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Infernales
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Everything posted by Infernales
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Если VAC-бан - пиши в тех. поддержку Steam, если BattlEye - в BattlEye. Тут тебе с этим никто не поможет. Ну типа такое вполне возможно, ибо пользователи по больше части дурачки, которые не используют двухфакторную авторизацию и логинятся со своего аккаунта Steam на сомнительных ресурсах. Ну и куда же без скачивания вареза с последующим запуском от имени администратора.
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1. Analyze traffic. 2. Try to determine the type of attack. 3. Filtering traffic through a hardware firewall to the server. Ideally, set up a software firewall on the server, but there is most likely a Windows Server, so pray that the hardware firewall can handle it.
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I have already said that there are exceptions everywhere, but personally I would rather work with adults than with kids. Moreover, I would recruit into the server administration those people whom I know personally.
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The rules are dictated by the one who owns the server. I would not recruit people under the age of 25 into the administration, because as a rule, at a younger age, people usually have a mess in their heads. Of course there are exceptions to the rule, but very rarely.
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Problem HELP ! Hosting local machine server to play online with friends.
Infernales replied to Rellike's topic in Servers
It seems like it is not necessary because the server uses this port by default. At least I did not specify this in the config and I calmly connect to the server via an external IP. Yes, and the server is displayed in the community tab. -
And why is this necessary if you can set up your own local server and play on it alone?
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Problem HELP ! Hosting local machine server to play online with friends.
Infernales replied to Rellike's topic in Servers
It's kind of logical. Did you buy a "white" IP address from a provider? Have you checked port availability, for example via telnet, from a remote PC? -
That's exactly what you just thought and it's not really. And yes, such a request really looks like a joke, because developers need to bring the game to mind for at least one OS in order to rush to develop it for other OSes. It's logic, not aggression.
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Where did I show aggression? Statement of the fact that Mac users are much lower than Windows users and therefore this is already a weighty reason not to release games for this OS has become aggression for some time?
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Unlike you, I don't whine that I need a native client for a different OS than Windows. ProtonGE with Wine Staging 7.2 + Proton BattlEye Runtime. I don't use Windows.
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BattlEye runs in Wine, if it didn't work I wouldn't be able to play on the official servers from my Linux PC. And how many cross-platform games do you know by Bohemia? ARMA 3 updated only for Windows, for example. Yes, it is possible to add compilation of code on a different architecture, but it's not so easy. Now look at how long DayZ has been in early access and look at the current problems of the game, then just think about who will be doing all this. Again, there are very few Mac users, and given all its flaws in software development, it is not very profitable to make games for this OS. Do you want to play games? Buy devices on Windows.
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Is this some kind of joke? They didn’t make a version of the game for Linux, and you are asking for MacOS, which has recently begun to be developed for a completely different architecture, so Wine will help you.
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Hello, its 2022.. there is a DAYZ Linux Server working ?
Infernales replied to Adrian de los Santos's topic in Servers
The server for Linux is available only in an experimental version and no one knows when it will be in a stable version, although it works quite stably. Again, after the release of the stable version of the server for Linux, no one forbids you to transfer all the data from the experimental version to it. -
Problem with mods and Experimental server for Linux.
Infernales replied to Infernales's topic in Servers
In general, the problem is solved. find mod_folder_name -depth -exec perl-rename -v 's/(.*)\/([^\/]*)/$1\/\L$2/' {} \; -
I installed the Community Framework and Community Online Tools mods, but when I log into the server, I get kicked and the following errors in the server terminal: 10:23:40 Player Unknown (50456234) kicked from server: 116 (Client has a mod which is not on the server. (Community Online Tools; Community Framework) (Client has a PBO which is not part of the server. (Community Online Tools (PBO: Z:\home\demon\.local\share\Steam\steamapps\common\DayZ Exp\@Community-Online-Tools\addons\gui.pbo)))) 10:23:40 Player Unknown (50456234) kicked from server: 116 (Client has a mod which is not on the server. (Community Online Tools; Community Framework) (Client has a PBO which is not part of the server. (Community Online Tools (PBO: Z:\home\demon\.local\share\Steam\steamapps\common\DayZ Exp\@Community-Online-Tools\addons\gui.pbo)))) Server startup script: ./DayZServer -config=serverDZ.cfg -host=192.168.1.2 -port=2302 "-mod=@CF;@Community-Online-Tools" -profiles=profiles -dologs -adminlog -netlog -freezecheck Game launch options: -nolauncher "-mod=@CF;@Community-Online-Tools" Mod folders are located in the server and client root folders. I moved the mod keys to the "Keys" folder in the server root folder.
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В тех. поддержку Steam соответственно, собственно что ты и сделал. Если Valve тебя сочтут невиновным, то бан снимут, но шанс всё равно очень низкий, ибо сам виноват, что тебя взломали.
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Тут тебе с этим никто не поможет, ибо у Bohemia Interactive нет доступа к банам VAC и к глобальным банам BattleEye. Максимум что они могут сделать, это написать тоже самое на английском языке.