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Everything posted by f0Urtw3ntY
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DayZ Maintenance ~ Should be functional again
f0Urtw3ntY replied to Vipeax's topic in Mod Announcements & Info
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DayZ Maintenance ~ Should be functional again
f0Urtw3ntY replied to Vipeax's topic in Mod Announcements & Info
Anyone who wants to retaliate on this script kiddie can goto his Twitter account that he posted on this thread and find his IP address. But if you are going to do that you need to be a tad bit smarter than he is. I would do it myself but he really isn't worth my time or effort. I have bigger fish to fry. -
One way to deal with it is not to shoot at players ... kinda moronic to kill players that only have a flashlight, painkillers, and a bandage. How is that pvp or a challenge for that matter? Don't say you don't kill players that don't have a weapon because I have sat in a safe spot and watched people in towners in Cherno shoot everyone who would step into their sights, and 90% of the people they would shoot had nothing but a dangerous flashlight!!
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No PK server: * The League of Extraordinary Gentlemen *
f0Urtw3ntY replied to Ghandi's topic in DayZ Mod General Discussion
If PvP is such a big issue of this mod then perhaps when the dev's do videos of this mod they should include how PvP is so much a part of it because every video I have seen shows nothing about PvP. Which in my opinion is false information. These videos are showing a zombie infested map with no PvP activity at all. Which is not the case once you get into the game. As i have said before I have died to players ... not the zombies. -
Abuse of said bugs is a mistake of the player.
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PvP is good but what some of these people do is not PvP and do not claim it survival. Killing someone in Day Z just because they are running by does not fall into the catagory of survival or PvP. It is senseless killing aKa murder. How can anyone claim that killing someone that has nothing to fight back with concidered survival or PvP?
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From what I have seen from replys on this thread and others are the only ones who put these types of ideas down are those who thrive off of being those bandits. It is those who have already farmed their server and built up a camp with tons of loot that are bandits and pk others giving new players no chance to enjoy the game or even attempt to survive. This in turn is driving new players away from the game because they have no chance to survive for any length of time. I understand that there is pvp in Day Z and I agree with it for the sake of realism but just to keep it in that realism state there needs to be some kind of punishment for being a bandit. In real life, even during the end of all life, you can't be an evil person without having some kind of consequence for your evil actions. Anyways I know that my reply will bring a flaming attack of biblical purportions ... but as I said those who flame ideas like these are those who already have established all the gear they need from their own looted server. So I say to those flamers .... flame on bandit boys!
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Okay I have searched multiple terms multiple different times and all I find are threads about the mobs detecting sound. There is nothing about the player not hearing sounds once the game map loads up. I hear sounds right up to the point where the loading screen goes away and I can move my character around.
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Okay. I tried many many different things and nothing solved the problem. My last ditch effort to solve this before scrapping the game and chalking the money I spent to a learning experience. I had to uninstall everything and then reinstall. That did fix my sound problem.
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All files are up to date. That is one problem I have with playing this game is that 80% of the servers on the list are not up to date themselves.
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Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
f0Urtw3ntY replied to rocket's topic in Mod Announcements & Info
Well anyways, I just tried a couple servers that claimed to be running .4 and I still logged on out in the debug field. I am not running back to civilization again until this is sorted. I'll be watching the forum. -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
f0Urtw3ntY replied to rocket's topic in Mod Announcements & Info
Problem with that, Broadsword, is that what very few servers that are still running .4 are always full .... if you can actually find any that are .4. And why is it that these few servers that are staying with .4 aren't having the server crash issue that you said happened to yours? -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
f0Urtw3ntY replied to rocket's topic in Mod Announcements & Info
Ok BroadSword, explain this .... how are the rest of us supposed to TEST the patches and new updates when admins of the servers revert back to old version causing those of us trying to TEST the patches the same problems that the patches are supposed to fix because the admins are using server code that does not comply with the new patches? What really needs to be done is everyone update to the new server code, let people test the new patches to the server code, report the bugs AND WAIT FOR ROCKET TO PUT OUT A NEW PATCH TO FIX THE PROBLEM. Not go back to the old code causing more confusion and problems. -
New Forum Section Just For Feedback
f0Urtw3ntY replied to Skint (DayZ)'s topic in DayZ Mod Suggestions
I second this ... -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
f0Urtw3ntY replied to rocket's topic in Mod Announcements & Info
I have the filter set to that. But I get into a server I am spawned in the middle of no where. I run back to the map and find a town. I find a building and run up in it, during this whole time I have not see a zombie or any loot. I log off that server and log back in and I am back out in the middle of no where. I log off, find another server, log on and I am out in the middle of no where. I have repeated these steps on dozens of servers claiming to have the 1.4 update and it is always the same. Not sure if this matters but when I look around on these servers I notice that my character is not showing a shadow on the ground but the gun on his back does show a shadow on the ground. -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
f0Urtw3ntY replied to rocket's topic in Mod Announcements & Info
My problem is ... how can anyone test any patch put out if most of the game servers WILL NOT update to the current server code? Kind of hard to test fixes and new additions from a patch when the all the servers you log onto are still running the server code that causes issues.