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Blue (DayZ)

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About Blue (DayZ)

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    On the Coast
  1. Blue (DayZ)

    Tents & Vehicles General

    GAZ has storage, but the process of accessing it is unintuitive. Switch to the Driver's seat and then switch to the Back seat to access Gear. Had somewhere around 67 slots (assuming primary weapons occupied 10 and jerry cans/etc were 3 and 6.)
  2. Blue (DayZ)

    Should we scrap bandit models?

    Yes, remove them. Like other posters have said, it's simply not realistic that you get a giant floating marker saying "This player has killed someone!" Sidenote: Considering I lose most of my gear when I turn from bandit to survivor 100% of the time due to a bug, once I go bandit from something (self-defense, player killing, accidental friendly fire, doesn't matter), there's no reason for me to not deathmatch anyone I see just so I don't lose my gear. That and humanity should be static based on player actions, not slowly rising/falling if you're within a certain number.
  3. Blue (DayZ)

    DayZ Update 1.5.5

    Reporting in that the Survivor to Bandit transition worked fine for me, then the Bandit to Survivor transition made me lose my primary weapon, along with primary slots inventory. Secondary weapon and secondary/tertiary slots (compass, map, etc) were unaffected, and my pack was safe, along with all of its contents. I'd also like my M16A4 Acog back, if you don't mind, but I understand if it never happens.
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