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Editing fresh spawn inventory in init.c?
February 27, 2020
Editing fresh spawn inventory in init.c?
kickinhard replied to Futurist's topic in
General Discussion
Hey @futurist I've got the same task to accomplish myself, new to DayZ modding but modded before. Do you just override `StartingEquipSetup` in a new file in a mod folder? Cheers!
February 27, 2020
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