Hi, does anyone know how to properly aim on the Y axis ? I tried
GetGame().GetPlayer().GetInputController().OverrideAimChangeY(true, 0.01);
since it seems to be the only method that changes player aim rotation on the Y axis (SetDirection only works for X axis and SetOrientation moves the player as a whole) and this is what i get : https://streamable.com/jfy0xi
the weapon/arms seems to be desynchronized from the actual cursor, it actually doesn't change anything in game, basically just the camera.
Do you guys have any hints ?