SylasTheOld
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11 NeutralAbout SylasTheOld
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Rank
Woodland Warrior
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Gender
Male
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camo clothing/ghillie suit drops CONFIRMED
SylasTheOld replied to Dronax's topic in DayZ Mod General Discussion
I've worn a few camos and a ghille since the patch. So yes, confirmed they are in and working. -
DayZ 1.7.2.4 Horrible texture bug!
SylasTheOld replied to FlatulentRemedies's topic in DayZ Mod Gallery
I've experienced this as well, many times. -
I'm having the same issue on a 8 day old character, I just had this happen to me. Idk.
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This guy takes the disconnect exploit to a new level.
SylasTheOld replied to stevi23's topic in DayZ Mod General Discussion
Why not have it so you need to go to your camp to disconnect? Idk.. make it realistic. -
Here come's the clone's :)
SylasTheOld replied to Flying On Fumes's topic in DayZ Mod General Discussion
fyi, War Z was in development before Day Z. -
So, anyone else get booted off and locked out of this server by the admin? My team sure did... after we lost one of our guys we camped his body and killed his attacker, as we went to loot both corpses the server kicked all of us and locked it out, save for the admin who was playing... or seemingly looting the bodies. Anyone else on US 83 when this happened?
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Post apacolyptic greifing simulator for D-bags
SylasTheOld replied to skyter's topic in DayZ Mod General Discussion
You know.. one good way to stop such independent griefing is to force the spawn rates down so low for basic necessities such as food and water, and make medicine super rare... guns plentiful but ammo rare... then people will be forced to trade and band together to survive and share their food and water... and even ammo. It's just all about economics. -
Hotfix Build 1.7.2.3 Rolling Update
SylasTheOld replied to rocket's topic in Mod Announcements & Info
Well heres my summary of the new build. So far so good, the FPS is excellent and a significant improvement. It's very well noticeable and easy on the eyes. Server loading is rapid and flawless, I haven't gotten a single waiting for host or character message since this new build. Zombies seem to spawn ontop of each other and some still do bug out, but the majority of the zombies are flawless and have a realistic visual field to them, as well as behavior. On a side note... I got an FN FAL in a deer stand? New loot tables? -
wtf... I got 1.7.2.3 as well.
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Ok, since people are having a difficult time understanding the process of Game Development, I will somewhat make it simple ala Game Development Phases for Dummies. Alpha consists of the following: * A high consistency of bugs, errors, glitches, and failures. * Innovative new features and systems * Constant changes and unreliability A beta consists of: * A steady backbone of the project * Bug squashing * Minor feature additions * No additional backbone/support implementation A Gold Release consists of: * A finished project/product. * Majority of planned features * Little to no bugs * Regular hotfixes and small patches to keep up to date This is how the process goes... if I could draw a line chart I would, so you can see the unreliability percentage of each phase individually. Alphas are MESSY code hells in which the development team is constantly trying to develop new systems and features to manage the games code and design. It is going to be a ROUGH and TERRIBLE experience for both the TESTERS******** and the DEVELOPERS. Note, there are no PLAYERS in an Alpha phase, which means that all the playtesting is done for FEEDBACK AND STATISTICS. Alphas are NOT MEANT TO BE FUN. Be glad that this one is and do your part to support the community itself and develop the game with your feedback. Your welcome.
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We aren't playing, we're testing. So it's expected that shit will fuck up. Stop bitching.
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It isn't April Fools yet Anders...
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Whats the password?
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How about we give you fists for starting weapon? Shut the fuck up already.
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FUCK YOU OP