HarmsI
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Everything posted by HarmsI
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I can't figure out how animal spawn works. Let's say I have wolves spawning in a certain place, about 5 wolves. If the wolves are killed, then after one minute the wolves appear again in the same place. I don't want it to work that way. How to set it up so that after I killed the wolves, the wolves did not appear immediately, but after about 15 minutes. In the events file.xml I've tried everything, and I haven't figured it out. Help <event name="AnimalRadioactiveWolf"> <nominal>16</nominal> <min>10</min> <max>15</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>0</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="2" min="1" type="Radioactive_Wolf_juggernaut"/> <child lootmax="0" lootmin="0" max="2" min="1" type="Radioactive_Wolf_Beast"/> <child lootmax="0" lootmin="0" max="2" min="1" type="Radioactive_Wolf_Beast"/> <child lootmax="0" lootmin="0" max="2" min="1" type="Radioactive_Wolf_Tough"/> <child lootmax="0" lootmin="0" max="2" min="1" type="Radioactive_Wolf_Tough"/> </children> </event>
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Hello everyone No matter who will tell you or tell you how to configure the speed of cutting animal skins on the server. On some servers, skinning takes 2-3 seconds.
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I can't figure out how animal spawn works. Let's say I have wolves spawning in a certain place, about 5 wolves. If the wolves are killed, then after one minute the wolves appear again in the same place. I don't want it to work that way. How to set it up so that after I killed the wolves, the wolves did not appear immediately, but after about 15 minutes. In the events file.xml I've tried everything, and I haven't figured it out. Help <event name="AnimalRadioactiveWolf"> <nominal>16</nominal> <min>10</min> <max>15</max> <lifetime>180</lifetime> <restock>0</restock> <saferadius>200</saferadius> <distanceradius>0</distanceradius> <cleanupradius>0</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="2" min="1" type="Radioactive_Wolf_juggernaut"/> <child lootmax="0" lootmin="0" max="2" min="1" type="Radioactive_Wolf_Beast"/> <child lootmax="0" lootmin="0" max="2" min="1" type="Radioactive_Wolf_Beast"/> <child lootmax="0" lootmin="0" max="2" min="1" type="Radioactive_Wolf_Tough"/> <child lootmax="0" lootmin="0" max="2" min="1" type="Radioactive_Wolf_Tough"/> </children> </event>