x_vovka
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Everything posted by x_vovka
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The situation with 'place tent, pack it and pickup up to place again in different spot' gave me results even worse, i got 5 tents instead one, placed one over another. But last time, I set my tent once on another server, and found 3 tents instead of 1... I destroyed others tents with my car, dont know results, wait for server restart.
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I placed one tent very close to a tree, and in some time(maybe after restart) i found two more tents next to mine, wtf? They somehow multiply themselfs. How to cure this madness?
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yea add them BFG-9000 in case they will meet a mountain bear due to stupid teleportation.
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I have toolbox and tool but unable to disable wire.. wtf?
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Would you mind to add this deadly bloodsucker in game?
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New NVG Spawn location?
x_vovka replied to clintmbaptiste@gmail.com's topic in DayZ Mod General Discussion
I can put my NVG to a garage or DS and make video to proff how I picked it up )) I've been searching more then 30 helicrashes, without sucsess. Only bandits have it.. -
20 words or less: Super-Low Humanity Detection
x_vovka replied to rocket's topic in DayZ Mod General Discussion
I think SOUNDS are USELESS to identify humanity, in most situations i see a player at 800 meters and I'm not so stupid to come to him at 40 meters to hear his heartbeating. -
You did select wrong server then, while playing i found and drived 3 offroads, 2 atvs, 4 bysicles, 1 uaz, 1 volga, 2 boats, 2 tractors, 2 buses. Never seen heli though.
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I've set up my tent 3 days ago and it still holds all items in it' date=' checked today. [hr'] I think it is OK, cos blood is still on the ground and there are flies around.
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The only thing i hate is spawn new zombies from nowhere around me, wtf? I can manage existed zed's but freshly spawned at my head and rushing to me, NO. So or zeds logic and investigation should be improved or zed spawn system should be changed. If we had zed spawn in 600 meters before a player and did not despawn them within 10 minutes it would improve game realizm. If i would kill a zed, new one would reapeared in some time, 5 or more minutes. This gives me some time to clean area and loot it. And important! It wont allow other players to identify if an another player is nearby. And will fix exploit when DC complitely removes all zeds around you.
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Zombies, their senses are OK now. But they must be FEARSOME!!! *They must infect you at hit with a %. disorienting for some time for example, lower blood amount, slow speed and so on. *They must hit you much harder. *They must put you in unconscious state for a short amount of time. 5 seconds is OK. *Let them inflict twice amount of damage If they hit you from the back. *To balance these improvements Zed's speed should be little lowered.
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FN FAL too loud weapon to be preferable, even AKM is beter. I would like to see radiostations in DayZ, so I can listen some talking on predefined chanels and maybe get friends. Cos curently, with global chat being disabled i dont have a chance to dialog someone. Those 40 meters of direct chat is a joke. I ussualy dont allow ppl to come closer then 800 meters and prepare to fight instead of talking...
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First of all DO NOT RUSH on freshly created servers cos heli crashes apperar randomly within a time, not instantly from server start. They can appear in 3 hours for example. Second, those places are randomized BUT there are some areas where they like to crash more frequently, for example plain areas.
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Is there some kind of invinicibility hack, or WTF?
x_vovka replied to Maderas's topic in DayZ Mod General Discussion
Pressing RESPAWN button will erase your dead body instantly. I saw one more trick, I noticed some sniper rotating on the rock, i shot at him from as50, in the same second sniper dissapear. How is it possible to react so fast? I think it's script, if you are being hit you disconnect. But i think when he will connect he will surely die cos of massive damage inflicted. -
*Since a zombie spawned, DO NOT despawn him within 10 minutes or even more. *Each zombie must have his own,personal respawn timer, triggered after his death, for example Rnd(5-10) minutes.
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Since 1.7.1.5 + perfect drop of food,medics,guns,ammo in apropriate places. (never found antibiotic) + bags became rare. + zed's senses are lowered, i could investigate several villages without any shots. - i didnt find any tents, even badit's camp with lots of tents was somehow totaly erased. - selfrepairing cars? Maybe it is good cos repair parts became rare. - girl unable to wear sniper camo suits. girls always want new dress - too many watches around, the rest survival shit is hard to get. - we need vhiecle option to flip or restabilize a transport. it's annoying to wait for restart. - zeds should stay long after spawn, even a player has gone away(or DCed) several minutes ago and they should be spawned in 600 meters before a player to exclude hunting at players. I want to broke zed's bones with every shot at them!!
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VEHICLE UPDATE (database side): 2012-06-16
x_vovka replied to Ander (DayZ)'s topic in Mod Announcements & Info
I found old bisicle, his name was RED but when i seat as driver all thing were totaly green. So i drive it and one zombie hit me, wheels and hull became RED instantly and I had to run by foot. When i returned to this bisicle in 10 minuts and seat as driver it was totaly repaired again(green). (BUG?) -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
x_vovka replied to rocket's topic in Mod Announcements & Info
I like this, it makes you shaking if you just imagine you can lost everithing if those beasts touch you. I also dont like morning sun blind effect when it's in clouds, but this is probably not about dayz mod. -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
x_vovka replied to rocket's topic in Mod Announcements & Info
About FPS. I joined a server as it said totaly patched, i got very nice fps, around 40-50. But in one hour or less my FPS slowly dropped to 15 or even 10. I tried everithing with no success. When I complitely restarted the the game and join the same server i got the same ~50 FPS but not for long again. I think it's graphic engine's issue of arma 2. -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
x_vovka replied to rocket's topic in Mod Announcements & Info
1. I like the new start with no gun, but I think ppl should have at least 2-3 bandages at start. When the game begins the action movie starts aswell, you have to save your life immidiately, running to some open building and hide. 2 Zombies have animal's senses, they see/hear you far away and FEEL YOUR FLESH!! I tryed to hide several times in diferent buildings, closed the doors and lied down with no move. In a 1-2 minutes a zombie usualy started to atack me throgh the wall. !!!!!They still can walk/see/atack through the walls. I have all latest beta patches!!!! 3 Maybe lower zombie's speed a little? It's unrealistic, they run much faster then a human. 4 Parts for vhehicle repair became too rare.