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Infernales

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Everything posted by Infernales

  1. Infernales

    Experimental Update 1.22 (Change Log)

    Better late than never. I am also waiting for the release of the stable branch of the server for Linux in order to finally get rid of the virtualization server with Windows Server 2022 and thereby reduce the load on my server.
  2. Infernales

    Stable Update 1.21

    Why do I need to store the game client on the server if I can download the mods I need using wget? Why do I need extra scripts to start the server, if I can control it from systemd, like a daemon? If you want to complicate your life, then this is your right, I am not obliged to obey it. UPD. It is even easier to make a script for auto-updating a server with mods via steamcmd: ~/Servers/steamcmd_linux/steamcmd.sh +force_install_dir ~/Servers/DayZ/ +login username +app_update 223350 +workshop_download_item 221100 1559212036 +workshop_download_item 221100 1564026768 +quit ln -s ~/Servers/DayZ/steamapps/workshop/content/221100/1559212036 ~/Servers/DayZ/1559212036 ln -s ~/Servers/DayZ/steamapps/workshop/content/221100/1564026768 ~/Servers/DayZ/1564026768 cd ~/Servers/DayZ/steamapps/workshop/content/221100/ find 1559212036 -depth -exec perl-rename -v 's/(.*)\/([^\/]*)/$1\/\L$2/' {} \; find 1564026768 -depth -exec perl-rename -v 's/(.*)\/([^\/]*)/$1\/\L$2/' {} \; ln -s ~/Servers/DayZ/steamapps/workshop/content/221100/1559212036/keys/* ~/Servers/DayZ/keys/ Next, specify its launch in the systemd unit in ExecStartPre and it will update on reboot or when the daemon is restarted. BTW, in this case, even the problem with the keys will not be what you were talking about.
  3. Infernales

    Stable Update 1.21

    Because it's more convenient for me and I don't store the game client on the server. Why create a script to start the server if you can create a systemd unit into which you can push a script to automatically update the server via steamcmd on restart?
  4. Infernales

    Stable Update 1.21

    To run a server with mods under Linux, you need install perl-rename package. Some distributions have already replaced the default rename with perl-rename. To find out, just run the command with the --version: For example, install two mods CF and Community-Online-Tools: 1. Copy folders 1559212036 and 1564026768 from /path/to/steamapps/workshop/content/221100/ to the server folder. 2. Create a mods.sh file in the server folder: #!/bin/sh cd "/path/to/dayz/server/" find 1559212036 -depth -exec perl-rename -v 's/(.*)\/([^\/]*)/$1\/\L$2/' {} \; find 1564026768 -depth -exec perl-rename -v 's/(.*)\/([^\/]*)/$1\/\L$2/' {} \; 3. chmod u+x /path/to/mods.sh 4. Run mods.sh 5. After that, add the keys to the mods, as on the server under Windows, to the "keys" folder. As you can see, this is not such a critical problem. It's enough just to warn everyone about it and that's it. Should I describe creating a unit for systemd so that the server starts automatically and automatically restarts after a crash? P.S. I forgot to add that if rename is replaced in the distribution with perl-rename, then in the mods.sh script, replace perl-rename with rename to make it work.
  5. Infernales

    Stable Update 1.21

    The only problem that I met on a server under Linux is that mods will not work if they are just thrown into a folder, as on a server under Windows, but this is solved by installing one package and a small script, but in fact this is not critical . As far as I remember, the problem is with case sensitivity. If necessary, I will describe this process in full with all the nuances and give the script itself. I can also share a unit for systemd so that the server starts as a daemon and automatically restarts after a crash. At least such information in the WIKI of the project or somewhere in the documentation would not hurt.
  6. Infernales

    Stable Update 1.21

    Here's my question: at least this year, wait for the server files under Linux for the stable branch or not? I don't know why the developers are playing for time, but in the experimental server under Linux, the mods work and the server itself also works stably. Moreover, the server consumes less resources, since it does not require a running KVM with Windows Server to run it.
  7. Infernales

