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Shepuz
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Everything posted by Shepuz
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I was the one to fire that shot that extinguished your flame on top of that firestation roof at North Airfield. It was my first bandit hunt. I had hunkered down at the opposite end of the airfield, eating some beans and listening to music. Waiting for something to happen.. then you logged in and popped in full view on top of the said firestation. You looked around, and I was staring at you through the scope, I had trouble seeing whether you were wearing regular or bandit clothes so I was unsure whether I should take the shot.. the adrenaline was too much and I pulled the trigger and watched your body fall down and disappear. My heart was beating like hell, I had killed someone.. finally. Damn bandit scum deserved it.. Unfortunately.. the moment I climbed up that roof.. and realized that the one I had just shot was a regular survivor like me, my heart sunk.. and at that exact moment lighting struck, it started raining like hell and my foobar decided it would be nice to play Amazing Grace.. Tony, if you read this.. I'm sorry. If the DayZ devs had been nice enough to let us construct graves for dead survivors, you can believe me when I say that I would've given you the most beautiful burial ever, this time though.. all I could do was make sure the stuff you carried didn't go to waste and then hide your body. I'm so sorry..
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Tony! I hope you read this.. I really do.
Shepuz replied to Shepuz's topic in DayZ Mod General Discussion
NEVER! I'd rather eat rusty nails and drink battery acid than admit to being part of the asshats of DayZ. -
Tony! I hope you read this.. I really do.
Shepuz replied to Shepuz's topic in DayZ Mod General Discussion
The distance between me and the target was around 600m or so, it was night, and he never gave me his sideprofile which would've shown me if he was wearing a cap. And I was using a weapon with thermal scope on it, which I have thrown away because you can't identify the target at all with it, I'd rather have CZ550 and NV instead because of this damn incident. -
What if... The Makarov was actually GOOD?!
Shepuz replied to guidez's topic in DayZ Mod General Discussion
When put in to perspective, Makarov is one of the best weapons ingame when looking at what it was designed as, not by how much damage it does. It's fairly low noise weapon as it is, it has a decent range of 50 meters, a small magazine size is a downer but you can find ammo from everywhere, as a backup weapon for those "oh shi-" situations it's excellent. Heck, now that 1911 was nerfed it's basically even better than before.. Won't alert every single bugger in the 500m radius and you won't be running out of ammo anytime soon, and even if you do.. just check your nearest trashcan. EDIT While I was smoking I thought to myself that if I could, I'd rather have a .22LR pistol as a sidearm. Logically you should be able to carry tons of ammo for it due to it's small size, and because you will mostly be shooting at unarmored zombies (military zombies not included), it would be ideal for the job. Does massive damage to the brain when shot to the head, pretty quiet with a suppressor added and should be able to find loads of ammo for it due to .22 being pretty popular especially amongst civilian population. -
snippet from the logs: 25.09.2012 13:28:02: Ferrity () 7a1337c468a0bc7fe1e738c8afc64faf - RemoteExec Restriction #0 "Hit" 6:614 - " veh = 'UH1H_DZ'; if (isServer) then { (veh createVehicle (position hreh1))setVariable ['ObjectID', 124, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,getPos hreh1 nearestObject veh]; }; along with this: 7:31:28 BattlEye Server: (Direct) papamidnight: i will kill him 7:31:33 BattlEye Server: (Direct) Ferrity: ah 7:31:57 BattlEye Server: (Direct) Ferrity: lets teleport another one hopely friendly ^ 7:36:00 BattlEye Server: (Direct) Ferrity: i cant give its buggy becuz my cheat And there's plenty of other stuff on the logs. If someone missed his GUID is 7a1337c468a0bc7fe1e738c8afc64faf Seems that every morning when I go through the logs I find some asshat doing what ever they please. And I suppose the first part of the log means he was trying to spawn a heli, is this correct?
