

Yayx
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Everything posted by Yayx
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Player character dies when logging off under effect of pox granade/vial
Yayx replied to Yayx's topic in Suggestions
Yes, extending how long character stays on server when player disconects would def help. -
Player character dies when logging off under effect of pox granade/vial
Yayx posted a topic in Suggestions
I have multiple time used pox vial on official servers, but they are effectivly useless, since every time I used it on someone that is inside a house or shed, they always log off. Is there a way to check if player is logging off inside gas and kill them off ? There is no combat logging ban on official so this has become really annoying. -
I'm having problem with Buldozer. it fails to start on my map, also on Utes. Reinstalling tools and reextracting game data didnt help. Error message: Can't compile "Game" script module scripts/3_Game/humanitems.h(5): Multiple declaration of class 'HumanItemBehaviorCfg' Im running Buldozer with standard parameters: `-buldozer -window -nopause -mod= -profiles=P:\Buldozer -name=Buldozer` Anyone knows what can be couse of that error ?
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Hello, I propose a suggestion to enhance the cooking experience by adjusting the cooking times based on the calorie values of different foods. It seems more precise, engaging, and equitable if the cooking time aligns with the type of food being prepared. Consider the contrast between beef/bear steaks or fish, which are significantly larger than wolf or stag steaks, yet they currently require the same cooking duration. Additionally, smaller steaks, including fish, necessitate disproportionately longer cooking periods to achieve comparable results. Presently, there appears to be limited motivation to hunt small animals for their meat due to the extensive cooking time required for just a few portions of wolf meat. To address this issue, an alternative approach could be implemented, such as assigning cooking times as follows: Cooking time for small steaks: base cooking time multiplied by 0.7 Cooking time for large steaks: base cooking time multiplied by 1.5 These are of course theoretic values and would require testing. Thanks for consideration!