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Renzuken

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Posts posted by Renzuken


  1. Off topic from DaYz but...

    I played Old School Ultima Online back in the 90s and it was the BEST MMORPG ever! Screw all that World of warcraft stuff. I loved UO because you were always Hunting Player Killers for bounties, Exploring Dungeons and almost getting killed by a whole gank squad of powerful Player killers looking for weak noobs to kill. I had some awesome battles and some great times because of the PKs...

    Yes they were frustrating when they just totally steam rolled you and you lost all your gear and all your gold, but that's why you always traveled light with only the basics and after a few bad experiences you grew smart and you learned how to watch your own back. Then you get powerful and you get attacked by two PKs and you are able to kill them BOTH! suddenly you feel so accomplished! Player Killers forced you to make friends with people and you would look out for one another.

    When Ultima Online took PKs out of the game it just was never the same... It was boring and everything was suddenly so care bear. People just soloed shit and everyone became anti-social because you no longer needed to band together...safty in numbers and all that. As a result dungeons that used to be only where the most brave and heavily geared would go were over populated with noob players looking for quick loot.

    Things became super boring without that fear of PKs. No PKs lurking in the shadows, no random fireballs from Invisible players. When a Moongates used to Open up in the middle of a dungeon your heart would Jump...Suddenly three Red PKs with Demon pets com out all riding nightmare horses and start lighting the place up with spells and swords. You and your Buddies scatter like roaches and they own and kill you, but then you and you call your guild buddies in for back up and then its a all out Brawl! Even if you died and lost your stuff it was FUN...kept you on your toes and made you sleep with one eye open.

    If DayZ started punishing Player Killers it would really take away from the game. I liked the Idea of DayZ because it seemed really hardcore and that what make the survival aspect so intense and difficult. A swarm of dumb Zombies are not that scary if your smart...a unknown player's Silhouette on the horizon gets your adrenaline pumping because Man has always been his own worst enemy

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