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SleeperZ
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Everything posted by SleeperZ
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Its too obvious when you've gone unconscious it leaves you with almost no chance of getting up due to how obvious it is.In Before 0.63 you guys did have a animation for unconscious so why dont you add that one.Now i would've asked for ragdolls but you guys cant figure that one out apparently
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Add the subsonic snap back when firing guns that use that ammo type
SleeperZ posted a topic in Suggestions
I dont know if we have a different sound now but it is not noticable at all. The old sound introduced in 0.53 was great and it really struck fear in you when you got shot at, really added to the immersion. -
1) Crossbows 2)The bullet tanking 1400s armour that was designed to stop melee weapons 3) The one that makes the game more skillful and harder because the game is too easy
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We need a combat overhaul. Fast paced gunplay with a slow paced game. Melee combat is just first one to get stunned loses which requires so skill. We dont need items we need good gameplay
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Completely agree. But this post was made 540 days ago and there have been 0 updates on this matter. I think the reason why they're not doing it is because dayz is no longer a hardcore survival game, it appeals to casuals and people who dont really want to think too hard before they shoot. I think the current gunplay suites console platform alot better than PC but the thing is they dont develop on two versions of dayz (console + PC) they use the same code which means why would they develop something that only benefits one platform. They will never do this...
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You made this almost 2 years ago, not a single update was done based on what you said
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Yup but it shouldnt have Rainbow6 gunplay, doesnt make sense
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They dont care bro give up
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no
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Agreed. Plus walking and lean spammning is dumb, you can also lean while looting which is stupid
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Porting things over that they made a decade ago is too hard
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No that would actually take some thought. Get excited for a new type of alarm clock which we really need
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Just console? oh ok
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Its not as bad as when you could sprint and lean but its on the same level of stupidness that you can jog at a 45° angle. Also when holding your breath you're not forced to walk the devs actually just made it bound to the same key as the hold breath key, so when you hold your breathe the walk key is also being triggered which means you cant move around as much.
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Its a mod so PC doesnt really have it, plus fuck sleeping bags its a survival game
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You gave me a list of bugs? This guy is talking about lag spikes, game crashes, poor fps etc THis is a console problem and all bugs are shared with pc and console because they're ported over not written by another team
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I think its unnecessarily big and too far up on the screen. So why not give players the option to move it around and resize it.
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Crocs: a very controversial top in the DAYZ community?
SleeperZ replied to RenDark2000's topic in General Discussion
No that would be a good update. Cant have that -
I agreed melee in this game needs a rework. I thought that when the game was in 1.0 all these locked animations for melee were placeholders yet 5 years later we still have this shitty downgrade of a melee system which some how people think is better than later versions were you could move and swing you weapon with percision instead of the big 180° swing that clips through stuff and goes straight through targets
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Games ported from PC to Console are notorious for being shit. Maybe you should have done some research or bought a PC before complaining that your struggling to get good FPS on a console that came out in 2013
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This is on the same line as ragdolls. We will never see this
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I think they should have just slown it down to 0.62 levels instead of just reducing it. I think the problem is just spamming it at every angle