ZingZootZephyr
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41 GoodAbout ZingZootZephyr
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I'm a bit concerned with the dwindling PlayStation playerbase though. We could really really benefit from getting cross play with XBox. It would also encourage more in game chat due to cross play party not being a thing.
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1.14 is awesome! When will consoles get sun rays back? Otherwise the sunglasses don't have much of an affect. Also, we desperately need the ability to use the whisper/shout function on consoles. Thanks for the update devs! @Kyiara
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Experimental Update 1.14 (Changelog)
ZingZootZephyr replied to Kyiara's topic in PC Experimental Updates
A warning played over radio just before gas strikes would be awesome. It would give radios more of a purpose AND increase the chances of player interaction via radios. -
Some great changes here. Hoping to see sunshafts back on console some day... And also a next gen update or ATLEAST a 60fps patch for PS5. Regardless, can't wait to get home and try out 1.13!
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Experimental Update 1.13 (Changelog)
ZingZootZephyr replied to lynn.zaw's topic in PC Experimental Updates
Starting to look like never. 😞 -
@lynn.zaw The grass/vegetation right around the player is still de-rendering and re-rendering constantly/randomly. I've already posted it to the feedback tracker with no response. Hoping the team knows. It's pretty annoying. Started with 1.12.
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@Kyiara Are we getting a console patch to fix any of the new 1.12 bugs anytime soon?
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@KyiaraI left some feedback about the bugs mentioned above with the grass and some others. I also left a suggestion specific to Playstation DayZ. PS DayZ has the gamertag pop up for VOIP as it's been said Sony requires it. Rust Console(beta) by Double Eleven on Playstation shows gamertags of player when they are aimed at similar to DayZ BUT when players use VOIP a small mic pops up next to the name. If you aren't looking at them, there's no popup showing their gamertag. Is this possible for DayZ on Playstation as Rust is doing it on Playstation? The gamertag popups ruin some major aspects of player interaction. You can't roleplay and act like someone else and as soon as you speak, everyone knows you are in the vicinity. It's a bummer that PC and XBox don't have it and we do. Just a suggestion since Sony has let Rust devs do it that way.
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I just did. 👍 Also, give 60fps, plz. -With love, PS5
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@KyiaraI've noticed a consistent bug where the grass disappears right around the player and then renders back in. It happens often. I'm on PS5, btw.
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@KyiaraAny chance the PS5 3D audio VOIP bug was fixed? I don't see it in the notes. Also hoping we get sun shafts back and an unlocked frame rate for PS5. All in all, the update is awesome and I like the direction the game is going. Hardcore zombie survival, as it should be.
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It sounds like the game just isn't for you. I, like a lot of veteran players, welcome the zombie changes. Finally the zombies are more than just a minor annoyance. Stealth is required to one hit them and you have to fight them skillfully instead of just mashing attack and stunlocking them. I hope they also add in zombie breaking doors down so people can't just hide indoors or lock hordes of zombies inside.
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Not sure what has changed or if it's placebo but the game seems to be running much smoother on PS5 and full official servers weren't lagging at all for the first time ever. On the downside, we experienced a few occasions of desync with items and also the inability to quickly take zombie items. Also, a little bummed to still not see sun rays back on console but hopefully that comes with the next gen patch alongside 60 fps. Crossplay with Xbox would be awesome but I figure that's out of the question. Regardless, I was stoked the servers were running so well and lag-free without players skipping around like usual. Loving the cut to ammo and mags so it isn't just freshies running around with stacks of shotgun ammo. Also, I hope we get to have regular server wipes to keep the loot economy healthy like every other survival game. All in all, I'm just happy we are still getting updates. Keep it up devs! 👍
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Experimental Update 1.11 (Changelog)
ZingZootZephyr replied to Tom_48_97's topic in PC Experimental Updates
No mention of the PS5 3D audio VOIP volume glitch being fixed. Bummer. 😞 -
I'm stoked with how the game has rounded out 2020 and I'm even more excited for what's up next on the roadmap. Great work, Bohemia! Next gen upgrades are gonna be awesome.