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tristanyockell
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Everything posted by tristanyockell
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Dayz needs a pump action shotgun
tristanyockell replied to tristanyockell's topic in DayZ Mod Suggestions
From reading a lot of the suggestions here on the suggestion forum' date=' I think ponies is what people are after....horses are big and mean but ponies, they are cute and gentle. Maybe some purple ones. And what about those ponies with the horn coming out of their face? I hear those are amazin' [/quote'] Yeah a horn comming out of their face that perhaps players like you could impale themselves on for the rest of the players enjoyment. Silly simpleton, purple ponies would just give away your position, go cry in the wambulance if you don't like the suggestion section. -
Every time I don't shoot, I regret it.
tristanyockell replied to Kashus's topic in DayZ Mod General Discussion
Last night I actually felt really good about myself. We were around the starting area - Zombies EVERYWHERE.. I had a hatchet and this poor bugger with nothing kept getting himself chased. I would run over and hack up the zombies and save him, did this 4 times. We formed a partnership and he followed me for awhile, we went to a barn and found two enfields and some ammo. While we are in th barn, a group of 3 other surviors comes in. Noone shoots anyone! and I join up with the new group. Me and the new group head out to another town and yet again meet up with two more guys in a building. So we're all standing there and some guy is complaining that he needs soda. I don't have any food or drinks and my guy is half dead from saving the other poor soul before. The asshole shoots me in the head with a Bolt randomly for nothing.... Now I'm undecided.... -
Dayz needs a pump action shotgun
tristanyockell replied to tristanyockell's topic in DayZ Mod Suggestions
Horses would be awesome. -
Dayz needs a pump action shotgun
tristanyockell replied to tristanyockell's topic in DayZ Mod Suggestions
Sorry wasn't aware that the remington 870 was in the game, havent seen or found one yet, only semi and double barrel, my bad guys. That makes my day, now I must go acquire one!. -
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Carebear Detection Alarm! *Alarm Sounds*
tristanyockell replied to Shrapnel (DayZ)'s topic in DayZ Mod General Discussion
Hey I'm all for more types of guns, I don't think there is a big enough selection of them. I'm a gun nut, but other than that, I agree completely. -
Straightforward Banditry Solution
tristanyockell replied to DocSavage's topic in DayZ Mod General Discussion
I'm going to shoot you on the spot next time :P. Leaving murdering and looting in the game, thats half of the awesome sauce. -
Is 3rd person really going away?
tristanyockell replied to jjeez's topic in DayZ Mod General Discussion
I say Let the Servers choose, don't want it then don't join... lifes about choices. -
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Agreed, I much prefer starting without one, adds to the experience and teaches you have to be stealthy. I lost my Good character last night due to the endless zombies insta spawning all over the place... sigh. But anyways, I started a new one today, only played for about 15 minutes and found a makarov with 5 mags and a revolver with 3 boxes of ammo. Its totally doable to get armed quickly so long as you know where to look and be careful. I was playing on veteran with no third person cams as well. So a vote to keep the starting loot as is and Again, please Rocket, sort out the zombie spawns.
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Consequences for killing players/playerbodies attract zeds
tristanyockell replied to EnermaX's topic in DayZ Mod Suggestions
I have no issues with murdering in game, its the appocalypse, people are going to kill each other. It's one of the great aspects of the game. -
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I Agree With this List big time.
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Hotfix Build 1.7.1.5 Rolling Update
tristanyockell replied to rocket's topic in Mod Announcements & Info
Bug Report : If I have my Primary weapon selected, when I'm gathering loot crawling around, he won't stand up when I hit the gear button (good) If I have my secondary weapon selected however and I'm looting, lying down and I hit my gear button, my character always stands up, this is a good way to give away your position. Weapon Issue Report: I like to use the double barrel shotgun but it doesnt have a bead when your aiming, its like the gun model is aimed down slightly. This makes it extremely difficult to aim it properly, especially with slugs. Can you please fix this sometime so that the iron sights become useful. Thanks for all of your hard work so far Rocket. -
Hotfix Build 1.7.1.5 Rolling Update
tristanyockell replied to rocket's topic in Mod Announcements & Info
Hey Rocket. Is there any way to make it so zombies will walk towards gun shots from fairly far away, say 75-100 yards or so but not know exactly where you are and come screaming with laser precision ect. I think it would add a great dynamic to gameplay and make them quite dangerous to hunters ect. as they would come looking in your area and you wouldn't know that they are lurking about. So while they wouldn't be an immediate threat that insta-spots you, if they get closer they would catch their unsuspecting victims standing up, walking around doing their thing ect. I want gunshots to alert zombies to my presence, thats a great feature that makes sense, it just doesn't make sense when they all magically know exactly where you are. Although throwing in the random berserk lone zombie that gets excited by distant noise and goes running and screaming towards it wouldn't hurt either. -
Hotfix Build 1.7.1.5 Rolling Update
tristanyockell replied to rocket's topic in Mod Announcements & Info
I find that the zombies still respawn too quickly, it just feels weird and can be quite annoying. Pretty much everything else feels pretty awesome though. Obviously still some issues with zombies seeing through walls from time to time and attacking through them, but its not real often. The spawning of loot feels alot better lately although the shotgun shells are rather annoying, way two many groups of only two shells = no space for supplies. I am really enjoying how the zombies search for you, its working well and despite my best efforts has resulted in me being spotted due to being overwhelmed by curious zombies, very cool feature!. The sound levels feel much better overall, still a challenge but not insane. I really like this patch overall, just need the zeds respawn toned down a little. I have no problems with deadly zombies but I just don't agree with them comming back from the grave over and over again. Keep up the great work Rocket, you da man. -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
tristanyockell replied to rocket's topic in Mod Announcements & Info
I agree with this post alot. -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
tristanyockell replied to rocket's topic in Mod Announcements & Info
I think my biggest gripe is that more zombies insta-spawn right after you just got done mowing a big group of them down, in a small town. Big urban centers, ok I get it, lots of infected/zombies... but in rural areas you should be able to clean house with your nice new shiney firearms you worked your ass off to acquire. -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
tristanyockell replied to rocket's topic in Mod Announcements & Info
You can have nitty gritty, realistic and mean with fun included, or you can have something that no one will play.... Lets be "realistic", no one wastes their lives playing a program that isn't entertaining, why would they?. Your being a little ridiculous and arrogant with your response simply because you don't like the others opinion on the "games" current flaws. -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
tristanyockell replied to rocket's topic in Mod Announcements & Info
Alright well my suggestions and take on the current update are as follows: Zombies agro to easily and unpredictably. Sometimes I will be spotted prone from ridiculous ranges and its telepathically transmitted to the rest of them from hundreds of feet around instantly. You can also never seem to kill them all off, even If I kill off the initial 6+ and survive, more spawn instantly and rush me again... You should be able to clear our small towns without zombos breeding like rats out of thin air. Food - I'v spent 3 hours scavenging and foundn only 1 can of beans... my guy is starving to death right now despite searching everywhere in dangerous territories... There is a decent amount of soda and bandages and ammo, but firearms almost non existant as well. The Axe needs to be split into a tool and a weapon, right now you are forced to give up primary weapon in order to just have a chopping tool/poor melee weapon, this also hurts the lack of food situation. I like how the zombies search around for you but their agro and spawning is just too overpowered currently. Keep up the good work rocket!.