Here’s my thoughts on involving the gameplay of the dayz
More in game survival threats.
More AI game threats.
AI survivors to attack players/ players to attack/rob.
AI kill squads.
AI soldiers with guns spawning at heli crashes or convoys, could act like wolves do to track and attack players across map.
AI soldiers with guns could spawn with humves protecting it.
bounty system could mean kill squads track player with most kills.
AI Capture squads, if players are captured by Tasers or tranquilizing darts and not resuscitated by a player, they could be transported to a prison or bunker were you need to escape from or be rescued by players, (AI prison guards)
Easily built into the lore of game searching for someone, giving more reasons to hide or seek,
Wild boars should attack if threaten, charging players causing low/medium health damage, cuts/leg break.
Moving toxic gas clouds/
Electrical storms requiring players to take cover in solid structures.
Moving cloud could slowly move around the map, partially or fully despawning bases, moving players on and clean up map of old or large bases,
More craftable items,
overcoats, bags, knife sheaths, gun holster from chest holster,
Craft foods to give stamina boosts, strength boosts,
I.e. wolf steaks, mushrooms, potato’s cooked in pot of water makes wolf stew, pour into bottles, result, run for longer like epi-pen x 10
Chicken stew x2
Boar stew x3
Deer stew x6
Bear stew x8
Or different effects for each, run longer, jump high, hold breath longer, increased health/ strength against health damaged.