PaulTheDoggo
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Everything posted by PaulTheDoggo
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New camos would be nice to see, i like the Ttsko, but something new wouldn't hurt at all, if it fits within the time period the game is shooting for.
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I 100% agree, I always felt that the US military isn't represented the best it could be in this game on the map. Helmet wraps would be fantastic and would really help with uniforms, as well as your proposed new vests. I noticed the hatch on the top of the V3S trucks and said the same thing to my friend when I showed him. As for the HMMWVs I think to make it more "fair" for those who disagree, the HMMWV is without it's hard top and doors so they don't give that armored feel. that way those who end up complaining or disagreeing can stay quiet.
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All of these suggestions are really nice, and hope to see some if not all of them in game at some point!! to focus on one, I definitely feel that plate carriers need more colors, or maybe a slight redesign, because they don't really match with many if any of the camouflage uniforms in the game. also I think there should be a new attachment for either plates or military belts that are mag pouches that can only hold magazines. lastly I think they should add 6B3 armor into the game to fit with the eastern Europe uniforms.
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Rolled up sleeves as well on certain jackets and shirts.
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More Advanced Medical Features in DayZ.
PaulTheDoggo replied to Marshall Lyons's topic in Suggestions
I think to expand on this, items like a tourniquet for example could be used to stop bleeding of a specific area in the event that you're shot or step on a bear trap etc. cause if you put a bandage on it wouldn't immediately solve the issue, maybe for example a more serious wound would have a status effect item that shows multiple drops of blood, and you'd need to use a tourniquet for that, then you could sew the wound closed and bandage it. Other than that, the defibrillator should really be in the game at this point, it could be used to quickly revive unconscious individuals, or maybe within a certain amount of time after you die or something, instead of immediately respawning you can use it on them to save them. I think that would be a fantastic addition and could be a neat mechanic to implement. -
I’ve been playing this game for a good while now, and have started to work in the editor recently. Before I hadn’t really stopped to think about it much, because I would kinda just walked by the wrecks and glance at them, but now I’ve really begun to notice that the model textures for wrecks like the BMP-1, T-72, HMMWV, and URAL, as well as some other wrecks could really use some polish like some of the other things in the game. Just a thought as a map designer/editor. I think it would add to the environment and feel of the areas where they are located, sort of like how you changed the car wrecks (albeit for different reasons) and it added a new feel, and dynamic to the game, overall I think updated textures or just new models in general would be a nice touch to the game, especially with the new abandoned trains, I had seen that some of the trains were crashed into a few of the wrecks mentioned above, so updating them to match the quality of the trains at least would be interesting, or maybe adding different variations of them, like now there’s a burnt out/destroyed T-72, BMP-1, and HMMWV, maybe you could add a version that’s just abandoned, and vice versa for the BMP-2 etc.