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I just gave a week long ban to a player on DE 1460 for teleporting and item spawning. Went through the server_log file this morning and noticed this: 5:33:02 BattlEye Server: (Direct) Chameleon: No 5:33:07 BattlEye Server: (Direct) Chameleon: Thx 5:33:17 BattlEye Server: (Direct) Chameleon: Ok 5:33:58 BattlEye Server: (Direct) Chameleon: Ok 5:34:09 BattlEye Server: (Direct) Chameleon: we will tp on vehicle 5:34:33 BattlEye Server: (Direct) Chameleon: But I need to kill that crate 5:34:40 BattlEye Server: (Direct) Chameleon: ill spawn another 5:34:52 BattlEye Server: (Direct) Chameleon: This is not good place 5:34:56 BattlEye Server: (Direct) Chameleon: yep 5:35:05 BattlEye Server: (Direct) Chameleon: Pick ural 5:36:14 BattlEye Server: (Direct) wilinor: cloud_safiraw 5:37:07 BattlEye Server: (Direct) Chameleon: Drive to elektri All the other logs related to this person are shady for the backpack and vehicle accesses have no coordinates to them. Sorry about leaving the GUID out: 90cc9ce3c141752b869c6e7fa3e38176
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Encountered a possible hacker, need help with the logs.
Shepuz posted a topic in Mod Servers & Private Hives
So, about 5 minutes ago it seems a hacker might had made a visit to our server. Me and one other were gunned down by what sounded like a Light Machinegun, I quit the server but one of our group stays behind, spawns at the coast and as he was going through some loot he was fired upon by what according to him, sounded like the same exact weapon. I'm new to this admin stuff and went through the server logs to see if anything seemed weird and I'd need some help in this task. This is the only one I found to be weird: 21.09.2012 11:34:20: XXXXXXXXXX (XXXXXXXXXXXXXXXX) XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX - #220 "rivate ["_dummy"]; _dummy = [_this,"players"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf";" Is it possible that the person who left this behind on the logs has been hacking or doing something nasty? EDIT: After some looking around what I figured was that this might have something to do with the Server Settings button ingame, I'm using the latest scripts.txt and others from that one website and normally when someone clicks the buttong BE kicks them off, but this did not happen after this particular person did what ever he did. -
Slower Zombies.. Has this been talked about?
Shepuz replied to Bricrue's topic in DayZ Mod General Discussion
That sounds like some sort of crude version of the Skynet. I'd imagine in theory it would be possible to code it so that the zombie AI was on a separate HIVE which either all of the servers were connected, or there would be several HIVE's to connect to based on how much they have available CPU power. I don't know if the current engine used is capable of that but it could be implemented on the DayZ standalone if they are going to use a modified engine or completely new one. I would suggest not to though, because that's how the end of mankind and the rule of the machines usually starts. -
Slower Zombies.. Has this been talked about?
Shepuz replied to Bricrue's topic in DayZ Mod General Discussion
the problem is that slower zombies are only threatening in large enough numbers, and we're talking about hundreds and hundreds in a big city, meaning that if you were to go inside cherno, instead of the 20-40 that spawns now, there would have to be around 100 to 200 for them to pose any real threat to any player. The main problem with this is the huge impact on the server CPU, every zombie is essentially a bot, which takes a small amount of CPU power to calculate what the heck it should do, and how to react based on the AI. Now imagine having ton of people in cherno, electro, north airfield and few other major areas, the amount of zombies that would spawn would be enough to basically bring the server either down, or impact the performance in general in a major way. I hate fast Bolt zombies myself and would love to take slow Romero style classic zombies instead but I'm afraid on the impact they might have on players own performance (not all of us own PC's capable of running fifty copies of Arma 2 with all settings on ultra high at the same time). And the server stability. -
thank you Humvee for shielding me
Shepuz replied to ososensual's topic in DayZ Mod General Discussion
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my encounter with another survivor
Shepuz replied to jonathan213's topic in DayZ Mod General Discussion
eeeexactly.. it's amazing how much these damn things can do even though their higher brainfunctions have already shut down.. the first time I ran away from zombies in to the ocean and looked behind me I said "oh for fu.. you GOTTA be kidding me" to myself while watching 4 zombies swim after me.. I mean I can understand RUNNING, running zombies seem to be so IN and fashionable these days (I prefer the original concept of a clumsy slow zombie that required a clean headshot to take it down), but swimming and climbing zombies? ..next they will prolly learn to drive cars and handle crude weapons. -
Should armed vehicles be added to Dayz?
