

Pinneddown
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Everything posted by Pinneddown
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Experimental Update 1.16 (Change Log)
Pinneddown replied to lynn.zaw's topic in PC Experimental Updates
Aaaand still nothing new about vehicle physics. Back to other games, comforting to see you never stop disappoininting BI, some things never change as they say! -
So here we are, the final patch of the year, the same year in which you set out to improve vehicle physics yet failed to deliver a SINGLE attempt to solve the problem. It's the most pressing issue in the most played game by your company yet you completely ignore the problem. Seriously disappointed with the development of this game. I was hoping I could get back into it after seeing the year in review with a revitalized passion for the game, yet it seems it'll be left collecting dust in my Steam library for the foreseeable future. What a disappointment...
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Experimental Update 1.15 (Changelog)
Pinneddown replied to Kyiara's topic in PC Experimental Updates
And still nothing new about cars... so the entire promise of looking into vehicle physics for 2021 was a complete lie. This game is never going to actually improve its core aspects, just keep dredging it with more garbage and fluff. What's that, 8 years now? Christ -
And yet still no fixes to vehicle physics? What happened to the " With support from new additions to our team, we hope to resolve our ongoing weaknesses regarding some of the synchronization issues and physics-related problems with vehicles. " that you mentioned in the Year in Review for 2020? It's been half a year now and there hasn't even been a word on it, yet it seems like it's the most discussed problem in the community. This is supposed to be a finished game. In the roadmaps released during the development cycle vehicles were mentioned multiple times, yet here we are 8 years later and they're still terrible. Obviously these things don't get fixed overnight but could we atleast have a word on if anything is going on at all?