Jump to content

kenkasmar

Members
  • Content Count

    3
  • Joined

  • Last visited

Community Reputation

1 Neutral

About kenkasmar

  • Rank
    On the Coast

Contact Methods

  • Steam
    76561198100307085
  • Discord
    RedFalcon#0632

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. kenkasmar

    Car Door Geometry

    I have been chasing this around for a while. It is clear that currently, car doors do not have geometry (even when it is defined correctly in the model). Open any car door in game and you can clip right through it. My question is, why was it done this way? Before I dive into trying to figure out how the messing with overrides on carscript to try and make this happen, I wanted to ask why in case there was a very good and specific reason. Clearly building doors have geometry and animate it, so why not cars? (normally it doesn't matter because the entire car will have geometry and the only way to get in is it 'sit in a seat'. I have a vehicle that has hollow space on the inside which brings the problem to light).
×