Shepuz replied to FrankDaTank1218 (DayZ)'s topic in DayZ Mod General Discussion
inb4 someone rides down the coastline in a fully armed bmp. -
Video of guy alt+f4 from his own POV
Shepuz replied to CrimsonGrim's topic in Mod Servers & Private Hives
in some cases I do not think using ALT+F4 is that bad but in a situation where YOU have engaged someone, and downed them, escaping with your life like that is just.. I don't know what word I should use. I guess I'll just say that he's a fucking bastard and should have a doublebarrel shoved up his ass and both barrels fired simultaneously. -
THIS, THIS THIS THIS! Me and my buddy were discussing about this earlier today, we both hate bandits so much that we would love to rip their heads off and shit down their necks if we could, but also agreed that they are essential part of the game, even if they are assholes. And now that the whole bandit skin/humanity thing has been removed we were thinking what could be done about that and came up with an idea based on the "male or female char" thing you have to choose when making new character. It would ask whether you wish to play as a bandit or as a survivor and based on the option you choose, you either spawn at the coast or if a bandit, far up North or something. Making spawnkilling less likely and having to choose what style of playing you will do would then label you as a bandit or survivor right from the start instead of based on murders or "humanity". You can has my beans old chum.
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and soon we will have a cheap S.T.A.L.K.E.R MP copy with slight co-op like features. Yay. If it becomes like that then I think it doesn't matter if you play DayZ or any other FPS game where you shoot everybody on sight and then the game has lost it's original appeal and purpose. Yay. Destroyed by it's own community and players.. says a lot about the players.
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Start killing other players left and right and morph in to a giant walking dildo. That would actually be good now that they supposedly removed the morph in to a bandit function so that everybody looks alike.. would be easier to spot a dick if he morphed in to a giant one.
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D/C is getting out of hand its no fun anymore:(
Shepuz replied to peetgamer's topic in DayZ Mod General Discussion
And I do. I've been shot to the face more times I can remember without a "hello" or "how do you do?" If I had been gathering gear all around for hours and then stumble upon an asshole who shoots without even TRYING to identify whether I'm friend of foe, I'd rather alt+F4. Oh and it's easy to tell that I'm not a foe, I don't aim my gun at you even if I acknowledge your existence. Taking the last few days in to consideration, I suppose I would be better off shooting first too, but that would just make me in to a huge dick.. like majority of the people I see on the servers these days. -
just remember that sometimes having to fire that LEE ENFIELD in a city is a must. I actually found Lee Enfield before I found a pistol and when I'm completely blocked off by zombies, I shoot them. Sometimes when one comes running at me I don't stop and ask it nicely whether he wishes a cup of tea and a crumpet, I panic and shoot the bugger in the face what ever I happen to be carrying at that point. Kudos on keeping them snipers at bay though, I just hope you won't shoot me.
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Frag grenade i can hold with pin drawn | suicide bomb belt - new mind games
Shepuz replied to Ankhenaten's topic in DayZ Mod Suggestions
If we're talking about a modern handgrenade, you can safely pull the pin and hold on to it for ever and ever and ever, it's the small handle going down the side of the grenade you have to be careful about, you let that thing jump off and the grenade is primed and will explode in 3 to 6 seconds depending on the fuse. -
My honest opinion of Day Z (And message to the creator)
Shepuz replied to d4rk51d3x's topic in New Player Discussion
I kinda agree on few points. what DayZ has taught me is that people are assholes and that they deserve to die in the most horrible way imaginable. Just today when I was trying to introduce a friend of mine to the game, someone shot him. Not that far from the beach either. We had a fuckton of problems just finding a damn axe to hold off the damn zombies, and finally when we found that one small airfield close to the coast and were up in the tower, my friend, who at this point only had like a pack of painkillers and maybe bandages and no weapons, gets shot what sounded like an AK or maybe Enfield. To make matter worse, it wasn't one of the "I better shoot first and ask questions later" or "I'm low on supplies, man has to do that man has to do" situations. There was a big damn message saying that the server was going down for maintenance in less than 2 minutes, yet the asshole still shot my pal, and thanks to that, DayZ has managed to alienate another would-have-been-a-player. Thank you kindly. It sickens me how there's no downside to being a bandit/dickhead in the game. You get all the loot you need by shooting helpless unarmed people, and don't have to carry any sort of consequences for