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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

selyodka

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Everything posted by selyodka

  1. Let's imagine that you want to create your own server, where you will need to choose several levels of complexity: The first one is "The beginning of infection" - there will be few zombies in this level of complexity, and there will be a lot of things found accordingly. It may be suitable for players who want to learn the basics of the game, but they can't handle it on regular servers. The second is "progressive infection" - There will be an average number of zombies and an average number of items. It may be suitable for fans of the classics that we have at the moment. And the third, perhaps the last, is the "Peak of infection". This difficulty may be suitable for some veterans of the game, or for those who have set themselves the goal of surviving as long as possible. The number of zombies will be huge, and there will be no loot at all. Here many game mechanics can be fully revealed, such as hunting, cooking and crafting. I apologize in advance if something similar has already been suggested. The idea was taken from another game with a similar theme.
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