So the new placement requirements for tents basically render them useless. Even the tiniest collision is enough to prevent placement, rock on ground, bush branch, uneven ground, tree branch colliding with roof. It took me almost 20min walking around a mostly open field to find a place I could actually set tent. Can we dial that WAY tf back?
There should be almost NO collisions on placement. I’m assuming this new requirement was to prevent tents from taking damage when placed within an environment object... sort of like how cars used to rotate and collide with walls. Well cars need to have environment damage. Tents don’t. They only need damage from held objects and Mbe cars lol.
So just set a condition that environment objects can’t damage tents or interfere with placement, other than maybe 3 foot height dif within placed area to prevent any weirdness.
Right now anyone who wants to live in the boonies with a well hidden tent... can’t.
Ya you can cut down trees and bushes to MAYBE give yourself more options but doesn’t help for tiny rock, uneven terrain, or literally anything else.
was just going to ask a modder friend to fix but this is a pretty big vanilla problem I’d say as it would likely affect about half of the bases I know of. None of whom are using any weird tent glitches to gain an advantage. Sometimes tho... tent just doesn’t quite fit. Real life? You just drop tent a foot, collapse that side a bit, make a short corner, attach to roof.
Honestly... setting tents in ruined buildings in Livonia is the quintessential survival experience. Which has now been completely eliminated.=(
As ex-military I can tell you with certainty that when rank says ‘put your tent up in that building’ you don’t come back and say ‘it doesn’t quite fit. How about that open field?’ Therefore... tents can go anywhere. Thank you for coming to my ted talk. =P