it. + spawning without weapons of anykind. Sure I can understand that "we wish to protect the players so that they won't get hurt by other assholes at the spawn". Yup, but think for a moment.. if you were to look outside the window and think "gee, the neighbours look a bit "zombie" and I gotta go get my morning paper, what should I do? grab a kitchen knife and maybe my wristwatch which I always wear, or throw all the crap in the corner of the house and go outside naked?" I would go for the kitchen knife.. heck, even a bloody hammer would do, but I would not go in to a god damn nation filled with zombies without a damn wristwatch and something to defend myself.. and back to bandits. I don't care how artificial, unrealistic and stupid the solution is the dev team comes up but SOMETHING has to be done to the endless playerkilling by circlejerking bandits. There has to be some sort of downside to killing other people, otherwise that's what ever.. oh wait, that's what everybody is already doing! there's no meeting new people unless the meeting is started and ended with few nice 9mm opening speeches. I thought this game was about surviving, meeting other people trying to survive, communicating, banding together, exchanging information and supplies. but naw, now it's just dipshits with NV goggles and highpowered sniperrifles waiting in the middle of darkness to blow your head off just because "it's what I do baby, I blow down your dreams in this game because I can." . Bah. The only reason I still keep playing is that one day, ONE day I will meet that one person who doesn't say "Hello" by shooting me in the face. -
Shep here. Nordic bugger who used to trust other players but due to recent events have turned to "evade, if impossible, shoot first" policy. I would love to help other people, interact with them and mainly be the "good guy" but because of the amount of backstabbing assholes who kill for the fun of it, I just can't bring myself to trust anyone any more. So if you happen to get shot by me in the near future, I apologize beforehand.
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Did my good deed of the day today on some random server. Had just started a new game after being beaten to death by a zombie for the 500th time because lacked a weapon and went east following the coastline, I had picked up two hatchets on the way, one to use, one for safekeeping. As I came upon this small village with a some sort of small dock I noticed a guy squatting down on the beach, it must have looked terrifying to him me running towards with an axe on my shoulder, but I stopped by, dropped an axe in front of him, said hello and made my way forwards. Don't know what he did, it seemed like he picked it up and then started moving west. Other thing I saw today on other server was that I had found some sort of unfinished building with a crane next to it, made a base on top of it and made full use of the binoculars and other equipment I had scavenged from couple survivors who had been eaten alive apparently when I noticed a survivor crawling around roughly 160 meters away from me, quickly followed by his buddy. I followed their crawling for a while and then put down my binoculars when I heard 4 shots, and yup.. I saw the poor bastards being shot down by some bandit bastard with a sniper rifle. I scanned the city with the binoculars trying to find him, and I did.. saw him go down from a rooftop and decided to stay hidden and follow him with the binoculars instead. He went to the 2 survivors the bastard had just murdered and started to go through their stuff. I pulled out my M16, aimed carefully and fired 4 shots at the buggers head and down he went. At least I had avenged the 2 murdered survivors and most likely scored some good loot, and yes, yes I did.. a map, matches, military flashligh, NV goggles, AK with 7 mags, tons of raw meat, food and water to keep me fed for days. I quickly packed everything in my backpack, checked that I had everything and started to make my way back to my little mansion when BAM, session lost, you have been kicked. I suppose I shot the wrong bandit.
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Hi Found out about this mod from a friend of mine and reinstalled Arma 2 and and Operation Arrowhead to try it out, I don't however own the DLC's so dunno if this problems has something to do with that. I have put the mod files in the folders required in both Arma2 and OA steam folders. and I run the OA with the mod commandline added in Combined Operations mode and this far everything is fine, I can see that the DayZ mod is active but when I look at the expansions, I have Arma 2 listed twice. When I try to join a game I get far enough to choose my class as a Survivor and then click continue, after a brief loading screen I can see the landscape on the screen with the "Receiving Mission" box open with another box underneath it with the test "No Entry 'bin/config.bin\CfgWeapons.'. When I close the window the screen goes to black Loading screen with the loading bar completely filled and freezes. If I ALT-TAB I can see that the game hasn't frozen, I can jump in and out of it with ease but it just won't go past that point. Any help with this matter would be appreciated because I would love to try this mod out. Cheers.