WTF is up with Battleye, this is not a new issue I remember this issue from a few years back. Now, right after the 1.15 patch, it returns. Does anyone have any ideas about how to fix this.
I don't know what changed or if I need to update something but my custom locations that I posted in the init.c lock the server up and I get this error
(E): @"$CurrentDir:mpmissions\dayzOffline.chernarusplus\init.c,2785": Too many instructions per function.
Server runs fine if I remove the custom locations.
It appears to be a init.c item limitation, If I load just one or two custom locations all work, but when I load all of them I get a server lockup.