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Nevesevif

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About Nevesevif

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    On the Coast
  1. Nevesevif

    Pending Hotfix: Build 1.7.1.5

    Actually had a great time last night sneaking around and messing with hatchets and whatnot. The only clear-cut issue I could mention that hasn't already been mentioned is that when you first grab a hatchet they need to be loaded, which is obviously just a temporary thing to get them functioning as weapons, but when you DO the reloading animation it causes your visibility to jump up to 5 bars for a moment (even in areas/stances where zero bars of visibility were displayed on the UI). This happened in multiple locations, indoors and out, and doing the same thing with other weapons (both rifle and side-arm slot ones) in the same locations did not affect visibility on the UI for comparison purposes. I just thought I'd mention that since it can be an occupational hazard if done outdoors. >_>
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