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clintmbaptiste@gmail.com

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Everything posted by clintmbaptiste@gmail.com

  1. clintmbaptiste@gmail.com

    Morphine spawn rate?

    Morphine can spawn any where military loot can spawn, but military loot only has a .8% chance to spawn in residential areas and then on top of that it has another 1% chance to spawn in that pile. Industrial areas have Military loot 3.92% Morphine Auto-Injector on that pile 0.99% reference - http://dayzdb.com/map
  2. clintmbaptiste@gmail.com

    Factions and Base Raids

    This game has a very Minecraft feel to it, both games plop you out in the wilderness and its up to you to survive. Once people got to end game in Minecraft people starting banding together making factions. - Claim Land - Build a Base - Gather Supplies - Then Raid other bases! I can see this happening in DayZ and it would seem a lot more fun here. Can't wait till people start making faction bases!
  3. clintmbaptiste@gmail.com

    Cherno/Elektro too easy on low pop servers

    Still though.. anyone could abuse this and it ruins the whole point of the game... loot should always be scarce. Maybe loot could be reduced in cities on low pop servers.
  4. clintmbaptiste@gmail.com

    Factions and Base Raids

  5. clintmbaptiste@gmail.com

    Cherno/Elektro too easy on low pop servers

    I doubt its possible for Arma 2 though, maybe way later down the road.
  6. clintmbaptiste@gmail.com

    Cherno/Elektro too easy on low pop servers

    Ya one idea mentioned I heard about there being 1 central server and then it phases out 50 people to their own area. That would be perfect.
  7. clintmbaptiste@gmail.com

    So, what am I doing wrong?

    Cherno and Elektro is the best place to start out for loot, period. First off you need to acquire morphine, if you engage zombies without you might as well be dead. Second, you can easily be in and out without ever being seen and have a full pack of loot in less than 20mins. If you can do this at the start, especially since you have NOTHING TO LOSE, you will be better of in the long run. Plus its a ton of fun, I love starting a new character cuz I get to go mess around in the big cities again for no consequence.
  8. clintmbaptiste@gmail.com

    [Guide] Pro Tips for Starting Out

    Never had a zombie aggro eating or drinking and I do it constantly... hmm. Guess I won't be changing my FOV then, thanks. You should always be carrying a Water Canteen and Meat on you, there is no room for cans of food or soda. Always drink the Soda immediately so you don't have to drink from your Canteen, the Canteen is for when you are blinking red. There is soooo much soda to be found... hardly ever do I even get to the blinking point unless I been running a long time. If you do have to drink from your Canteen your first priority should be to go fill it back up. Like I said, canteen is emergencies only. Thanks for the other tips, the zombie one is good. I already consider that when playing, just didn't think about it.
  9. clintmbaptiste@gmail.com

    [Guide] Pro Tips for Starting Out

    If you are having a hard time with the Crossbow then might want to stick with an Axe. I'll add some Axe tips later. Can clear towns with the Axe alone taking minimal damage if you walk backwards and melee at the same time.
  10. clintmbaptiste@gmail.com

    [Guide] Pro Tips for Starting Out

    guide constantly being revised today so make sure to read it over again! changed up the Camps and Vehicle sections. also added looking for toolbox to Survival section.
  11. clintmbaptiste@gmail.com

    Sidechat and broken bones

    Even though Required build was commented out was the server still running the 93965 files? So you could essentially have 93965 with side chat and have no problems or would it actually run 1.60 files? Yes' date=' the server was updated with the latest Arma 2 and DayZ beta files. We discovered that because requiredBuild was commented out, clients running older versions of the Arma2 Beta could connect. (A hacker came into our server. He was invisible and invulnerable to gunshots.) This problem was cleared up when I erased the 2 forward slashes and requiredBuild began enforcing clients to have the latest arma2 beta patch. Edit: Also, certain people could use side chat in game while almost everyone else could not. That was the other clue for us. These people had older versions of Arma 2 installed. [/quote'] Cool man, thanks for clearing that up. I was really worried about all the servers with different versions and what not.
  12. clintmbaptiste@gmail.com

    [Guide] Pro Tips for Starting Out

    Ah man... seriously the crossbow is godlike if you learn how to use it properly, like I said it just takes some practice. I've cleared whole towns of zombies without making a single noise or taking any damage or aggro... Gonna add some tips for Crossbows Tips added for Crossbows
  13. clintmbaptiste@gmail.com

    [Guide] Pro Tips for Starting Out

    Awesome much appreciated! My first sticky! kinda... lol
  14. clintmbaptiste@gmail.com

    Sidechat and broken bones

    Even though Required build was commented out was the server still running the 93965 files? So you could essentially have 93965 with side chat and have no problems or would it actually run 1.60 files?
  15. clintmbaptiste@gmail.com

    Servers requiring beta 1.60

    So the servers with side chat only require Arma 2 beta 1.60... This kind of makes me concerned, wouldn't an outdated patch be bad and hurt the integrity of the game? or what gives?
  16. clintmbaptiste@gmail.com

    Servers requiring beta 1.60

    I have all my files up to date, there are several servers out there running the latest DayZ files but not Arma 2 beta so it can have side chat. It allows you to side chat even though the server is out of date. EDIT: found a post explaining more in the newb section http://dayzmod.com/forum/showthread.php?tid=19800&pid=190159#pid190159
  17. clintmbaptiste@gmail.com

    Barb wire and other Blockades!

    You can remove wire and tank traps with a toolbox
  18. clintmbaptiste@gmail.com

    [Guide] Pro Tips for Starting Out

    Ah very nice, didn't notice Only in tall grass though, it still makes noise on hard surface.
  19. clintmbaptiste@gmail.com

    [Guide] Pro Tips for Starting Out

    Camps and Vehicles section has been revised to allow quicker access to vehicles. Soon as you have an Axe, Knife, Matches and a 16-slot backpack your main priority should be finding a vehicle to repair.
  20. clintmbaptiste@gmail.com

    [Guide] Pro Tips for Starting Out

    There should be two options when rightclicking the Axe on toolbelt bar. Harvest Wood and Remove from Toolbelt. You want to choose "Remove from Toolbelt" If not then something is wrong... respawn and try again or double check to see if your DayZ and Arma 2 beta files are up to date.
  21. clintmbaptiste@gmail.com

    Need Morphine

    Rule #2 of DayZ - Don't go anywhere without Morphine and Bandages. Sooooo.... you might as well be dead! Just Hit Esc and choose Respawn. Find more rules and tips here... http://dayzmod.com/forum/showthread.php?tid=20578
  22. clintmbaptiste@gmail.com

    This is how YOU playing this mod.

    DC abuse is going to be fixed eventually Rocket said he is gonna make it if you DC a lot in X amount of time the game will automatically kill your character on login.
  23. clintmbaptiste@gmail.com

    [Guide] Pro Tips for Starting Out

  24. clintmbaptiste@gmail.com

    [Guide] Pro Tips for Starting Out

  25. clintmbaptiste@gmail.com

    [Guide] Pro Tips for Starting Out

    Cool, glad its being helpful! Sure have seen an influx of people to Cherno and Elektro today lol. Thinking of switching up the survival part of the guide, getting tired of running everywhere! Got Sniped earlier so I had to start over, soon as I get a bigger backpack gonna try to repair a vehicle.
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