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Pope Francis-49a95fc02c0ef310

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Everything posted by Pope Francis-49a95fc02c0ef310

  1. Pope Francis-49a95fc02c0ef310

    Contest - GraffitiZ

    Oh hi don't worry the DayZ twitter replied later that day so no worries everythings alright 😉
  2. Pope Francis-49a95fc02c0ef310

    Contest - GraffitiZ

    Hi, I sent my Artwork to DayZ's Twitter by DM with the #DayZ and #GraffitiZ tags, but I haven't had any conformation of them receiving it. Can anyone give any advice on what I should do?
  3. Pope Francis-49a95fc02c0ef310

    Update 1.17 Xbox Experimental (Change Log)

    Hi Bohemia, Just here to say some inital feed back about the new controller scheme, I hope this is the right place. Personally I've tried using the new one and I do like some of the new differences which are much more ergonomic, but some make the inventory management and other things a bit more complicated. First of all, for the General tab, the "Zoom" and "change camera" should not of been swapped in my own opinion, I use zoom a lot more than changing perspective. The double tap of LB is a lot easier to do than to press the Right Analogue in to zoom, so changing that back would make it much better. Also if I do press in the Right Analogue stick, there is more of a chance of my camera slipping more on average due to the pressure i'm putting onto the look button aswell. In the Combat Stance tab, There are some changes like the "Change Fire mode" and "Optics mode" both not being on the D-pad, but its nothing I can't get my head around. The inventory tab has changed a bit and I will adress some changes there. I love the changes which make "dragging items" throughout the inventory from A to RT, that was a good call aswell as the new "quick slots" RB which I also like. The one problem i'm facing is the option to combine has gone from the B button to the A button, which I don't like and prefer it to be B as it simply feels better. Aswell as "taking something to hands" should also be reverted back to the A button from the X button. One last thing is the "split" option in my opinion should also be reverted back to holding Y instead of holding A. Any changes I haven't mentioned are ones I don't mind about and I accept them with opening arms! I hope this feedback helps.
  4. Pope Francis-49a95fc02c0ef310

    Stable Update 1.14

    Yeah just what I was thinking...
  5. Pope Francis-49a95fc02c0ef310

    Experimental Update 1.11 (Changelog)

    Earlier today in game, my car got blown up by a landmine in the middle of the road (I got knocked out and crashed; killing all my friends). I posted it on reddit and people had a look like they do and deduced that my front left wheel ran over the mine but I wasn't that convinced so I had to test myself and low and behold, landmines go off underneath a car and it doesn't matter where underneath, it's going off. Just wanted to say that landmines shouldn't realistically go off if nothing presses down on them, especially if a vehicle goes over them without contact.
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