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Everything posted by gingerwarlord
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Correct me if I'm wrong, but I've heard it said that this is due to ArmA 2 Free being used, instead of ArmA 2.
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I doubt this will apply at all, but after buying an extra fan to cool my laptop all fps drop problems left me. Good luck with finding the cause of the problem.
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Nothing as of yet... I think it's just an effect of having a MASSIVE mod built around an even bigger game... I hate the lag, but since there's a Standalone on it's way I'm content with accepting it.
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Bandit/Survivor Morphing to be removed
gingerwarlord replied to rocket's topic in Mod Announcements & Info
I killed two people BEFORE the update, and after about 6hours of playing I havn't lost the skin. I believe you hafta go from the -2000 required for the bandit skin, all the way back up to the +5000 for the "Good Guy" skin. Considering that those 2 kills took me down to -3600 and I've just made it to +2700 I'm making good progress. It's tough though and this mechanic is not really accurate, but still very game-altering. -
Bandit/Survivor Morphing to be removed
gingerwarlord replied to rocket's topic in Mod Announcements & Info
I killed two people that were both trying to kill me. I am now "A bandit." FUCK MY LEAF -
Have you read the interviews? That's the basic effect of what they said. Either way it's looking like vaporware at the moment, so I can't really say they're taking ideas when chances are there isn't even a game.
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They said something to the effect of "DayZ is a mod, not a real game, so we can re-make it as a standalone because they have no copyright protection."
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I understand the copying part to an extent, but it's like they're attempting to replicate a cleaner version of the EXACT same game and it's THAT that I don't like. Yes his point is valid, but to be honest I'm not going to complain in the slightest. If the game was in Beta I'd fully support that part of his argument, but as things stand it's in alpha. Until it moves into Beta I am willing to accept any and all glitches that come my way. Including the awkward moment when the top step of a firestation assassinates me.
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Disappointed people!?!?!? Each Call of Duty game is a re-release of the last with a new story and a few new weapons! If that can keep people entertained after so long then this game will do fine.
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You didn't exactly explain yourself there. Mind giving it a go? I'm seriously intrigued as to how you can believe The War Z did not copy DayZ when they have completely admitted to it in interviews.
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You do realise this is a mod, right? The War Z is just a complete rip-off. I'm not going to go on about War Z, but I will say this: If THIS MUCH has been done when the game is in Mod stage, imagine what can be done in full stage. This is the equivalent of a PC being built in minecraft - Imagine how good a pc can be built in real life. When the DayZ standalone is finished The War Z will look aweful.
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Hotfix Build 1.7.2.5 Rolling Update
gingerwarlord replied to rocket's topic in Mod Announcements & Info
Still got visual artifacts in Stary. Definately originating from the dead soldiers. Vertical and Horizontal texture stretching, so I could mostly see what I was doing, but my two friends said they had no problem. If I were to describe it I'd say it was like a tower rising out of a soldier's corpse with a massive hip-high horizontal ring going out for as far as I could see. I would supply a screenshot if I had the capture software set up at the time :c I'm playing on a tragically bad laptop, so any specs I could give would merely make you weep. -
Makes total fucking sense. Seriously man, if that's an accident you NEED to take a break :'D
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The flashlight not working is (I think) to do with the priorities of different commands. Aim at the floor and just all-out mash the L key. It hasn't failed me yet.
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I'm running on a piece of shit laptop and I experience the exact same thing (with the exception that all my settings are on the lowest). A fix for this would be MASSIVELY appreciated.
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Can't install Day Z successfully!
gingerwarlord replied to branimir's topic in DayZ Mod Troubleshooting
Just made a quick tutorial for you. I've installed DayZ 4times now using this method. Just use google if you need to find any programs / files mentioned. http://www.mediafire...bhh6wrr1tfsmasq [NOTE] This is a MANUAL install. I do not use 6launcher, or anything else to automatically update my DayZ. If there is an update, just delete the DayZ files and re-download / install them from here: http://cdn.armafiles.info/latest/ -
Best way to meet up with a friend
gingerwarlord replied to Williams (DayZ)'s topic in New Player Discussion
Use THIS MAP and try to make your way to either Electro or Cherno. You know where you spawn thanks to the message in the bottom right when logging in. When you've met up I'd strongly advise going to the hospital, grabbing some bloodbags + morphine and then heading north to get away from the majority of players. Good luck. -
My honest opinion of Day Z (And message to the creator)
gingerwarlord replied to d4rk51d3x's topic in New Player Discussion
I managed to start on the extreme south-west of the coast (Kamenka). I managed to find a makarov in the first building I entered. I managed to find a lone survivor, who was unarmed and seemingly unskilled, who I offered food and water to. I asked him his name, he told me. I told him I was going to find my friends and that he was free to join me. While waiting for a reply I was sniped. He stood on my body and waved his head from side to side. I can only presume the sniper was his friend. I later saw him and the sniper looking out over Balota, where I was going to meet my friends. I had a hatchet. After that I had a sniper an a makarov. That is why I don't make friends on DayZ. That is why I shoot on site. -
Hotfix Build 1.7.2.3 Rolling Update
gingerwarlord replied to rocket's topic in Mod Announcements & Info
Dear god, that idea made me nerd-gasm... never before, and never again shall that happen. -
Show who you where killed by.
gingerwarlord replied to ryan__mc__@hotmail.co.uk's topic in DayZ Mod Suggestions
+1 this post. -
So yesterday this I noticed something.
gingerwarlord replied to suda671's topic in DayZ Mod General Discussion
Your grammar makes this whole thread a waste of time. I can barely understand the message you are trying to get across, and it's massively infuriating. Please, go to school rather than staying home to play DayZ. I know it's fun, but we must set ourselves limits. -
Solution to 3rd Party Comms / Friend Finding. In-Game Radio.
gingerwarlord posted a topic in DayZ Mod Suggestions
I've realised recently (through threads, gameplay and stories) that DayZ is more immersive and fun by tons when playing in Direct Comms, without the use of 3rd party communication programs. After talking to a friend for quite some time about this issue, we came up with a solution. Direct Comms are forced on, but at a low volume. Holding Caps Lock raises that quiet volume to normal. Radios can also be found in the world, with around 20-40 different channels that are publicly accessible, with maybe another 10 channels available to military-grade radios, found in airfields and military camps. I believe this idea to be a great one, that would increase the immersion of the game by a massive amount. What does everyone else think? -
Solution to 3rd Party Comms / Friend Finding. In-Game Radio.
gingerwarlord replied to gingerwarlord's topic in DayZ Mod Suggestions
Completely understandable, and I now agree. Perhaps though, a PTT system with the radios? -
Solution to 3rd Party Comms / Friend Finding. In-Game Radio.
gingerwarlord replied to gingerwarlord's topic in DayZ Mod Suggestions
Agreed, I don't think this will likely be used, but I wish to boost it as much as possible. People could have PTT mics, or other assortments. I understand that you dislike the idea profusely and that I probably cannot change your mind on the matter, but have you thought about the immersion it would bring seriously? To actually be worried that someone will hear you when you are stalking them would add so much more realism in my opinion. Needing to be quiet when talking to your friends so the strangers walking past won't hear you... does that not appeal at all? -
Solution to 3rd Party Comms / Friend Finding. In-Game Radio.
gingerwarlord replied to gingerwarlord's topic in DayZ Mod Suggestions
That is essentially the idea, yes. It would make conversations a lot more risky, yet make in-person chat a lot more relaxing and enjoyable. Like a rare delicacy, almost. It would add more depth to the game and it would be amazing.