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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by John Maynard
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The infected will be able to enter the house by jumping through some half-open windows. The game will become more fun and less tedious. I ๐ Dayz
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The infected will throw objects at you. The game will become more fun and less tedious. I ๐ Dayz
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Perhaps it is easier to discuss each suggestion individually. Thanks for suggesting.
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A new type of non-violent infected will be a wanderer and will walk the entire length of the map, however, it will only be violent if the player provokes the infected. The game will become more fun and less tedious. I ๐ Dayz
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The infected will be on the move looking for garbage and other things to eat. The game will become more fun and less tedious. I ๐ Dayz
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Some animals may become infected as well. The game will become more fun and less tedious. I ๐ Dayz
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Infected will have a scarier scream to alert other infected. The game will become more fun and less tedious. I ๐ Dayz
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The infected will be more resistant at night. The game will become more fun and less tedious. I ๐ Dayz
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The infected will wait for you to wake up to attack again. The game will become more fun and less tedious. I ๐ Dayz
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The infected will be able to defend themselves from punches. The game will become more fun and less tedious. I ๐ Dayz
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The infected will be able to herd together in hordes because of the noise. The game will become more fun and less tedious. I ๐ Dayz
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Great! Planning for the year 2023 is looking good. I ๐ Dayz
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Yes, in February it's carnival in Venice. https://en.wikipedia.org/wiki/Carnival_of_Venice
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The developers' work goal is to create mechanics to make survival more difficult.
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If you increase the spawn of wolves and bears, you will be forced to a level of survival never seen before. That is, the game gives freedom to create amazing community servers. Try to survive the wolves to find out.
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I suppose that soon we will have small watercraft. It is inevitable for the game not to get boring.
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What exactly would it be interesting to change in the sky?
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Please moderate your Official servers and fix the hacker problem
John Maynard replied to CasualDaze's topic in Suggestions
๐ ะงะตัะฝะฐัััั -
On some slopes of the map the character could dig a tunnel to create a small base bunker. I ๐ Dayz
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I dont think our character should be all-knowing
John Maynard replied to blueshorts44's topic in Suggestions
Maybe the game doesn't need to be so unplayable. The game like this would have no players, perhaps. So it wouldn't last as long as it has. But I don't disagree with anything. -
Loot coins as objects for making random decisions
John Maynard replied to MontarazDelNorte's topic in Suggestions
Interesting. It would already be the first step towards monetizing the game, having a store to sell useless things, such as clothes and other accessories that do not interfere with the gameplay. -
Expand options for climbing on building roofs and house roofs. ๐ ๏ธ
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The character fixes the swan and goes to sail across the Plotina Tishina dam. ๐
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Having some kind of infected that does more damage to the player. This increases the need for survival.
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It is not necessary to describe the suggestion of the joy of making a plum wine. It's the best suggestion of the day without doing anything amazing to suggest. The text is not wrong. It's the idea of alcohol that does it. ๐คฃ