker's box and will setup new tents. probably server side should not save illegal items. for example if you relog all illegal items will dissappear.
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I think the sights with the thermal imager spoil the atmosphere of the game, and overall playability. what do you think?
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Does sniping need a nerf?
x_vovka replied to Slickback (DayZ)'s topic in DayZ Mod General Discussion
antimaterial rifles MUST be removed from this game, the only sniper should stay is DMR cos it needs experiense to use it well. -
UNOFFICIAL PATCH NOTES 1.7.3 Now in beta. (Not real, silly people)
x_vovka replied to daedrick's topic in DayZ Mod General Discussion
The only I want is: 1. massive cleanup of all servers to remove unlegit items 2. new server side control what items are being saved in tents or cars. (only LEGIT items must be saved, other not) and also would be better to remove antimaterial rifles and heat visors from list of legit items. -
It leads to a new game engine, other graphics, other map, i hope the world will be same realistic as in arma2. I think it costs 30$ for alpha and 60$ for release version. 15$ is to low to support so huge developing.
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You are talking about multiplayer version, but i asked about standalone version. Or standalone means a multiplayer server without connection to the central node?
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What is the point (exept Roket's money) of stand alone DayZ? I think I would never buy standalone DayZ, it is borring to fight brainless zeds to get to NW airport, get weapon and just delete the game when you sucseed.
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Bandit/Survivor Morphing to be removed
x_vovka replied to rocket's topic in Mod Announcements & Info
M_B, zeds are still broken, Roket doesnt listen. Zeds should not be despawned immidiately if triggered them surviver DCed. Better despawn them in 20-30 minutes after spawn. -
Bandit/Survivor Morphing to be removed
x_vovka replied to rocket's topic in Mod Announcements & Info
It would be much better if humanity would not restore in time. To "clean" yourself you must do something real good instead of sitting in the deep forest. And new borned survivers must have some humanity instead of ZERO. -
Keep in mind about graphic problems of arma, for example my client crashes almost every hour due to graphic driver error and i have to forcely close application.
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Ander' date=' can you confirm this? If i see a tent (i've set up in previous life) and continue to use it to hold items with 'save' option, will it dissapear in a week? [hr'] Ander, there are always walking people around they see tent's camp(rised due to bug) and check tents if they holds items, so empty tents never dissapear.
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All my empty tents still alive ((( why didnt you erase them??
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Ok i see ppl, you like this mod as shooter, why dont you play arma then? You didnt propose anything to improve mod.
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Actualy no, all snipers camp in the arfield and electro. It is VERY SAFE in deep forest far from towns. I've already survived several weeks, got every top items i could, but tired of such gameplay. I like to play from the begining where you have to chalenge zeds and need to gather minimum equipment to survive later. And the game ends after that. No point to survive. It is not interesting to hide and shoot every person at sight.
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I can survive years in the forest eating meat and drink water from a lake, what is the point of such game?
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People has no other choise except shooting at sight right now, this madness should be stoped. The game would be more interesting in fighting against horror inviroment, zombies, biological hazard and so on. There must be mysctical note in the game, not just one more shooter.
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You can kill anyone thousand times, but you wont get anyting except hands shaking. If you can't deal with this, beter uninstall Dayz
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PLZ add to FIX LIST 1. Empty tents can now be destroyed from menu. (cos i was unable to destroy my tents even by car) 2. Cars can now be flipped up from menu. (you know why) 3. Zombies stay walking around 30 minutes after spawn. (to prevent reconnect exploit and a player nearby identification) 4. Dead survivors cannot be lootable. (to lower murderers population) 5. A murderer will get hands shaking for 5 hours per kill, if he killed more ppl within this interval he will get more shaking. (Uncurable by painkiller) 6. Portable radiostation added to the loot table. (Up to you, but we need communication within the game)
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Alt F4ing becoming absurdly prevalent
x_vovka replied to thecrackmuffin's topic in DayZ Mod General Discussion
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Ten Reasons why Kill on Sight is 'Realistic'
x_vovka replied to Rogo Ignoscant's topic in DayZ Mod General Discussion
Ok now, lets add hands shaking after each murder for 24 hours(per kill), and lets killed survivors wont be lootable. Cos the main reason is... HE HAS A GUN I NEED IT BADLY!!! AND BEANS!! -
FIX TENTS PLZ. I setup ONE clode to the tree but after restart I see THREE tents one over another. They somehow multiply themselfes.
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it depends on distance, you can kill someone even with 1 bullet 5.45 cl
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I would remove all guns except VERY RARE HARD TO GET lee enfield rifle, common doublebarrel gun and common pistols from the game, and made karma with red nick names for bandits seen at 300 meters. LET THEM SUFFER!!!
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Maybe just remove ALL zombies from game and increase capacity of servers up 1000 players? Let them kill each other. I see GREAT improvement in this step, no need to waste FPS on zed's scripts!!