

John erskine
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Everything posted by John erskine
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Xbox Experimental Update 1.10 (Changelog)
John erskine replied to ImpulZ's topic in Xbox Experimental Updates
I asked about the truck coming to xbox have they been added to the experimental servers or do we need to wait untill the next offical update for the game -
Xbox Experimental Update 1.10 (Changelog)
John erskine replied to ImpulZ's topic in Xbox Experimental Updates
Seen a lot of talk about the truck coming back to xbox is this true or is it only going to be on pc -
So you don't have any problems with the flagpole
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Did anyone else have a problem with the flagpole despwaning on resets
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I love the new idea of the flag pole but it's bugged it disappears on a reset
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With the new update building is so slow now trying to set out a plan using watch tower kits only to find I can't build because of a branch or something is in the way what happend to if you are able to deploy the kit you can build it I have been playing dayz since it came out on xbox and I like base building but with this new update it is making base building very slow and very hard to get done I run with a group of good friends and before the up date we built a 12 x 20 base out off watchtower s in 2 days I we started building the exact plan again and it still not finished please put base buildings back to the way it was before the up date