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DefectiveWater

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About DefectiveWater

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  1. DefectiveWater

    question for those enjoying the update

    While I agree with this (partially, I had a lot of good interactions in sakhal early game) I don't think KOSing is bad. KOSing happens mostly because it's easy to turn on someone and because there is no other threat other than players. Zombies need to be better and shooting a player should require patience (pre-0.63 gunplay) instead of the current quickscoping gameplay where you can just do a 180 and turn on someone. Ammo should also be a scarce resource so that people think twice about shooting someone.
  2. DefectiveWater

    Why Bohemia?

    Clearly you didn't play the old DayZ. I'll be honest, there's way too many crybabies about this. Adapt to the change and move on. I see no missing features in 1.26, it's the same as 1.25 just rebalanced.
  3. DefectiveWater

    Low GPU Usage, poor FPS with 1.26

    Well the only difference that I know of is that 1.26 has a vastly higher render distance (more objects to process and render) so that could result in different framerate, but that's all I know. If the CPU (or game engine) is having trouble due to extra objects then the GPU performance could go down.
  4. DefectiveWater

    Remove Bottle Suppressors and rework actual suppressors.

    I had a comment on here and I went to fix a typo and now my comment is somehow gone... weird.
  5. A lot of the ambient sounds (nature sounds like wind and leaves) in Sakhal have a sound very similar to player footsteps.
  6. DefectiveWater

    Revert the Nerf

    DayZ steak weighs 500 g. 2 steaks equal 1000 grams of meat. 100 grams of beef steak according to google has 134 calories, totaling at 1340 calories for 1000 grams of meat. According to some site on Google: BMR (basal metabolic rate) for women average around 1,400, while BMR for men average between 1,600 and 1,800. What counts towards BMR? basic functions such as breathing, blood circulation, cellular growth, body temperature regulation, hair growth and hormone production. So with those facts, we can conclude that 2 steaks don't provide enough calories for the entire day even while resting. Now add the fact that DayZ characters run basically 24/7. According to google: "On average, running burns between 280 to 520 calories per 30 minutes" That's 560-1040 calories per hour. I'll use the 560 figure even though DayZ characters run quickly even while carrying a lot of weight so it should be higher. Also if we take the timescale into account, let's say that real 4 hours = 24 hours in game and you end up running for 2 real hours (12 ingame hours). 1600 (BMR) + (560 * 12) = 1600 + 6720 = 8320 calories burned, compared to the 1340 calories that 2 steaks give you. Not enough.
  7. DefectiveWater

    Console Update 1.26

    They are aware of the issue and are trying to resolve the issue. It's an issue with texture blending.
  8. DefectiveWater

    Make HUD background black when on ice/snow

    I agree, just a faint shadow behind the icons would be good. I wish maps also had a better UI. Currently they are way too bright causing flashbang effect to the players which is even worse at night time and town names are sometimes hard to read because the text is white on a white background.
  9. DefectiveWater

    AMD FSR And other Upscalers.

    I honestly doubt DayZ will get upscaling, even new AMD GPUs STILL struggle with DayZ... Arma Reforger currently only has FSR 1.0 because it's easier to add than newer versions of it.
  10. DefectiveWater

    Remove moving while looting

    I agree with OP, slow down looting + add dragging bodies 👍 Looting in general in DayZ is unfit for a game that DayZ is trying to be (or at least pretending to be). It's supposed to be an immersive hardcore sandbox survival shooter with zombies, why is everyone running around like we are playing Fortnite? Sprinting from a room to room, looking at the usual 3 spots that loot spawns and running out the door to the other building. Side stepping over dead bodies while taking the entire inventory in a couple of seconds. When the damage balance shifted to 1 tap uncon system, people that were defending the change were saying "learn to play, play smarter and safer, dont play it like cod" So I'll use the same argument now. learn to play, play smarter and safer, dont play it like cod. Do we want it to be immersive? Then make it immersive. Don't be half "cracked out fortnite kid" and half "its realistic to get 1 tap unconned wearing best armor that the game offers". Surely not at the speeds that you can do in the game. Put a gun in backpack and put it on hotbar and pull it out in a matter of miliseconds. That in my opinion is not right for DayZ.
  11. DefectiveWater

    DO Not Shrink the Slots in Clothes in Update 1.26!!!

    That's my strat when there's too many of them. Why fight 10 of them 1 on 1 and risk losing a lot of blood/bandages/hp when I can just run into the crowd, get hit 5-6 times instantly and go uncon immediately. They disperse and I wake up with more blood/bandages/hp than I would have had if I fought them and then I run to safety.
  12. DefectiveWater

    Remove Bottle Suppressors and rework actual suppressors.

    I don't think they need to remove plastic bottle suppressors, but instead make them realistic and make them do nothing at all. Maybe it could work for .22 or .380 pistol caliber. Or re-use the model and have a reinforced duct taped plastic bottle that has... more durability? Seems more reasonable than a plastic suppressor... They could and should buff the durability of real suppressors by at least 500% and nerf their "silencing" part by the same amount. To make suppressors more useful, they could instead add in muffled hearing if you shoot too quickly or shoot indoors without suppressors (not ear ringing because it's annoying). https://youtu.be/UsxMo_Fx3kk?si=Tk4NnAB4AayO6WWa It's pretty clear from the video that you can still faintly hear suppressed shots from 5.56 even at 1 km distance in less than ideal conditions (light rain) and you can easily hear them at 500 meters. Suppressors don't have to be OP and they shouldn't be OP just because Hollywood makes them OP.
  13. DefectiveWater

    Walking should be option not requirement

    Lore wise Chernarus is supposed to be post-war and post-pandemic country. Maybe the military intentionally destroyed cars so that the infection wouldn't spread, no clue tbh. But I do agree that there maybe should be more fixable vehicles. I wonder if the current number of vehicles is a server performance limit or just purely a balancing act.
  14. DefectiveWater

    DayZ Frostline Dev Blog Week 34

    Got a reply for this question on dev stream: https://clips.twitch.tv/PricklyGiftedAyeayeBigBrother-ul2NQ-Tj_uB_ZiHE Seems like the fix is boat only fix and it's not something that can be applied to the cars.
  15. DefectiveWater

    DayZ Frostline Dev Blog Week 34

    Pretty cool, boats are going to be a welcome addition to the freshies on Chernarus and Livonia because they can be used to group up with friends relatively quickly. They seem to work well without any major issues, however it would be nice if we could shoot/interact with inventory from the sitting position. So are boats client side or did you guys fix something regarding networking, can and will the same be applied to the cars? That would be amazing to see and it would modernize the visuals of the game a lot. Oh and one more thing, boat is named "Rubber boat" which indicates there might be other types in the future?
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