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gimmeurlard

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Posts posted by gimmeurlard


  1. Report it. Of course they can't keep track with the number of servers out there.

    https://www.bohemia.net/monetization/approved/dayz

    Use the report button if the server is listed. If not listed click on contact us at the bottom of the page and give information like server IP etc.

    • Like 1

  2. Nice update. The game is at it's best gameplay state ever imo. But the state of the inventory of players, cars, containers etc is really getting worse and worse with each update. Can't even remember a time where the inventory was bugfree. Now it's different bugs each update


  3. At this point you often have to use low sensitivity if you don't want your sticks to move by themselves. And even then the right stick moving in inventory is ridiculous. Navigating through the inventory is absolute gamebreaking in pvp situations since stable 1.17.

    This would be fixed with settings for general stick deadzones and different settings for sensitivity. Both in one setting makes no sense imo

     

    Here's a video of the unusable inventory:

    https://feedback.bistudio.com/T164302

    • Like 1

  4. Since there's this written in the DayZ in 2022 post:

    "We plan on dedicating some time to the control scheme on controllers. This includes adding more sensitivity options..."

    Please also consider adding options for the stick deadzones. A lot of PlayStation players have issues with the character slightly moving or looking without even touching the controller. This happens a lot with older controllers but also with fresh bought ones.


  5. Would be a nice feature for console players to move while in inventory like it's possible on pc.

    Right now you can use both sticks and the d-pad all to navigate through the inventory. It wouldn't be a loss if it were only right stick and d-pad so you can still move your character with the left stick.

    For example on PS4/5 you could move with the left stick but L3 could be stay the same as it is now. This way you can't sprint while in inventory

    • Like 2

  6. Sounds great! Can't wait for stable.

    4 hours ago, Kyiara said:

    Added: cfggameplay.json for configuring several gameplay elements (https://community.bistudio.com/wiki?title=DayZ:Gameplay_Settings)

    So this also means server owners can configure disableIsPlacementPermittedCheck etc right? Disabling all of that building and placement restrictions is a must on official servers too imo.

    • Like 1

  7. 13 minutes ago, DayzDayzFanboy said:

    It doesn't kill instantly. I just survived one. To be fair, I was buggered because I was fresh spawn, but it just knocked me out and broke my leg

    Yeah I think that's just good luck once at a time. I think we all died at least once through a grenade even like 15 meters away from the explosion.

    Also the tripwires are almost invisible in doorways and make no sound when they're triggered.

    There's barely no chance to survive this trap. And on top of that grenades are more common than landmines too. But let's wait for it. Would swear there's coming massive feedback and complains when it hits stable like it is now

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