Hello.
I have been playing Dayz since 2014 and i'm still feel nostalgic towards that oldschool dayz pvp game-play when most of the people were running with sks and mosins (because there were only weapons at the time except double barrel izh and ect.).
As with new patches we see more interest towards automatic weapons i have a suggestion to make which may satisfy some slow fights loving people like me.
Game should contain more ammo types for shotguns !
Idea is that there is already good assortment of shotguns in the game, but there is only 3 different ammunition types:
rubber slugs,
buckshot,
slugs.
But IRL shotgun ammunition have much many ammo types, like birdshot, different type of slugs, fragmentation slugs, slugs from lead, or slugs from brass or steel which are very good at penetrating armor in short distances.
Idea is that when your character is headed towards endgame, usually shotguns like BK's are dropped of necessity of picking up better bigger guns. But if there would be bigger variation on shotgun ammo and some of it would be more 'military' grade like high penetration brass slugs or some coper fragmentation slugs it would maybe introduce some new game play of shotguns to dayz.
Maybe even some more modification for shotguns would be fun.
For example there could be lootable 'rifled' barrels for shotguns which you could interchange for bk-133 which would increase accuracy for slugs or rifled chokes for also increasing accuracy. Maybe more attatchments etc.
What's exciting that shotguns like bk-133 can be life long weapon viable for starters (with current ammunition in game like rubber slugs/buckshot) and also for late game players (with upgrades like rifled choke and high penetration slugs, maybe some sights like 1.5x).
A weapon which you could grow together with your character.
quick table to visualize the idea
early game --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------> late game
type Rubber slugs | Bridshot | buck shot | slug | fragmentation slug | High penetration slug
example Not much damage, | Like buckshot, | current buck shot | current slug, | shoots 1 projectile like slug | applies bleed, penetrates armor
but good for knock out | but more rounds per | good all around for | good damage | which in theory fragments on impact. | acts like mosin round in short range
| shot with less damage | damage and bleed | on short range | big shock damage, a lot of bleed IF | good penetration on doors/walls/armor
| each. mostly for bleeding. | application | | target does not wear armor | maybe with 'rifled' mod would be useful instead of rifles for up to 100m | fights (if attachemts to shotguns are made)
Idea is to make shotguns more upgradable and viable in late game, but by no means i want a sniper from a bk.
And also, current shotgun ammo fits very well in the game and i only suggest addition of new types, not a removal/modifing current ammunition.