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Linkfan

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About Linkfan

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  1. Linkfan

    Let us see usernames of players who killed us

    I appreciate the fast response! If you're talking 5-figure-numbers, that's at minimum 10k players banned, and if they all bought the game during a sale like i did at 25$, that's 250k dollars spent not even including the actual cheat engines. I'm confused as to how cheaters in total spent nearly $300,000 just to hack a few hours, and honestly find it quite hard to believe. Is there any reason for this number to be so ridiculously high? Is it easy to pirate the game and play just like that? Or is the cheater community this game fosters just that determined (and bored from covid) to interrupt your play session and ruin your few hours of progress? I mean, i know cheaters are low, but that's pretty insane.
  2. Hi, new player here. Excluding deaths from freshspawns as a freshspawn, in my 100+ hours i've died legitimately maybe once or twice. All others of my dozens of deaths were blatant hackers. Speeding around at the speed of light falcon punching me ten trillion times in one microsecond screaming foreign languages and killing me, getting shot from nowhere in a windowless house, shooting at a guy with no armor and having him survive and instantly whip around doing a 360 and instantkill me by shooting me in the head with a skorpion from 100 meters, having me and my friends all drop dead at the exact same time while 50-100+ meters away from each other, etc etc. I understand they want this game to be fairly realistic and immersive, and i understand they want to keep the way the game is currently in that if you meet a guy and for no particular reason forget to exchange names or methods of outside contact and then one of you die, that you may never see him again, as if you truly lost another colleague to the apocalypse. But there is currently 0 method of identifying a hacker. I mean, literally just now, as i write this, my brother was murdered by an invincible freshie with a glock standing in the air firing upon him. I play strictly on official servers and there is no way to ban a hacker. We just have to hope that the bi-monthly battleye ban waves get him (they don't.) Until then, we're at his mercy. Better log off the game for the day and hope he ain't there tomorrow. There aren't many, maybe 10 that just hop the official servers. But it's physically impossible for them to meet any repercussions because they are nameless and anonymous. Make it so you can see the username of someone who kills you. It's that simple. It could be steam username, their playstation/xbox username, anything. I see no reason to not have this, the lowered immersion is worth instant non refutable proof of a man hacking. It'd take literally a month tops and every single hacker on official servers is banned. Why not have this? Is there any reason? Thanks.
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