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devoldo

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Everything posted by devoldo

  1. devoldo

    cant launch beta as combined operations

    What script did you find? Could you link it? Friend is trying to figure out how to launch the beta from steam (thank god I got retail)
  2. Bump. Why isn't this stickied? I have retail and it works just fine for me. You need a tad bit of computer knowledge to navigate and then just add the target line commands for the shortcut. Easy stuff.
  3. devoldo

    Pending Update: Build 1.7.2

    I wish we spawned with a hatchet or crowbar. Thats basically my only gripe right now. Maybe the fact that they can hear me through Papier-mâché walls. That gets a little old at times.
  4. Don't see why it matters that much, the Makarov is almost useless when the zombies are lagging around with those spastic animations. I say keep the gun and a 1-2 mags and the rest can go (bandages, morphine, painkillers).
  5. devoldo

    My percieved 1.7.1.4 issues

    No idea, as I posted in a previous comment, I believe all of us have wasted at least a few rounds with the "death lag animation" where you will successfully kill a zombie, but they appear "alive" for at least a second before falling to the ground in the Michael Jackson Thriller-style animation.
  6. devoldo

    Zombies after patch 7.1.1.4

    Haha, actually unlike the children that make up the majority of this community, I'm not mad at all. I just felt the need to seem upset since it seems the only way to get noticed around here is to cry and kick your feet... I just won't play until its fixed, I'm not going to cry about it, plenty of other games installed. I'll check back when this gets rectified.
  7. devoldo

    Adapt and prevail

    Implying he was sitting in the basement with his computer plotting how he will show the neighbors what to do when the real apocalypse happens :dodgy:
  8. devoldo

    Adapt and prevail

    Your mother is calling from upstairs. You should take off your darth vador mask before going up to dinner. Its just rude.
  9. devoldo

    Zombies after patch 7.1.1.4

    I signed up for the forums just to put in my 2 cents. Zombies are ridiculous now. There's a fine line between being a challenging game, and just being absolutely annoying. The latest update has crossed this line. Revert crouch walking. I understand this is suppose to be "realistic" but zombies randomly spawning in front of you and hearing you if the mouse in the field next to you farts, its pretty lame. Why would you incorporate new LoS that doesn't work, if the zombies aren't even polished enough yet. (I know everyone has wasted some bullets firing at dead zombie because the death animation lags and they seem to still be "alive" for a full second ). Im going to try and find some servers that are still 1.7.1, since that in my opinion was the best version yet.
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