ZBA
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Helicopter Hunter
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DayZ - Add immersion & track players through "defecation"mechanic
ZBA replied to q8venom's topic in Suggestions
stop posting -
Some of the dayz streamers cry that new movment decrese thier skill and they cannot run like call of duty hahaha. Good good. This is survival game not shittiy bf or cod.
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When will helicopters be implemented in vanilla ?
ZBA replied to Raptor97's topic in General Discussion
I dont wanna helis because: 1. Map is too small for them and you could get from coast to tisy in few minutes 2. Typical survivor as we are in dayz dont know anything about piloting compliacted maschine like helicopter 3. I prefer to add simple "bumbblebee plane" as they announced few years back. Plane like this isnt very fast, there is higher chance that typical "survivor" will have pilot skills for that (it isnt that uncommont for someone to learn to fly in like aeroclub on small planes) and plane like this fits more into dayz world. -
Just add 5 digit lock and problem solved
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All military guns should be like 75% more rare
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Spear should be way supirior in combat vs knifes. Long weapon always win in unexperienced hands. -Make spear attack longer like 50% more -Make it a little bit faster like 25% -More dmg like 50% -Change crafting recipi. Long stick + Bone / Stone + rag / rope -Make them throwable like grenades in future patches Nice patch
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hi, Can we have notes back in game? I know that they are big problem for the server performance because you can create infinite amount of them and server need store that data what make server unhappy but you can easily workaround that problem. Put billboard in every town and player could pin his note there. Billboards would have like 9 slots for notes and every note stay there for like 7 days and after that it de spawn from billboard. Notes that are laying on ground can de spawn in like 5/15 minutes to prevent stupid people destroying server. And please dont even start some bullshit examples about toxic speech on them because I will go and punch you in face. This is core role-play mechanic in game like that, and we need it to push this game more away from death match on big map.
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Its thier private server so let them do whatever they want. Go play elsewhere
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I agree. 2D overlay looks like shit. Just disable 2D overlay and increase a little bit resolution of texture of the map in game to make it more clear to view on model
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I should not say that to not make problem for Sumrak for fuk it. Today I asked Sumrak on his stream about 2 things: -Will dayz in next 1-3 years get more engine Enfusion tech updates that are now in development for future Bohemia projects? (dayz is using just a portion of Enfusion engine and still using parts of old Arma2 engine "Real Virtuality") He said "no". What is hekking terrifying because dayz now have huge problem with gun play, movement, optimization of entities, light and render system... The gun play is clunky and isn't even near to be "fun". It's of course way better what it was in 0.62 and it even without compare but the gun play isn't right. Movement in dayz is still very basic. Our character feel weightless, we can start sprinting from 0 to 100 in like 1 second and problem with slow crawling isnt fixed since 0.63 patch. Entities on the map causing huge optimization problem that effect entire server performance to shit self and lock development of new interesting content because of it. Lights in nighttime disappear when you zoom on them and strange light glitches appear non-stop during night and day time. Second question was more basic but still even more important for me. DayZ do not have clear end game what is good because its "our journey" and its amazing but. What I can do during this journey? Fix a car from 3 random parts, put them in car and crash in next tree? Maybe I can play as medic and help people? Oh sorry dayz don't have any soft skills or any skills to specialize in something like gunshot wound care, removing bullets etc. Should I build a base? Fuck that I cannot even place single gate on vanilla server because this one fucking pixel prevent from placing kit. So what was the second question? -Can we expect simple cooking system where we combine simple ingredients like vegetables and meat to create custom dish? He said "no". And that is amazing. If we cannot expect in game such a simple but desired system when we sit around fire and cook with friends what dayz is all about I do not believe we shouldn't expect from this game anything expect boring gun updates like another useless resking of M4 in patch 1.15.
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From me: Add "examine the body" option. You could check if dead person was -shot (if yes what type of caliber it coulbe small / big) -contusion? (zombie hits) -bites on his body? (wolfs) -scratches? (bear) etc
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get lost
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I asked Sumrak about have and option to destroy furniture with sledgehammer to make more space inside houses. He said its imposibble to do beauce each building its one huge 3d object with furniture attached to it and the problem is when you try to separate this object into small pieces like buulding, chair, table etc you creating more "spawn points" or something like that for this object and server VERY do not like that. I think game would need better render engine to handle so many new object on screen? Maybe it take way more memory? I dont know.
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Sumrak (the lead of dayz project) said like 4-6 months ago on his stream that there is no problem with implementing bow and crossbow to the game but they dont have animations to do so or they dont have the animator to animate it for them.
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Can we have chainsaw back in game, please? -Killing players and zombies with a lot of blood splash. I do not expect body parts decapitate because I know how hard it could be to implement but at last a lot of blood. -Cutting trees faster -Cutting planks faster -Looking cool