Three things must be addressed for this game on Xbox. Desync, car bugs, and duping. Take these issues seriously and you will have a game that functions as intended.
If you eliminate Duping, you will fix loot balance, base raiding, location lag around large bases and a whole host of other issues. There is literally no point in building a base even with 10 gates deep when duper’s can cheat and have sea chests full of grenades. Zero point.
Driving increases your range and efficiency by a huge amount. But if you are always taking your life into your own hands because a car is going to lag spike you into a road sign or tree, or better yet, when you enter a vehicle you are suddenly going to be come an astronaut headed for Mars, it takes the fun out of it. Why should I see a car cartwheeling or spazzing out as I drive it and my passenger doesn’t? Fix this.
Desync is the linchpin to all of this. I believe that duping and driving are both adversely affected by desync. Can we focus on game stability before we focus on adding superfluous sounds and zombie behaviors?
I play DayZ because it’s the best game out there for open world survival. Either fix these things or make DayZ 2.0 on a modern graphics engine and make it not possible to cheat. I’d literally pay $100 for dayz 2.0 with modern graphics and a polished playing experience.