    Official Linux servers

    I wouldn't be so sure about that, they like to play for time.
  8. Infernales

    Official Linux servers

    This is certainly good, but can it be easier to compile the server from the stable branch under Linux and already give everyone access? From this feedback will be more at least.
  9. Infernales

    Request for Linux server files for stable branch

    I have been asking them about this for more than a year, but there is no movement in this direction, so just forget it, because there is no point in waiting.
  10. Infernales

    Linux server change build

    Yes, only the experimental server has native support for Linux.
  11. Infernales

    Linux server change build

    Well, maybe try to invent a time machine and move to a time when the developers will make a stable version of the server for Linux, but even in this case, the version is unlikely to match.😁 P.S. The experimental server only works with the experimental client.
  12. Infernales

    linux server Dayz stable

    Why? You download the experimental server and the experimental client.
  13. Infernales

    Suggestion for Bohemia to monetize

    Well, it's logical. What else to do during a zombie apocalypse? That's right, get tattoos and buy hipster clothes. This is sarcasm if anything.
  14. Infernales

    linux server Dayz stable

    The server for Linux is only in the experimental branch and it is not known when they will add it to the stable branch.
  15. Infernales

    BAN IN DayZ FOR NO REASON

    А тут то ты чего хочешь? Разработчики к банам не имеют никакого отношения. Все вопросы по поводу банов к Valve или к BattlEye в зависимости от типа бана.
  16. Infernales

    Stable Update 1.19

    Because I have to spend server resources on virtual machines with Windows Server in order to run a server for DayZ. And yes, I have many other tasks running on my server that Windows Server simply does not support. Well, accordingly, Linux consumes less resources and is more stable than Windows. About the vulnerabilities of the latter is generally a separate issue.
  17. Infernales

    Stable Update 1.19

    Judging by the list of changes, in this patch there will again be no release of the server for Linux?
  18. Infernales

    Experimental Update 1.19 (Change Log)

    In this case, it would be easier for them to add UAZ from Arma Reforger. Well, for me, the use of Glocks by the police in the post-Soviet space seems inappropriate, if only because of the more expensive service than that of the same Makarov. The presence of Glocks in the military or civilian population, as it were, did not cause such questions.
  19. Infernales

    Experimental Update 1.19 (Change Log)

    There, the only reason may be that the US sent its troops, equipment and weapons to Chernarus to suppress the source of infection. But I didn’t just write in my previous message about Glock at the police instead of Makarov. This is really not logical, unlike the same Hummer.
  20. Infernales

    Experimental Update 1.19 (Change Log)

    So it doesn't bother you that the police used a Glock in the game instead of Makarov?
  21. Infernales

    Experimental Update 1.19 (Change Log)

    Type in the game library search: DayZ Experimental.
  22. Infernales

    Experimental Update 1.19 (Change Log)

    Has the transport finally been fixed? If so, then the developers are great. It remains only to wait until the server for Linux will be released.
  23. Infernales

    What's the plan, ScottyB???

    I really hope so, especially since the experimental servers for Linux are quite stable and consume less resources, since they do not require running a virtual machine with Windows Server.
  24. Infernales

    What's the plan, ScottyB???

    Why is it so funny to me? Probably because I worked in IT for too long, in particular as a systems and software engineer. Seriously? Do you want a roadmap? For what? To once again hear from the developers: "Sorry, we screwed up!". Why? Because all these roadmaps are empty promises. Want a real roadmap? Open the bug tracker and see what the developers are really focused on. P.S. Dear employees of Bohemia Interactive, I'm not trying to shield you, your hands are still melting out of your ass and I'm still waiting for a stable version of the server for Linux.😆
  25. Infernales

    бан в игре

    Если VAC-бан - пиши в тех. поддержку Steam, если BattlEye - в BattlEye. Тут тебе с этим никто не поможет. Ну типа такое вполне возможно, ибо пользователи по больше части дурачки, которые не используют двухфакторную авторизацию и логинятся со своего аккаунта Steam на сомнительных ресурсах. Ну и куда же без скачивания вареза с последующим запуском от имени администратора.
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