iDW13N NUEVAVIDA
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I only share an idea, the design of the crossbow could be perfected a bit, it is too big for the back and too heavy for the backpack. So, if the design were foldable, it would look better on the back. here is an example.
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in all updates something happens. don't you test it before updating? You are losing more and more users. I have been managing a 64 slot server in PS for 3 years. and in each update I see how some users leave because of bugs. They keep putting updates with content that we don't need and they ignore what is truly necessary. teleportation for admins, godmode, spawn of objects without the need to restart the server and useful tools to be able to give a good service is what we need. Honestly, every time they announce an update I die of fear just thinking about the amount of work they are going to give me fixing or trying to fix all their bugs. I remember the update in which all the objects in the editor were duplicated. when the whitelist and banlist broke and the admins were useless. now all editor projects moved and unbalanced. and many more that after so long one begins to get very tired. please take more time to update but do it with useful content and notable improvement. the summed up feeling is a lot of trouble and work for a crossbow and a medieval costume.
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It would be great if the vehicles also leave a record in the log to know who has stolen a car. There are people who know that and on the roleplay servers some do not respect the regulations
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The option of closing your trunk with a pick would be great, to avoid a little that people open the trunk easily
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do not forget this suggestion. The roleplay community is bigger than you think 🙂
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This suggestion is oriented at roleplay servers, an option to enable or disable user ID visibility would be great. maybe it's an administrative setting in nitrado so that users can't activate it, something similar to the first person options, personal light, keyboard and mouse option etc. This would avoid a lot of Metagaming in DayZ roleplay. I have to add that DayZ has a lot of potential for roleplay and some aspects could be improved for the roleplaying community.
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I remember my old days on PC when I used the nearby chat with my friends when it was very late and I did not want to disturb my house with the microphone. It will seem silly but I miss this tool on PlayStation. Now I play and manage a roleplay community and after 2 years of roleplaying on PS I come with a suggestion that all console roleplaying communities will appreciate. It would be to enable the chat to be able to roleplay the /me and /do This would be a spectacular extra and would greatly improve the roleplay experience. Greetings to all and thanks for reading this suggestion.
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I agree with your opinion, but when you have been surviving for years, it is not difficult for you to do so. it all comes down to looking for food, drink and not getting killed. after years let me say that it becomes very monotonous. I remember again that it is my favorite game but I am an admin of a community in which many users leave DayZ looking for more entertaining games like Fallout, which is a very similar system, I just came to present an idea that would help keep even more users in the community
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Hello, I come to present an idea that I am not totally convinced of the possibility of this. Could the livonia bunker be configured in .json so that it goes through the ground texture without the need for a bug? This is great for the Chernarus servers, being able to make an underground bunker with all its available actions without a bug would be spectacular. But unfortunately inside the cube you are blocked by the terrain texture. I would love to make an underground bunker on the island of Skalisty to enhance the use of that land on console
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I've been playing dayz since it was a beta mod and it's still my favorite game. But after so many years it honestly starts to get monotonous, I would love a bit of lore and quests all over chernarus. world boss events killing hordes of infected or a huge infected bear, This would attract even more demanding users to the community, today all games offer similar things. It's my opinion and I'm not trying to criticize, I love the game but my English isn't perfect and I can be misinterpreted. greetings to all
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After 2 years managing a private community server in a 64 slot console, I'm starting to get tired of the problems it gives us with each update, all the updates have important bugs, all the json disappeared because they changed the names of the objects, whitelist broken, flying cars and many bugs that I am beginning to see the cost of the EXPENSIVE server according to all the problems that we have to face. The administration is the one who bears the brunt of your mistakes. sorry for my english im from spain :) I think that they should take a little longer between updates, check that everything works well and upload a good update with a lot of content and so we don't have to be the admins in each update readjusting half the entire server