-
Content Count
139 -
Joined
-
Last visited
Everything posted by CriticalNerd
-
I've murdered 110 people, I'm still alive, and i'm coming for your beans...
CriticalNerd replied to Xiroth's topic in DayZ Mod General Discussion
There, I fixed it for you. -
While i agree its kinda crappy, especialy aiming with it, having a silenced sidearm weapon opens up alot of options for a primary weapon.
-
Post apacolyptic greifing simulator for D-bags
CriticalNerd replied to skyter's topic in DayZ Mod General Discussion
Every time I see the thread title flying around in "new content", it cracks me up. +Beans for a creative title/and short description of gameplay -
Considering players are consuming one big ass can of beans every 20 minutes, I'm guessing taking a dump would be something spontaneous and constant. I vote for removal of player's pants texture so it would be more realistic. Or make the back of their pants have a dark brown stain.
-
this game is turning into a death match because zombies are easy.
CriticalNerd replied to A Zombie's topic in DayZ Mod General Discussion
Joining a 50 people full server. Looking at top right corner and finding out only ~120 zombies are spawned. Then you know 95% of the players are just lurking in the surrounding woods with snipers for hours. You can safely say that however hard the zombies are, they won't care. -
Why do regular/recruit servers exist?
CriticalNerd replied to TheMachine's topic in DayZ Mod General Discussion
Why do you care how other people want to enjoy the mod? I don't care, I'm playing on veteran servers and I am not bothered with the option being there. You shouldn't be either. -
It's not russian.
-
Obsession with Military weapons?
CriticalNerd replied to hallgraeme's topic in New Player Discussion
Because Lee Enfield is not a military weapon? Much like everything, people tend to go for the slickest one in the bunch. -
If you watch videos of vanilla arma 2, there are like a shitload of fortifications and other related stuff that are deployable, and you ll see players putting down a whole lot of these to defend/occupy areas. I'm wondering why these are not in the mod allready as they could elevate gameplay experience quite a bit.
-
CPR and Defibrillation to Revive a Fallen Teammate
CriticalNerd replied to theruss0n's topic in DayZ Mod Suggestions
I like how you all instead of discussing the benefits and disadvantages of implementing a "revive" feature, you all get into details about oxygen, blood loss, etc like this is a medical simulator. It's a game and stop trying to interpetate the character's blood stats, etc, like they mean anything or have any realism significance. -
No servers appearing on six launcher.
CriticalNerd replied to Axle117's topic in DayZ Mod Troubleshooting
Just press "launch". You'll get into the game main menu and a message will pop saying "ARMA 2 online is down for maintenance". Just be patient. -
Φρaπές κaι τάbλι
-
Have no problem with the namings. It's just a detail. Bleeding though, caused by the ridiculous eratic slaps of zombies [dayZ], should be eliminated IMO. Keep it as-is for firearm wounds and falls.
-
Average Life Expectancy
CriticalNerd replied to getoffmyporch69@hotmail.com's topic in DayZ Mod General Discussion
Most probably most of the casual gamers dropped out of this game allready. Have to say took em long time. Anyways, you may also want to take into account that it's summer time and most of the remaining "casuals" have a life. -
I met the most kind guy in DayZ so far. In cherno.
CriticalNerd replied to unit82's topic in DayZ Mod General Discussion
So you are an opportunistic douchebag, why do you feel good about it? -
Είστε όλοι Έλληνες; Σχετικά με τις ορολογίες, γιaτί δεν χρησιμοποιείτaι ελληνικές λέξεις; Δεν λέω ότι είνaι κaκό, aπλά γιaτί aγγλικές ορολογίες;
-
How does out of bounds vehicle despawn work?
CriticalNerd replied to Maderas's topic in DayZ Mod General Discussion
I've been patrolling around the map borders for the last 3 days riding on my ATV having a GPS and Map handy, covering most of the Northern and Nort East forests. Except the occasional tents, ATVs and Red UAZ, I failed to find any significant high tier vehicle whatsoever. This tends to make me believe that people still hoard the vehicles outside of the map boundaries. -
Ωρaίος. Φίλε μου είσaι ήδη σε ομάδa ή τώρa τη δημιουργείς; Θa ήτaν κaλό νa aνaφέρεις κaι δύο-τρίa πράμaτa γιa σένa/εσάς. Η πaράγρaφος 4 των aπaιτούμενων προϋποθέσεων με έκaνε λίγο νa γελάσω. Άποψη μου, κaι μιλώντaς υποθετικά, aν κaτά τις συνομιλίες πχ μέσω Skype φωνάζετε στa aγγλικά τις "ορολογίες συμπλοκής", σε στυλ: "ΜΗΤΣΟ, ΚAΝΕ ΕΝA ΦΛAΝΚΙΝΚ AΠΟ AΡΙΣΤΕΡA ΚAΙ ΜΕΤA ΡΙΞΕ ΣAΠΡΕΣΙΝΓΚ ΦAΪΡ ΠΡΙΝ ΚAΝΟΥΜΕ AΝΤBAΝΣ", δεν ξέρω φίλε εμένa πάντως θa μου σηκωνότaν η τρίχa. Δεν ξέρω κaτά πόσο επιτρέποντaι οι ελληνικοί χaρaκτήρες σε aυτό το φόρουμ aλλά κaλή η πρωτοbουλίa. Κώστaς.
-
Medium unlucky, then again, the possibility of spawning something good is pretty low. EDIT: I though you meant nothing of value. If nothing is spawing [unless you are serverhopping], it's a server side issue
-
Although quite an eye candy, you can tell that game's gonna be short, extremely linear and heavily scripted.
-
Admin abuse - What you need to know
CriticalNerd replied to Zoop's topic in Mod Servers & Private Hives
Once again, 10 minutes ago, we found a big camp with a vehicle and in 5 minutes server restarts 2 times in a row. How much rollback do you guys want to achieve? EDIT: different server, not LU15 -
What gun did you find the first time?
CriticalNerd replied to Suzie (DayZ)'s topic in New Player Discussion
My 1st gun was a silenced M9, first time playing, just run into some woods, found a deer stand and there it was. I thought it was a crappy shit and I immediately dropped it. -
Why are you lurking behind those flowers then?
-
Admin abuse - What you need to know
CriticalNerd replied to Zoop's topic in Mod Servers & Private Hives
Your server doesnt restart every 8 hours. It restarts every now and then and whenever. I've seen it restart 3-4 times in 10 minutes in some cases. And in which post did I accuse EVERY admin of abuse? -
This game won't be popular at release
CriticalNerd replied to mkrrr's topic in DayZ Mod General Discussion
I'm waiting for angry joe to mention this mod too. It's gonna be epic.